Ussi
Smash Legend
If you want a dodge unit though you need to account for enemy breaker skills to. Like even if you are a swordmaster, that breserker might have swordbreaker
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Bumping to say that if anybody's looking to do another Awakening run, I highly recommend doing what I like to call a "No Broken S***" run - no MU, no Second Seals, no pair-ups, and no skirmishes/DLC. It plays almost like an entirely different FE game, and it forces you to actually make the most of this game's support/marriage mechanics. Lack of pair-ups means you fight enemies more or less on equal footing, raising the game's overall difficulty while making it more difficult to earn supports. You still get the advantages of dual-attacks/supports, but you have to work harder for them through proper positioning. No Second Seals means there's a limit to how much you can level-up your units, which makes recruiting children characters and incorporating them into the main game very much worthwhile for their extra skills and more importantly, their superior bases. No MU obviously means you don't get a busted character, though you could probably get a run that is more or less in the same spirit of this run if you wanted to allow MU.
I'm on Ch.18 now (Hard mode) and I'm definitely getting the sense that I'm going to need all the kids I can get in order to have the stats to deal with the end of the game. I didn't realize how important marriage planning would be until I recruited Lucina, when I realized how much of an asset those bases are. Luckily, I wound up with a pretty good distribution of males/females. So far, I've got Lucina and Kjelle (Chrom married Sully), I have Vaike!Owain and Gaius!Severa ready to be recruited, and Stahl!Noire and Lon'qu!Gerome hopefully coming up down the line. It's not going to be easy though...
tl;dr - Awakening Hard mode - no MU, no Second Seals, no pair-ups, no skirmishes/DLC,Final Destination. It's fun.
Yeah, Gangrel is a huge pain without pair-ups, since no stat boosts means most of your team is probably getting doubled, on top of the fact that he has 7 movement and 1-2 range that attacks Resistance. I was able to kite just enough to clear out almost all of his lackeys to have my strongest units chip away at him without the threat of dying on the enemy phase.This is alot harder than it sounds. I gave up on chapter 13 after I lost like 4 units. Fredrick got doubled and killed by gangrel in the previous chapter.
I do not agree with that.Edit: I'd take a few Fog of Wars over enemy-phase reinforcements any day.
I disagree.I do not agree with that.
Enemy turn reinforcements are far more enjoyable to plan for than fog of war. You just have to be careful around certain spots on the map, or at the edge(and in Awakining, only when the boss tells you reinforcements will show up) and cover up what you can.
Fog of war just slows everything down, it's like if enemy turn reinforcements could show up anywhere a few spaces outside of your character.
Meh. To each their own.FE:12 had the worst enemy spawns, but that was the only game I ever thought spawns were stupid after getting introduced to them in 6.
Every single FoW chapter is lame as **** though.
Only FOW maps I can't stand are the ones where they add some other gimmick to it. Like FE6 Ch16, which was a Fog of War AND a desert map. And you were forced to use f***ing Sophia. And there are tons of enemy Wyvern Riders/Lords hanging around. Or Rath's tale(pictured) which has a few enemy Druids with Berserk and Sleep staves, and those f***ing poison spouts. They also have a bunch of chest scattered about that I feel compelled to find.
Edit: I'd take a few Fog of Wars over enemy-phase reinforcements any day.
Hey man, Sophia's plenty good, you just lack the skill to use her.
Ray beats her in Hp, Speed, and Skill though. The only stats she has that average higher than his are Magic and Res, and even then it's not that much of a difference.
Dat truck hitting tho. Plus, Roy's Waifu.
Ray beats her in Hp, Speed, and Skill though. The only stats she has that average higher than his are Magic and Res, and even then it's not that much of a difference.
Edit: Not to mention that Raigh comes in two chapters earlier with better bases. Why should I bother training Sophia when she'll only be marginally better than Raigh at best?
Also, Roy's waifu? Not with that abysmal support growth she ain't. 1 base support point plus 1 point every turn. Yeesh.
Niime's better than both of them though. Dem A staves and tomes ranks.
She can't afford to take it slow when there are 5 other womenAlso, the support growth just means she likes to take it slow. GEEZ LEAVE THIS RESPECTABLE WOMAN ALONE
This.Both mechanics suck.
Happy now?
Green is the most inferior hairGreen hair > Purple Hair
Green is the most inferior hair