Binx
Smash Master
Fly wouldn't fully charged fsmash into wobble work fine too? fsmash puts on a lot of percent.
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It's really more like grab -> ftilt. I don't see why it shouldn't be possible; one inefficient way of doing it that shouldn't be too hard would be to do a spot-dodge desynch, have Nana do something that misses, have Popo utilt, then input an ftilt command right before the utilt ends, and then immediately grab. Nana's ftilt should hit right after Popo grabs Puff and you could go straight into a wobble.I don't think f-tilt -> grab is possible. You can't charge f-tilt, so in order to desynch it, Popo has to be doing something else, and it only has ~5 frames of hitlag. Whenever possible, just push Jiggs to the ledge and handoff.
sorry would have gone but had to work on sundayJust won a tournament playing against DoH and Darkrain, so you'll get to see:
4 ICs vs. Peach -- Battlefield, Brinstar, Yoshi's, Dreamland
1 ICs vs. Falcon -- Pokemon I think?
3 ICs vs. Ganondorf -- Yoshi's, Battlefield, Brinstar
Darkrain decided he didn't want to play Falcon against me so sorry you won't get to see much of that >_>
Singles Swiss RR
Doubles Swiss RR
Brackets
Singles
1: Lucky
2: Fly
3: Zhu
4: MacD
5: Sunny
5: Hyprid
7: Shadows
7: Jesse
Doubles
1: Zhu + MacD
2: Lucky + Azn Lep
3: Hyprid + Jkun
4: Boss + Deth
i have played them on and off since i played ganon lol, but never seriously@ Voorhese: Since when do you play Ice Climbers?
well i thought u dont want to start wobbling until 30% anyway?Because the other person can often mash out before the first headbutt connects.
I'm typically pretty bad at judging whether somebody is on point. Zhu did **** me really badly in the Swiss RR; I tried playing a little differently in brackets and it seemed to work better. McCain definitely seemed a little off when I played him in RR; I'd guess that he was a little off in brackets too since I don't normally pose much of a threat to him, although I do think reverting back to a slightly more refined version of my old obnoxious campy Sheik style did help a lot.Yay!!
Was Zhu on point?
And McCain is really stepping his game up huh?
The point of my proposed method is that it should become inescapable much more quickly than the usual ways of starting a wobble. Against somebody who button mashes really well, you probably won't be able to start a wobble until around that percentage if you just grab -> headbutt -> ftilt etc., but with my version, I bet that you could successfully start a wobble even on good mashers around 10-15%.well i thought u dont want to start wobbling until 30% anyway?
I wonder if we could pull a Pink Shinobi on that stage.DK64 suffers from many of the same problems as Dreamland, plus the strange layout works better for Ganon than it does for ICs.
last weekend a sheik player took a game off my peachuntil peach mains pick up secondaries, i think fly is pretty solid on going sheik vs peach
peach mains won't pick up secondaries
get out of here with your ntsc ****, pal is where it's at <3U-tilt can't be sdi'd in 1.0 and 1.1 (not 100% sure, but I know after the first u-tilt it can't be). That sounds amazing. If it does work, you could d-throw -> u-tilt -> grab to 150%, and then finish her with a d-throw -> u-tilt -> up+b (canceling the u-tilt, guaranteed). :O
dont miss a ****And I'm sticking with ICs for peach, have to be some way to beat her ^_^