Rutger
Smash Master
I have more JRPGs on handheld systems than I do for any other genre on any other system.
Handhelds are something of a JRPG goldmine this generation and I honestly don't care if it stays that way.
I doubt we would get to see any hardcore oldschool first person JRPGs like SMT Strange Journey and Etrian Odyssey on home consoles. This is a genre that honestly doesn't need top of the line hardware to work at its best, even if a fun game with FFXIII's visuals would be awesome.
I wouldn't say that JRPGs are faulty in their design because of developers refusing to adopt a western design. When traditional mechanics are used right then a JRPG can still be great even if it doesn't do anything new, but this could just be an easy genre to screw up, a poor battle system or story/pacing can quickly turn a game into something boring with next to no redeeming qualities,like FFXIII. Adopting too much might just end up changing the genre of the game, it's not impossible for a WRPG to come out of Japan, and not necessarily a bad thing, just look at Demon/Dark Souls(I've wanted to give these games a try sometime too, they look fun.) One of the worst things going for JRPGs in general though(but also not necessarily a bad thing) would probably be that most are developed with only Japan in mind, and it's not unreasonable for a small Japanese company to only focus on Japan, but that also means that many games will always have trouble catching on here.
Handhelds are something of a JRPG goldmine this generation and I honestly don't care if it stays that way.
I doubt we would get to see any hardcore oldschool first person JRPGs like SMT Strange Journey and Etrian Odyssey on home consoles. This is a genre that honestly doesn't need top of the line hardware to work at its best, even if a fun game with FFXIII's visuals would be awesome.
I wouldn't say that JRPGs are faulty in their design because of developers refusing to adopt a western design. When traditional mechanics are used right then a JRPG can still be great even if it doesn't do anything new, but this could just be an easy genre to screw up, a poor battle system or story/pacing can quickly turn a game into something boring with next to no redeeming qualities,