thank you sasook you nailed it, its links ATs that these guys are forgetting.
But you forgot the recovery ATs
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
bombjump and zair whiplash recovery, both should work wonders in this matchup
U want an unbiased answer? I'll give it to you.
65:35 G&W at his very best, 55:45 G&W at his very worst.
Link is one of the easier characters to gimp/edgeguard. G&W can just use one jump, Upb, do an aerial afterwards, DJ and do another aerial, and make his way back to the stage. Obviously nothing is guaranteed, but Link is gonna have a lot to worry about once he gets offstage.
this is were I agree the least, link can DI so he never ends up the edgeguard situation (ask deva how he wins against top meta knights and earns his cash)+ dsmash is fairly easy to use zair whiplash recovery against at lower percentages. If link has a bomb in hand before you hit him offstage he can bombjump. Otherwise link will pull out a bomb and throw a rang while recovering so that you 1.mess up 2.if you no mess up link will probably be able to bombjump. yes there will be some gimps, but its not like gaw will gimp link all three stocks in every match.
Link need to know his ATs though or else he is ****ed
Link has some range over G&W, but not the speed to abuse it. He will have a hard time getting G&W into any sort of combo when he can simply just Upb away and since he has a lot of range to stop you from getting to him in the first place. Camping is also somewhat hard since G&W is pretty mobile and can Upb through anything if he needs to.
I agree somewhat, cause I saw a thread in the tactical boards about link being a ground based character only, link is slow if he dont use his aearials, but as soon he does, he becomes fast. much faster than the ones people often tend to compare him with like ganon, maybe not one of the fatest but certainly not slow. link has 4 autocanceling aerials and uair autocancels if FJ:d. link has one of the best craq walks in the game, which means he can make very fast follow ups after his aerials(reversed nairs or bairs), he can Arrow cancel his bair, double jump out of a bair throw rang and Arrow cancel. links groundgame is smashes and jabs otherwise and fsmash is quick in start and usmash and dsmash is even faster att there start up. dtilt sucks, ftilt is only a kill move and utilt is only for killing and low percentage juggling. Link can combo quite well.
Link need to know ATs
EDIT: missed the camping part, how to gaw Up B through links spam? just curios, this is something new to me. if it is that he gets above links spam then I have to say no, bombs are thrown pretty high(and with bombslide link gets under gaw pretty fast), rang can be angeled up, and link could just start a juggle instead which forces gaw to go away from link and reset the camo situation.
Killing is gonna be Link's biggest problem IMO, not saying that he lacks KO power but he does lack good setups for it, and it doesn't help him either that the first swing of Fsmash pushes people back too far for the second swing to hit (otherwise his Fsmash would be a beast at killing). Link also has a lot of commitment on most of his kill moves unfortunately, leaving him open if he misses.
bombslide fthrow > any kill move
jab cancel > dsmash/upB/utilt
oos usmash/upB
bomb throw(hit) > DAC
first fsmash is a killing move, also if it hit a sheild it pushes the opponent far away enough for second hit to be well spaced and in total it decreases the sheild quite much(and link cannot be sheildgrabbed), if spot dodged second hit will hit if swinged directly after, if well spaced a roll will set gaw up for second hit, if rolled out gaw escapes
bair FF(so only hits with first hit) > UpB
And some like to finish of with the ftilt after a nice(quick) pivot boost
if gaw on platform: fair, either gaw sheilds gets pushed of from fairs first hit and then second hit hits the falling gaw miles away. or gaw spot dodges to avoid first hit and gets hit by second.Or gaw rolls, rolling sucks on platforms and he gets hit by second hit. Or gaw SHADs... ehm ok then he goes free,
if gaw on platform FJ uair: same as fair mostly only diffrence is that SHAD is not safe but sheilding or attacking link of ten is
If gaw on platform utilt: my advice to you, dont sheild it, the link player will jab lock you if you do. spot dodge and SHAD works fine against it
grab uthrow kills gaw somewhere around 160% if it ever gets that far(it shouldnt ever)
but as you see the link needs to know his ATs to kill safely
What Link does have though are a nice Zair, comparable range on some of his moves, good damage on his attacks, and he is one of the few characters that can camp G&W without worrying about his bucket. However, when you look at the broader spectrum, and see that G&W has a better recovery, kills better, is faster overall, and has better approaches, then it starts to look a bit sided towards G&W.
dunno what to say here actually, I just think everything is very wrong, other than gaw gimps link easier than link gimps gaw and that link can camp gaw really well with his bombs(bombs is links main projectile, if you people actually had made some research on link you should know this). cant agree with faster overall, sure faster on the ground, but link has more autocanceling aerials(gaw has only his nair that autocancels, right?) and a craqwalk making him a faster. Link should not need to aproach in this matchup.
I got to say you are one of the better posters Ive seen posting about matchups, you just didnt know everything about link but you still tried to make good argument on why you thought gaw was better than link.
@A2ZOMG: you need to read some basics about link, your arguments dont make sense, all you say contradicts to what link mainers know about link. zair is safe, it doesnt matter what you do it is always safe when used defencively, even abusing SA frames can help characters get to link when he uses zair defencively(craqwalked), its only the fact that you are small that hinders us from **** you with zair. links fsmash >double fsmash(isnt even a combo its just a move)= 32% of damage add some jab cancels(14% more) and it becomes nice 46%. zair(safe move still) > bombthrow > DAC =37% of damage dsmash + galerang doublehit=43% of damage and then we have all the momentum combos a link can pull off with bair, rang, jabs, uair, utilt,
@ruuku: make some arguments instead of finding flaws in mine, I cant say everything so perfect that there is no flaws. screwing up when aproaching leads to link can continue the spam or start building pressure for comboing but screwing up while spamming leads to? well, tell me I dunno, that gaw gets closer? + bombs is links main projectile, shows your lack of knowledge about link. and there is no contradiction in my post, I basically said link can spam against gaw, forcing gaw to aproach, gaw is good at aproaching though, gaw will some times screw up and being damaged, but we cant spam foreverer like we can against some other characters.