Ayoub
Smash Ace
Norfair is awesome, don't ban it.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
i disagree but every1 has there own opinionsmk is better on rc than brinstar.
Fixed for truthJust ban RC & Nofair =3.
10 % will be happy.
i know shiz. people would be more happy with a brinstar ban than a norfair banDude you don't know shiz.
So why Quote?
You just proved that you don't know shiz.i know shiz. people would be more happy with a brinstar ban than a norfair ban
yeah +1 buennibtw someone needs to set up a live stream for this tourney
hell no man. norfair is so dumbi know shiz. people would be more happy with a brinstar ban than a norfair ban
I totally agree.You just proved that you don't know shiz.
lol don't even MENTION norfair please that stage is the most stupid **** ever. There's like 5 or 6 stages including Pirate Ship that are a far more legit of a cp stage than that stage.i know shiz. people would be more happy with a brinstar ban than a norfair ban
Way to find arguments because you don't like the "wacky" side of RC chaplmfao @ people complaining about MK being too strong on RC but are perfectly OK with Brinstar allowed.
![]()
. Maybe have a special ruleset against MK that we have 2 ban's against him :D since he da bess.
Settings:
- 3 stocks.
- 9 min time limit.
- Items set to "OFF" and "NONE".
Limitations:
- A stage already won on can't be selected as one's counter-pick unless agreed upon with the opponent.
- 30 ledge grab limit in case of time out.
- Grabbing the ledge more than once (meaning: twice) in Sudden Death results in a loss.
- Infinite chain-grabs and locks must end before 300% to avoid stalling.
- No under-stage traveling as Pit or Meta Knight more than once in a row without stepping on the main stage (platforms don't count).
- Meta Knight's Infinite/Extended Dimensional Cape glitch is banned.
- Meta Knight's Drill Rush glitch in Halberd is banned.
About controller port selection:
- Controller port disputes are solved via coin flip before each set played.
- One's controller port may be selected as if one won the dispute during one's counter-pick.
- In 2vs2 matches, the team that wins a player port dispute only selects the first port of the four.
Set procedure:
- The players select settings to match the rule set, tags, and/or tag-specific controls.
- Each player selects a character, after which a player port dispute may take place.
- Stage striking of the Starter Stages takes place to select the stage for the first match: Each player is to strike [(No. of stages-1)/2] stages (two when there are five starters, three when there are seven). The player whose port is closest to controller port 1 declares all of his strikes but one, the second player declares all of his stage strikes, the first player strikes the last stage, and the match is played on the remaining stage. The first stage can be selected via RANDOM or a specific stage if agreed upon.
- The winner of a match bans a stage if it was his/her first match won, the loser announces the stage to be played on next (from the Starter or Counter-pick Stages), the winner selects a character, the loser selects a character, the next round is played on the announced stage
- Sets are best of 3 except during finals when they're best of 5
Solving tied matches:
- In case of time out: Ledge grab limit > Stocks remaining. If the ledge grab limit wasn't broken by either team and each team's stocks are tied, the match is determined a tie.
- In case of the simultaneous KO of each remaining character's last stock: The game is determined a tie.
- If the match is determined a tie: A 1 stock, 3 min time limit match is to be played as the same characters on the same stage, with a ledge grab limit of 10; or to TO's discretion because of time limitations, the Sudden Death may be played.
Starter Stages [5~7].-
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Starter/Counter-pick Stages (TO discretion).-
Pokémon Stadium (Melee)
Pokémon Stadium 2
Counterpick Stages [4~6].-
Castle Siege
Delfino Plaza
Frigate Orpheon
Halberd
Side notes:
- Wins on tied matches aren't determined by percentage to discourage camping and time outs.
- This rule set is subject to change and can be expanded with more rules.
I am not sure, but i think that Gheb came with a rule to higher the clock, cause of edge stallin and stuff.9 mins? lol