YOSHI DOESNT APPROACH!!!!
Firstly, i think i have very good OFFLINE TOURNAMENT G&W EXPERIENCE. I need to play lee puff tho to get a better sense.
He doesnt have to, camp camp camp.
Yoshi shield grabs bairs unless you DI away, if you do, we can roll away and then ETS!
You can cancel out eggs, doesnt make us approach.
Yoshis uair beats G&Ws dair, i do it all the time. Bait dairs and uair.
Yoshi can be tricky to kill, baiting them to land into your smashes(from the air) is harder vs yoshi because of up b momentum trixes.
If you try to dair while we are grounded, pivot grab.
Bair gets shield grabbed or we can just run away(i love running away).
Yoshi does fine on the edge(worse than vs most characters due to G&Ws attack nature).
Uair beats Dair. ETS is pretty safe, and if you full hop bair to chase, we can upsmash. Also fsmash beats bair sometimes(ours).
Yoshi NEEDS to play very very safe here, normally i play a slightly risky grab game, but thats a no-no vs G&W. However, Yoshis camping game gives G&W lots of trouble, more than most camping games, and yoshis up air makes G&W question the safety of his decent. G&W wins because of his amazing juggling, his overall solid character traits(good hitboxes, safe moves etc), and his down tilt, which is pretty amazing vs yoshi.
6:4 I would say, last time on the yoshi boards neb disagreed with me, but lets see about here.
Azomg, you really dont know anything...about anything XD Sorry to say. If you think G&W can edgeguard with anything but a charged smash on landing, play better yoshis.
Read the whole thing please, missing the part about G&W's bair gettin shield grabbed wouldnt be good