Pierce7d
Wise Hermit
- Joined
- Dec 20, 2006
- Messages
- 6,289
- 3DS FC
- 1993-9028-0439
Uh, for those of you who are suggesting you can punish MK for using any form of EDC, you're acting very silly right now. You don't have even close to the time to punish him unless you are Pit, Falco, or R.O.B. and quite frankly, I think Falco would prefer relatively good edge pressure over the single laser he'd land as resulting damage, and the other characters are inviable to fight MK. EDC should ALWAYS be banned, or I'm going to personally main MK.
Also, saying the community is bad/scrubby/etc is being an elitist prick. Sure, there are younger members of the community, sure we aren't stupidly strict in all of our rulesets. Guess what, it's a game. Sorry not everyone is so hardass about their video games. The fact is, the better players still win, with or without MK, so regardless if people have a more laidback attitude, especially considering this particular topic, lay off.
It's true that there are very few high level players, and that a lot of people aren't that good at this game, but I'd like to point something out: SF has a lot of top players, because the franchise has been around for AGES. Smash has a lot of top players for the same reason, but half of them still play Melee exclusively, so we're talking about a community who has yet to fully understand and grasp this game, because to them, it's entirely new. One and a half years is still new even for a video game. There are many players with potential, but still largely untrained, or lacking in experience. I'm naturally intelligent, which helps me progress to a relatively high level, but really I'm only good because I practice this game every day, and READ A **** TON OF DATA AND STRATEGIES, and theory-craft constantly before I sleep and when I'm bored and while I'm eating. I watch videos, but not just for fun, but I'm constantly analyzing players on ALL levels of play and determine WHY they made those decisions. Even with all of this effort, I'm just beginning to barely breach high level play. I played Melee competitively towards the end, but I had to learn tech skill and important ATs such as L-Canceling, before I could begin to understand the depths of decision making and mindgames.
That all being said, I reiterate what I said before about MK potentially being ban-able, but that's all paper, and only at high level play, where the better players usually win anyway. There aren't enough high level players in this game to ban anything really. M2k would still win if there were items and dumb stages because he would learn them better and still win, and the randomness or broken strategies wouldn't mean jack because there are probably only like 50 players in the country who are actually good enough to win with them. Perhaps MK is ban-able, but it currently doesn't make a bit of difference, except for the aesthetics of a tourney results page.
That being said, MK is definitely highly annoying at mid-level play, and detrimental to the community. You are really deciding whether you are shifting the way the top level players get to play for the sake of letting everyone else have more fun, because I know I'm still not going to beat M2k after you ban MK. He'll still go even with Ally, and the top players will remain on top. It WILL hurt the metagame to ban him, because we aren't patient enough to let everyone get over metaknight and develop their other MUs (hell, it took me a year and a half to learn vs Snake, and I STILL don't know vs R.O.B.)
You shouldn't really be asking "Is MK ban-able" because there is no way most of you can even recognize what makes him ban-able or not, or play at a level where it matters. You should do as Fatmanonice suggested, and determine how it will affect the community, which is the most important thing ANYWAY. Even if he was broken, if there was an outcry of 66% to keep him because he was so loved for whatever reason, we should probably still keep him, and the same is true for otherwise. We're not playing this game for SRK, we're playing it for us, and IMO it should be our settings, our way. SBR is our guiding force, so use this poll to let them know how you personally feel.
The real part that keeps me on the fence is that some tournaments contain only mid-level players that are using MK to win money. This is a real fact, and it's happening. Not all of these tourneys are reported on Smashboards, and many are ignored, but it truth that there are many small tournaments where noobs go to win with MK. I was at one of them last weekend, and if neither Keitaro or I had gone, then that tournament would've been decided by character and ignored player skill. At huge, regional and national tourneys, where many big name players show up, MK is not an issue. However, some states don't have an abundance of top players spread out to **** their locals, and some states don't even have top players. Smaller communities are being snuffed out by MK like the plague.
All of that being said, ban Ice Climbers. They are the ultimate skill leveling tool, since they are able to do something so destructive as to destroy an entire stock off of a mistake or a TRIP. It was really dumb, but really funny as I was talking to Atomsk while playing him Marth vs IC, and we were talking about how dumb ICs were because in this case, truly, the better player does not always win, and you can take a stock off of either a mistake or a trip. 5 seconds after I uttered the word trip, I tripped, and proceeded to lose my stock from 22%, and this is at a moderately high level of play. Atomsk is better than me, but it is not impossible for me to win, and I took several games off of his ICs, while he took probably 65% off my Marth. However, it is impossible for me to win if something utterly dumb like tripping happens, and if it's on the neutral, that might be the set, especially considering he doesn't have to use ICs on his CP and choose some other dumb MU. Consider that if he goes IC R2 on my CP, then regardless of my an, he can still pick a character that wins tremendously on FD, RC, FO, Brinstar, Halberd, etc. R1 trips make ICs broken beyond any doubt in my mind. Just as broken as items.
You don't have to learn how to play Smash to win with ICs. You have to learn how Blizzard, grab, pivot grab, spot dodge, shield, Uair and IC sideB (who's name escapes me atm) works, and then learn the chaingrab to KO. Applying this to most MUs can let mid level players win, against all but the very best, and even the best if they happen to trip/make a single mistake in a normally very forgiving game.
Also, saying the community is bad/scrubby/etc is being an elitist prick. Sure, there are younger members of the community, sure we aren't stupidly strict in all of our rulesets. Guess what, it's a game. Sorry not everyone is so hardass about their video games. The fact is, the better players still win, with or without MK, so regardless if people have a more laidback attitude, especially considering this particular topic, lay off.
It's true that there are very few high level players, and that a lot of people aren't that good at this game, but I'd like to point something out: SF has a lot of top players, because the franchise has been around for AGES. Smash has a lot of top players for the same reason, but half of them still play Melee exclusively, so we're talking about a community who has yet to fully understand and grasp this game, because to them, it's entirely new. One and a half years is still new even for a video game. There are many players with potential, but still largely untrained, or lacking in experience. I'm naturally intelligent, which helps me progress to a relatively high level, but really I'm only good because I practice this game every day, and READ A **** TON OF DATA AND STRATEGIES, and theory-craft constantly before I sleep and when I'm bored and while I'm eating. I watch videos, but not just for fun, but I'm constantly analyzing players on ALL levels of play and determine WHY they made those decisions. Even with all of this effort, I'm just beginning to barely breach high level play. I played Melee competitively towards the end, but I had to learn tech skill and important ATs such as L-Canceling, before I could begin to understand the depths of decision making and mindgames.
That all being said, I reiterate what I said before about MK potentially being ban-able, but that's all paper, and only at high level play, where the better players usually win anyway. There aren't enough high level players in this game to ban anything really. M2k would still win if there were items and dumb stages because he would learn them better and still win, and the randomness or broken strategies wouldn't mean jack because there are probably only like 50 players in the country who are actually good enough to win with them. Perhaps MK is ban-able, but it currently doesn't make a bit of difference, except for the aesthetics of a tourney results page.
That being said, MK is definitely highly annoying at mid-level play, and detrimental to the community. You are really deciding whether you are shifting the way the top level players get to play for the sake of letting everyone else have more fun, because I know I'm still not going to beat M2k after you ban MK. He'll still go even with Ally, and the top players will remain on top. It WILL hurt the metagame to ban him, because we aren't patient enough to let everyone get over metaknight and develop their other MUs (hell, it took me a year and a half to learn vs Snake, and I STILL don't know vs R.O.B.)
You shouldn't really be asking "Is MK ban-able" because there is no way most of you can even recognize what makes him ban-able or not, or play at a level where it matters. You should do as Fatmanonice suggested, and determine how it will affect the community, which is the most important thing ANYWAY. Even if he was broken, if there was an outcry of 66% to keep him because he was so loved for whatever reason, we should probably still keep him, and the same is true for otherwise. We're not playing this game for SRK, we're playing it for us, and IMO it should be our settings, our way. SBR is our guiding force, so use this poll to let them know how you personally feel.
The real part that keeps me on the fence is that some tournaments contain only mid-level players that are using MK to win money. This is a real fact, and it's happening. Not all of these tourneys are reported on Smashboards, and many are ignored, but it truth that there are many small tournaments where noobs go to win with MK. I was at one of them last weekend, and if neither Keitaro or I had gone, then that tournament would've been decided by character and ignored player skill. At huge, regional and national tourneys, where many big name players show up, MK is not an issue. However, some states don't have an abundance of top players spread out to **** their locals, and some states don't even have top players. Smaller communities are being snuffed out by MK like the plague.
All of that being said, ban Ice Climbers. They are the ultimate skill leveling tool, since they are able to do something so destructive as to destroy an entire stock off of a mistake or a TRIP. It was really dumb, but really funny as I was talking to Atomsk while playing him Marth vs IC, and we were talking about how dumb ICs were because in this case, truly, the better player does not always win, and you can take a stock off of either a mistake or a trip. 5 seconds after I uttered the word trip, I tripped, and proceeded to lose my stock from 22%, and this is at a moderately high level of play. Atomsk is better than me, but it is not impossible for me to win, and I took several games off of his ICs, while he took probably 65% off my Marth. However, it is impossible for me to win if something utterly dumb like tripping happens, and if it's on the neutral, that might be the set, especially considering he doesn't have to use ICs on his CP and choose some other dumb MU. Consider that if he goes IC R2 on my CP, then regardless of my an, he can still pick a character that wins tremendously on FD, RC, FO, Brinstar, Halberd, etc. R1 trips make ICs broken beyond any doubt in my mind. Just as broken as items.
You don't have to learn how to play Smash to win with ICs. You have to learn how Blizzard, grab, pivot grab, spot dodge, shield, Uair and IC sideB (who's name escapes me atm) works, and then learn the chaingrab to KO. Applying this to most MUs can let mid level players win, against all but the very best, and even the best if they happen to trip/make a single mistake in a normally very forgiving game.