Ow. I slipped and fell trying to get to the phone, and the person hang up before I could pick up anyways. Awesome.
If you play defensively 100% of the time (and with a vBrawl strategy in mind), then of course you're going to find hitstun annoying. I just recommend playing more offensively and try to stop relying on living so long to win. Playing defensively on Brawl+ isn't impossible, so you can still play like this, it's just that the game overall is offensive most of the time.
Try playing offensively, and you'll see why hitstun is so important.
I do play offensively. Always have, even in Brawl. The only time you'll see me truly play defensively is at 150% or higher. I STILL don't like hitstun.
Rather, leafbarrett, there's no reason for you to be playing Brawl+ in the first place. Remember that the primary purpose of Brawl+ isn't to make it balanced, but rather to make the game fun and less campy. If you like the defensive and hitstun-less play, you might want to try out Balanced Brawl or stay with normal Brawl.
The thing is, the hitstun is the ONLY thing I don't like about Brawl+. I like every other change.
Nah. You just like something different. The average life span is around 110-140% in Brawl+.
The best thing you can do is Dont Get Hit and be more aggressive. Being an aggressive lucario with proper spacing usually increases how long you leave rather than what percents you die at if you catch my drift. :V
In my case, living to high percentages actually translates to a very long survival. Normally, as long as I'm not being a ******, I'm pretty good at avoiding hits. If I didn't survive for long periods of time, how would I be able to outlast my opponent? (Besides, the power boost from very high damage is considerable. :3)
Brawl+ is for aggressive players.
Already addressed this.
Why exactly are you all so dead-set that you need hitstun to play offensively?