Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I think you can always DI it into the stagefalco chain grab eats me alive so badly too. sometimes i feel like im way to far out off the stage to QSDI, is that possible? like sometimes i'm close enough to QSDI back onto the stage but sometimes it seems like it is impossible and I'm way too far out.![]()
Both, it's a rather simple strategy. Pummel till you start to see/hear them mash. They're right next to you, and the game is moving slow enough and you have plenty of time to do this. A lot of people don't bother to mash out of olimar's grabs because he normally just throws people to "combo"when you land a grab with the white pikmin
do you pummel till they break out or do you pummel a few times then throw?
ask swordgard, he wrote the guide on DICan i have a full explanation of QCDI. I have an idea of what it is but i cant seem to get out of the falco chaingrab.
lol no, i wishIf I throw a Blue Pikmin at Squirtle while he is doing his Up+B, will he get gimped?
I'll tell u what I can help u with.so i'm trying to broaden my horizon of CPs. Here is a list of places ive realized i overlook and never CP.
castle siege.
Pokemon stadium 2.
Distant Planet.
Jungle japes.
Frigate.
Pictochat
so my question is, out of these stages are any good for olimar on certain MUs? and explain in detail please, i wont understand why if its just a yes or no. I would really like to get a lot of feedback on this if possible
(btw im really certain now that i think about it that ICs would be horrible on ps2, since every transformation but 1 would interfere with their CG and their defenses.) opinion on ps2 IC vs olimar?
minus the extra lag on pikmin pluck (only found on this section and the nature background on custom stages).Stage 3 is really gud overall.
And the inside of Spear Pillar.minus the extra lag on pikmin pluck (only found on this section and the nature background on custom stages).
It's just whatever you prefer imo. for aerials the C stick allows you to retreat Fair easier, and lots of other things are easier in the air as well.Do you guys use the c stick more or the a button for smashes/aerials?
I find that, when playing as olimar, I use the c stick almost all the time cept when I nair or tilt or something. But any other character I use the a button more. Which do you guys use more regularly and why? And does it even matter?
Also, dtilt - should i use it?
Yeah, use Dtilt, it has gud setups. There is a combo thread somewhere, but iunno where it is.Do you guys use the c stick more or the a button for smashes/aerials?
I find that, when playing as olimar, I use the c stick almost all the time cept when I nair or tilt or something. But any other character I use the a button more. Which do you guys use more regularly and why? And does it even matter?
Also, dtilt - should i use it?
It's doing the initial over and over to create a dash. It's like dash, stop, dash, stop, etc...whats foxtrotting
Since when do you play brawl. And olimar of all people. What a pimp.It's doing the initial over and over to create a dash. It's like dash, stop, dash, stop, etc...
It makes you go a bit faster.
everything that goes through tornado (to date)How do I deal w/ tornado? If MK tries to tornado from far away, it's easy enough to grab/pivot grab. But, tornado is a nightmare close up.![]()
everything that goes through tornado (to date)
any pikmin grab or pivot grab (don't care :/)
yellow fsmash at the bottom
purple pikmin toss at the top
Nair the top
Dair the top
Fair/Bair the top (I doubt it though :/)
I love using UpB on it. It can be sent out on reaction 8D. Just make sure that the angle is correct. I have a hard time when MK is in the air, planking beneath my UpB range (I gotta work on that :/)