Burning Soul
Smash Apprentice
My personal opinion is that people should put more faith in brawl. It's just a demo.
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yeah i forgot about the reverse B...and yes i have to admit that it blows. That special feature needed to be there but oh well.Seriously what is the reason for removing reversible B moves? It makes no sense it only takes something out of the game, an option that would affect nothing except give more depth to the game.
At least with things like automatic ledge sweetspotting, you have a new option to work with, which you can develop new strategies with. Or without DJC you can now do aerials while moving up. Or with momentum airdodging you can now jump or attack after doing one...
See? it's taking out a mechanic/option but replacing it with a new one so as to not lose any depth. BUT when you take something out and don't put anything in its place you're basically just making the game more shallow (i.e. less deep).
It doesn't hurt anyone to put something like reversible B moves or B canceled aerials because it would just be OPTIONAL, you could choose to do it or you could choose not to (as if it weren't even in). It's perfect because it just adds more variety, more strategy, more DEPTH...
I seriously hope this kind of things will be added to the final version, it will only help Brawl have more variety and longevity in the long run... which benefits EVERYONe. Things like wavedashing or traditional L-canceling don't bother because there are new mechanics in its place. But taking something out just because, and leaving an empty hole there just doesn't make any sense...
wow, a tourneyist? what did you even talk about before brawl?I've been here for like, forever. And i'm not part of the competitive community, i could care less about tourneys. The game's sheer fun and coolness is what made me hang out around smashboards. And i have noticed many more that do just the same, you just have to look at the Back room community; most of the people there just enjoy the game but are not REALLY competitive about it, and some of them are the oldest members around.
No. Didn't state or imply anything of the sort, actually, but I can use your sorry attempt at sarcasm to illuminate something for you: yes!So you're saying that if you take a bunch of gamers, and somehow bestow them with the knowledge of how to program video games, they will make a better game than actual programmers?
Really, who's to say video games aren't better today?If that was true, there would be tons of better games out at the moment.
I trust Hal to make a fun video game. I don't trust them to make a competitive fighting game and my trepidations are quite justified.All i'm saying is trust the programmers with their job, and don't try to act like you can do better.
i think the only reason people will say brawl is a failure is because there no wavedash. Plus i thought lag cancel is still in
.........................i dont mind they taking out reverse neutral B because it always annoy me when im jumping backward and try to shoot an arrow at my opponent but then i turn around
no one cares about wding being in....loli think the only reason people will say brawl is a failure is because there no wavedash. Plus i thought lag cancel is still in
First of, lol. Glad you aren't designing this game.i dont mind they taking out reverse neutral B because it always annoy me when im jumping backward and try to shoot an arrow at my opponent but then i turn around
I would not be comforted by the fact that another game has alot of technical skill involved while Brawl right now doesn't seem to require much at all.You guys should buy Accent Core, then try to play it at a high level.
Then you guys will probably stop complainin about Brawl being less technical.
EDIT: And let me clarify something for all of you guys. More options doesn't necessarily mean more depth.
I can wavedash, but i dont use it (not very useful with link IMO). Im not crying about it, im just saying that a majority of the people, not including me, will say that brawl is a failure because lack of wavedash.Ok, if you are a "hardcore" gamer and you are pissed that wavedashing is out...then ok.
If you are calling Brawl a failure due to lack of wavedashing, then you are not a hardcore gamer.
Stop crying over a technique that made you "better" than others. If you are any good at all, you will learn to compensate for a part of it being removed.
Its looking like Ness isn't going to make it into Brawl and he was my main in Melee. And, ya I am sad that he won;t make it, but am I calling it a failed game? Hell no! That would be immature and reflect me as a bad player. I will just get good with someone else. That is what the devout wavedashers are going to have to do. Get over it and move on and if you are any good at this game at all, you can live without it.
well seems somebody in the designer team has the same view as i doFirst of, lol. Glad you aren't designing this game.
i probably could use techs to advance my game (l-cancel and dash cancel seem like the only useful ones to my style). besides it doesn't matter if someone can use it correctly/effectively. point still remains that simplicity (non tech user) CAN beat complexity (tech user). its just a matter of the mind. anyways, i have yet to test my skills in the competitive scene.Ummmm you have some good points when it comes to smash in general, but i disagree about techs. Yes, you may be able to beat people who use adv. techs while u do not, BUT, if the pweson can apply them correctly to his game, he will be able to defeat you. I remember, i thought i was good since i had been playing smash since it came out, but techs helped my game alot. When i didnt know about techs, i had beaten every single person i had ever met in smash, but when i learnt about the competative smash community, i was blown away by how bad i really was. Not sure how good you are, but if u can use techs to enhance your game, u can become much bettr. Ok i'm done.
keeping on track has kinda gone out the door now (myself included)"FINAL QUESTION for E for ALL Expo Attendees"
No they cant. You will never see a person who knows how to play this game and can use advanced techniques correctly be beaten by someone who doesn't.i probably could use techs to advance my game (l-cancel and dash cancel seem like the only useful ones to my style). besides it doesn't matter if someone can use it correctly/effectively. point still remains that simplicity (non tech user) CAN beat complexity (tech user). its just a matter of the mind. anyways, i have yet to test my skills in the competitive scene.
(man i love discussions)
like i said before, i have yet to really test my game. personally, i'm not much of a complainer, if they're better, fine. i'll see how they play and figure a counter. practice makes perfect. a person can know all the fancy stuff but a few simple moves can bring 'em down. meta game, a skilled player can work in any situation, regardless if they know techs or not. this would make for an interesting test.No they cant. You will never see a person who knows how to play this game and can use advanced techniques correctly be beaten by someone who doesn't.
I'll tell you exactly what will happen when you test your skill in the competitive scene. You will go to a tournament (an actual tournament with good well known players not a downtown gaming shop tournament.) thinking you are good and actually know how to play the game. Then you will get 3-4 stocked.
After you get 3-4 stocked you have two paths to choose from.
1. Quit the game because you are not good enough. (or come on the boards and flame competitive players and complain about how Melee is broken and you're happy that brawl is destroying its meta game)
2. Practice and become "good enough."
thanks man. the true spirit of fighter takes whats given him/her, refines it, tests it, and refines it more (was that fortune cookie or what?). so in regards to brawl, man its smash bros. we love the smash bros series because its different than the other fighting games out there. take whats given you and if it completely blows, then it completely blows. if it reaches the acceptable level, then take whats there and work with it.At least you chose path #2 <3
Well, if we are talking about Melee, it won't happen. If you are in MS, I would drive down to your place just to show you. Anyways, not only will the person be faster by the techs, they will also have more experience reading styles and have more options of which to mindgame you. In other words, tech skill + mindgames is really hard for someone who doesn't use techs at all to deal with. Glad you don't complain. Good choice.like i said before, i have yet to really test my game. personally, i'm not much of a complainer, if they're better, fine. i'll see how they play and figure a counter. practice makes perfect. a person can know all the fancy stuff but a few simple moves can bring 'em down. meta game, a skilled player can work in any situation, regardless if they know techs or not. this would make for an interesting test.
man this is intense. i've been following this thread and what and intense read. i just recently joined to engage myself in such healthy discussions. my status says noob but i've been playing since smash first arrived so if i may, i'll post a few thoughts.
now everyone is talking about lack of techs being good or not. i know none of these techs (i know how to perform them but have not yet perfected them). that doesn't necessarily mean i'm a noob. i can bet i could probably bet either i could whup half your butts or put up a good fight despite the fact you may know techs. does this mean techs are useless? far from it! but consider this:
ever notice how smash bros is ridiculously simple when compared to other fighting games? granted there are a few moves that add depth (that aren't tricks/glitches) but on the whole, its a simple game: simple easy to use attacks coupled with random craziness. those who know these techs and consider themselves pros, bravo! points for your dedication! does it make you a better fighter? not necessarily in my opinion. all it means is you know how the system works and can exploit i more than others. my little brother is an insane fighter knows none of these techs. he's refined fox to the point where he's simply put: a manbeast. the way his reactions and mind works blows me away, granting him victory virtually every battle. his claim to fame is that every person he's met the first time, he hasn't lost the first one on one match.
in regards to brawl and it being simple : it makes sense. every smash game thus far has been simple in concept and execution, thats what made the game fun in the first place! thats why most of us were drawn to it to begin with. a simple concept, creative use of features, added the the sheer craziness of it all was an award winning formula for smash bros.
the sense of elitism if one knows techs seems kinda ridiculous. sure its a neat and effective trick, but if i can figure a counter to it, then whats the point? (which is how my little bro plays). techs does not mean better, it simply shows dedication (or lack of a social life)
end of thought
the contradiction here is that a good player DOES know the techs, because they are an integral part of being a good player. Yes aniki doesnt wavedash and became a pseudo figure head for newbs that didnt like wavedash, but Aniki is an amazing strategist and has amazing techskill using everything othe than wavedash.like i said before, i have yet to really test my game. personally, i'm not much of a complainer, if they're better, fine. i'll see how they play and figure a counter. practice makes perfect. a person can know all the fancy stuff but a few simple moves can bring 'em down. meta game, a skilled player can work in any situation, regardless if they know techs or not. this would make for an interesting test.
I agree wholeheartedly. Where Street Fighter or Tekken are aimed less at the younger kids, and more at competitive gamers, Smash is a kids game. I'm totally fine with that (I'm still a kid at heart). I still don't see the whole fuss with all this change though. Monotony is the one thing that ruins sequels for me. Take Halo. People say it's the greatest game. I played Halo 2 and hated it. When I went to play Halo 3, I didn't really notice much different to care (at least in the gameplay, which comes before extra features for me).wii was aimed for kids to start with, in fact, I think ssb and ssbm were both aimed for kids, but competitive people started playing and owning all the kids so kids either gave up or started learning crazy stuff.
from the manual and how to play screen, it's evident that ssb series was always aimed to be a party game not a tourny game, so it 's obvious why the game gets less complex but more flashy. kids can play them and doesn't have to be pros to be able to win.
there's a reason why ssb series always looks fun while metroid series always seemsdark and heavy.
sadly, no, i ain't i MS. i'm in Central Oregon. as far as mindgames, yea, i can see how techs would expand the mindgame. but if another player who isn't easily wavered by mindgames can see/work thru it (like my little bro, i throw everything i have and some new stuff and he always sees thru it).Well, if we are talking about Melee, it won't happen. If you are in MS, I would drive down to your place just to show you. Anyways, not only will the person be faster by the techs, they will also have more experience reading styles and have more options of which to mindgame you. In other words, tech skill + mindgames is really hard for someone who doesn't use techs at all to deal with. Glad you don't complain. Good choice.
Discussions are fun. ^_^
then quit attacking and let him mess up. work on punishing all his mistakesif another player who isn't easily wavered by mindgames can see/work thru it (like my little bro, i throw everything i have and some new stuff and he always sees thru it).
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