You should have to practice no matter what character you're using,
Ok. Well then I guess I can get my friend whos never played ssbm before, make him pick shiek and tell him to ftilt and then jump and forward air and he will get out of pools in a tournament, right?
Dude, you DO have to practice smash no matter what character you do not only to gain skills but to keep in shape. Do you have any idea how easy it is to get rusty at smash? I start to lose touch after a few days and I -always- need a 1 to 2 hour warmup before I am playing anywhere near 90 percent of my full skill and like 3 to 4 hours of playing before I am at my max.
but they need to eliminate those top/high tiers and those bottom/low tier
They. Who the heck is they? I know YOU might know this, but the way people talk about tiers around here I think a lot of people don't know this, and it shocks me.
Nintendo (le gasp) doesn't make the friggin' tiers. They make the characters, the stages, the game. Its up to them to be creative with the characters and its up to US to learn how to use them.
Famous example is the iceclimbers, no one thought they were really THAT great before. Then chudat comes along, mains them for awhile and figures out all these desynching techniques and wins tournaments.
Nintendo doesn't give a rats *** about how bowser will fare against fox in a 1v1 setting with no items. ITS OBVIOUS THAT FOX HAS THE ADVANTAGE. No matter WHAT they do, bowser is a huge friggin' target where as fox is small and fast. In a 1v1 setting, a character like fox, speedy but hard to hit is obviously top tier material.
Simultaneously, fox is among the fastest fallers. making him easy to combo which means...
You should have to practice no matter what character you're using
if you don't
practice with fox, vs a good bowser, kirby, luigi, mario, ness, and ESPECIALLY donkeykong, you will get *****. GG no re, *****.
Fox is a great character but it takes a LOT of skill to sepperate yourself from the herd of fox players and trust me if you have skill then its not hard to take down a fox player.
Remember that this game should always function by malva's law. ''Don't get hit'' smash is an intellectual game about noticing the patterns in your opponents playstyle and improvising a new one based on an instintual mastery of your main characters moveset that will counter the one he is doing. It is up to YOU to create various playstyles and to master the various movesets of the characters you choose to play.
On an equal skill level, yes, fox falco marth shiek peach and falcon dominate and the higher tier has a better chance of winning, but it is still garunteed. Realize that skill level is the real factor and that like I said before in another thread, counterpicks play a WAYYY bigger role than tiers at the highest and even medium levels of competitive play. Counterpick characters and stages are what you should be worrying about, not tier lists.
P.S: I have also seen alot of balance whining out there, and quite frankly, it's starting to get irritating.
VERY irritating. This game doesn't need to be balanced and Nintendo never had the tier list in mind in the first place when they made the game.
sakurai said:
To be honest, there are a LOT of characters that offer a slightly different flavor this time around. If you think they’re all going to be the same as they have been, it’ll be rough for you.
That should be enough for you. The characters are going to change, the game is going to be different.
Nintendo has NO idea what the tier standings are going to be. They have NO idea which techniques are going to be abused and why at the top levels of play.
Sakurai's sole duty in making these GREAT games is to bring a bunch of loved characters together to clash and to make the experience fun with incredible graphics, gameplay, and awesome movesets for each character, and he includes enough techniques in both of the first two games to make them competitive at a VERY high level.
Since the game at the highest level requires you to know how to use or at least counter the advanced techniques, but that is JUST the beginning of one's journey to the top in smash. Techniques must be learned but it is the intellectual game that takes a lifetime, and there's no tier list holding you back from developing that.
The problem is that half of you dont look at smash with any ****ing respect. (not pointing any fingers, you know who Im talking about) and think that this game is about lives, damage, percentage, and tiers.
It is NOT about that. Smash is an intellectual game, it is like chess mixed with starcraft in hyperspeed. If you don't see the underlying intellectual game in smash. THIS IS WHY YOU ARE LOSING NOT BECAUSE
Fox Iz Br0ken
So to recap...
Tiers exist, but they barely apply to you anyway unless you're top level. but hmmm I don't see many of the top players whining about the balance thing.
Skill is and always will be the deciding factor in a smash match.
Smash is far more intricate and complicated than you've summed it up in your mind. it is an intellectual game of massive proportions and infinate potential always ready to offer us more, if we the players seek it out.
Fox's upsmash isn't why you lose to fox. the reason you lose is because you SUCK and you should train harder and get the heck off smashboards and start practicing. No matter WHAT character you play.
Woah. rantage.