choknater
Smash Obsessed
good luck against m2k :D and ihsb
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Yer please record them if you can. That would be awesome. Good luck dude.ill let u know everything djn teaches me and ill play i havespaceballs to test it out
oh umm..m2k is coming over friday morning til monday at my apt..ill try to get better agsainst marth..i usally do good vs him..he only 2 stocks me or i get him to one stock like every maqtch we play..because i know what he is going to do..so this time ill ty to beat him and tell u guys eveything..or better yet..ill record matches and post them
yeah some fun maps.I ****ing love Corneria. I think it's really good against floaty characters. A lot of them lack solid ways of approaching you when you sit directly under the fin while facing to the right. For example, Luigi and Samus have a really hard time avoiding uair if they want to come down to fight you. The only character I don't like fighting against there is Fox, since he pretty much wins if he can get a significant lead, but if he can't and you can manage to fight on your own terms, I think ICs do fine.
I think Jungle Japes and Brinstar are worse than any of the moving stages. Jungles Japes is obnoxious because ICs lack solid ways of approaching characters camping the side platforms; Brinstar is my least favorite stage for ICs in a lot of match-ups since the lava often forces you to fight in positions that ICs just aren't good in.
For whatever reason, I don't mind Pokefloats that much. I play really defensively and don't do anything that I think will separate the ICs, like long wavedashes on certain slanted surfaces. I like using synched squall hammers to move between Pokemon whenever it's safe, since you're guaranteed to not lose one of the ICs in the process unless you land really close to the edge. Then again, I get taken here pretty much every tourney I go to, so I probably know the stage way better than my opponents do in the first place.
I do a little worse on Rainbow Cruise, but I still do okay by playing with a similarly conservative mentality. ICs do fine on the flat parts, and for the rising section, I try to get control of two carpets and pretty much stall at the bottom of the screen by jumping between them and uairing or whatever if my opponent approaches. This breaks down a little at the pendulum, but by then you're almost at another reasonably safe flat area.
I used to always ban Green Greens against Fox mains whenever GG was legal, but I'm not sure if I'd do that anymore. It's been a while since I've had to worry about that level.
edit: Hey choknater, last weekend, MacD and I beat Lucky/DEHF in doubles going ICs/Peach on Pokefloats. That was fun.
lol yea but i mean i stopped creating cool combos for a whileIt's too bad that most of the stuff in that video doesn't work on humans very well.
I think in 1.0, you can't SDI hits that only do 1% (which is why zelda players love it so much)It seems like u-tilt and blizzard are completely different between versions of the game. In 1.0, u-tilt doesn't have much hitlag (so it's not as easy to sdi out), and it's harder for opponents to break out of grab -> blizzard -> 2 headbutts. Sometimes people break out of my grabs in tourney because I go for blizzard, and it happens to be a later version of the game. :/
I recorded the draft crews matches in HD, I will upload them when I get back to Atlanta.can you put it on youtube or something later?