DarkKyanite
Smash Journeyman
- Joined
- Nov 29, 2006
- Messages
- 405
i've been waiting and waiting for a falcon that's good enough to surprise me with their skill
but i've been disappointed
many of us falcon mains have failed to bring out falcon's true potential, and because of that, even the smashback room folks think that falcon is by far one of the worst character in the game.
even they, those really smart and knowledgeable players, can not c what falcon is capable of by searching through youtube, browsing the falcon board, and even testing falcon by themselves
the following quote is a quote from another thread, and the reason i'm writing this.
i think i should introduce myself first because some of you might think that i am just a random falcon fan who thinks he's the best but can't prove anything
my smash name is Kyte, and falcon's been my main ever since smash 64, i love playing falcon and i don't think i'll ever main another char even if ssb4 or ssb5 are out. it doesn't matter what tier he is, I will always main him, period.
i joined the pro smash community 3 years ago when melee was at his prime, but i was unknown. only ppl in San Diego, which is where i live, paid any attention to me because there were too many falcons out there that were much better than me.
when brawl was out, I was shocked to see how different he was but continued to main falcon, however i did not quit him like many melee falcon mainers.
so i played falcon, not just in friendlies but in tournys too. and finally i was able to place top 5 in those tournies, in both singles and doubles.
the reason why i created this thread is because almost every falcon videos i've watched here could not satisfy me. i mean i can't see how those players are suppose to use that kind of falcon in a true tourny. yes, some of them r really impressive, but i couldn't find a tourny video of a great falcon player fight against another great player and win.
i am not saying i am the best falcon player out there and i really don't think i am, but i think i have enough to help people improve their falcon and make falcon proud.
so how exactly do u use falcon when u face a great opponent? and how do u face them when they are used to fight against falcon?
a falcon player will often find that some of the melee combos would work on some opponent even if the opponent doesn't suck. there's 2 reasons
1. it is because they have never played a falcon b4 and don't know what falcon's capable of
2. in some situation falcon does have some true combos that look like the melee ones.
let's talk about number 1 first
in most of the tournaments, MK, snake marth G&W and some others r often used
u've seem what they can do, u know their tricks and they won't surprise u as much as some low tier char's amazing tricks. but after 3~5 tournies, after u played every players that shows up often, will ur uair to knee still work? will some of the amazing things in the combo videos still work? maybe once a while occasoinally when ur opponent make mistakes. -_-
therefore, having a consistant falcon is really important, which means not relying on those gimps and unreal combos
number 2
n/uair to n/uair to n/uair to n/uair .......
we all know that this is still possible to do on big fat chars like DDD and DK (the chance of seeing a ganon's too rare), but players usually will air dodge after the first or 2nd hit. unless u do it perfectly
perfectly means after they r hit by the first nair or uair u have to hit the c stick or A bottom right away when u do the 2nd short hop. i know this is a common knowledge to some of u guys but i think i should still bring it up.
1 important note
do not knee when u just feel like showing off to the crowd, because it will not land unless ur oponent make a huge mistake that costs them a life.
this will lead to my next discussion.
when to knee?
knee, most players think that falcon's low tier because of low hit stunts and hard to sweet spot knee
only the first one is true
the knee is often discussed in our falcon board, some said it's bad some said it's good
i say it really depends on how u use it.
back in melee, half of the falcon moves leads to his sexy knee and knee to knee was awesome times 28109281092, but not in brawl
nair to knee? uair to knee? stomps to knee? does anything actually lead to knee consistantly? we all know the answer
knee is no longer a combo finisher, it's not an approaching move, it is simply a punisher, period.
landing a knee wins u the battle and satisfies the crowd, but ppl seem like they only care about the 2nd one
a lot of videos i've watch
a lot of falcon mains love to throw out a random knee and hope to get lucky
i really don't blame them, afterall landing a knee does reward u enough to make u shout out "justice"
it's just that why not just uair? uair is always a guarantee at those situations that u choose to knee, u need to build up the dmg on ur opponent with guarantee moves, u need to save ur knee's power so when it comes to the moment, ur knee's not too weak to kill.
that's why i strongly not recommend non sweet spot knee tripping combos, those will hurt u more than it will help u.
so save the knee, only use it when u r 80% sure that it's going to land, and when that happens, u r one stock ahead of ur opponent.
spacing
spacing's important to every character, and falcon needs it so much more than those high tier chars.
spacing in my dictionary is, to be able to hit ur opponent and not let ur opponent hit u without dodging or shielding
it is really hard for those who haven't play falcon for months to do so because falcon's fast, falcon slides after dashing. you have to really know how falcon moves in order to space well.
dashing or runing to back flip short hop is the key
after practicing u should be able to put urself at any desire location, and falcon's utilt becomes so handy when u master this piece of art.
a well placed utilt will block almost any approaching move ur opponent throws at you(even meta's tornado if they are umm... smart enough to use it from that far away?), by switching it up with ftilt it will often force ur opponent to play more carefully instead of just rushing the crap out of you
falcon's utilt = top tier if you know how to bring out the true potential of the move.
mastering the jab grab
falcon's jab's been discussed tons of times too, and i believe that his jab is high tier, but his jab grab is top tier.
one important note is, always throw in at least one grab atk before u throw, you need to give ur opponent that extra dmg. at low % fthrow to fthrow works 70% of the time on many chars, pivot grab becomes amazing when u force ur opponent to spot dodge right after being fthrow, it is turely amazing that how much dmg falcon can give to his opponent by doing just grab atk to throws (ignore DDD and falco, their chain grabs require no skills =P)
single jab when u r in danger, single jab when u don't know what to do, single jab when you are being pressured, and you'll see the light in the total darkness.
another important note, when ur opponent's at high %, jab grab to grab atk till the world ends, it's so easy for falcon to grab his opponent with his jab grab, so use it to restore the power of your other moves. grab atk madly, it is fine even they break out the grab after couple seconds, because ur u/bair will kill them by that time.
uair is god tier
falcon's uair's probably his only spammable move, i really have nothing to say about this move because most of falcon mains know how amazing this move is and when to use it.
spam it as much as u like and when the opponent's at high %, grab atk madly to restore the power of the uair and kill with it. this move is amazing.
make your falcon fast
falcon's fast, he's fast when he's on the right hands
he's slow as hell when u just start using him, he's slow as hell when u use his knees and dairs to often and fail to auto cancel them due to lack of practice.
falcon's auto cancel stomp's an ok move, it's small hit box makes it really hard to land, and to spike with it. a player must have perfect contorl over the character.
why does falcon suck? smash back room folks talk about it like they know why ROB is in the game.
falcon's learning curve is hard, that's all. it takes a normal person 3~4 month to move falcon smoothly and fast, and even longer to be able to space themselve well and choose the right moves at the right time.
falcon's knee requires fast fall to sweet spot on most characters, so don't use it if u are not 80% sure that it's going to land.
falcon's dair requires practice and it's not a move that u can use from the sky.
it's a surprised move out of the shield and punish most dash atk and grabs, using it wrong or spam it will only result in looking like a noob and getting yourself punished by a smart player
again, master the back flip short hop to control falcon's amazing dash, and using the moves that are hard to punish are the main keys of making falcon fast.
but rememeber what i said, falcon's learning curve is hard, don't expect to master him within couple days.
2 video of showing some of the things i listed above
http://www.youtube.com/watch?v=S56cqocv--M&feature=related
http://www.youtube.com/watch?v=PNYhen_6dWU
that's all i have to say for now, i am sure the thread will be updated
so let's discuss
but i've been disappointed
many of us falcon mains have failed to bring out falcon's true potential, and because of that, even the smashback room folks think that falcon is by far one of the worst character in the game.
even they, those really smart and knowledgeable players, can not c what falcon is capable of by searching through youtube, browsing the falcon board, and even testing falcon by themselves
the following quote is a quote from another thread, and the reason i'm writing this.
hmm.i did not know that.ah come on.can you look for them so i can put them in my thread.it seems that no one has done good in a tourney with falcon.
so this thread's purpose is to explain how the brawl falcon should be played, and to correct ppl's bad habits with falcon in addition to bring falcon's meta game to the next lvl.i always go falcon only in tournys, and those torunys r not those ****ty ones
it's a tourny that most socal ppl go to. if you've ever heard of the chula vista weekly
many pros go there and it's usually around 30 ppl everytime
and so far my highest placement has been 5th place twice and tons of 3rd place in double with my friend's marth ><
i will soon post these 2 videos of me fighting a rob player once it done uploading by my friend
i hope this doesn't insult anyone or make myself look arrogant because after watching many of the great falcon player's videos in this board, i have to say many falcon mains still can't bring out falcon's true potential. so far only champ has a falcon that's good enough to attend a tourny and do well in my opinion besides myself
i think i should introduce myself first because some of you might think that i am just a random falcon fan who thinks he's the best but can't prove anything
my smash name is Kyte, and falcon's been my main ever since smash 64, i love playing falcon and i don't think i'll ever main another char even if ssb4 or ssb5 are out. it doesn't matter what tier he is, I will always main him, period.
i joined the pro smash community 3 years ago when melee was at his prime, but i was unknown. only ppl in San Diego, which is where i live, paid any attention to me because there were too many falcons out there that were much better than me.
when brawl was out, I was shocked to see how different he was but continued to main falcon, however i did not quit him like many melee falcon mainers.
so i played falcon, not just in friendlies but in tournys too. and finally i was able to place top 5 in those tournies, in both singles and doubles.
the reason why i created this thread is because almost every falcon videos i've watched here could not satisfy me. i mean i can't see how those players are suppose to use that kind of falcon in a true tourny. yes, some of them r really impressive, but i couldn't find a tourny video of a great falcon player fight against another great player and win.
i am not saying i am the best falcon player out there and i really don't think i am, but i think i have enough to help people improve their falcon and make falcon proud.
so how exactly do u use falcon when u face a great opponent? and how do u face them when they are used to fight against falcon?
a falcon player will often find that some of the melee combos would work on some opponent even if the opponent doesn't suck. there's 2 reasons
1. it is because they have never played a falcon b4 and don't know what falcon's capable of
2. in some situation falcon does have some true combos that look like the melee ones.
let's talk about number 1 first
in most of the tournaments, MK, snake marth G&W and some others r often used
u've seem what they can do, u know their tricks and they won't surprise u as much as some low tier char's amazing tricks. but after 3~5 tournies, after u played every players that shows up often, will ur uair to knee still work? will some of the amazing things in the combo videos still work? maybe once a while occasoinally when ur opponent make mistakes. -_-
therefore, having a consistant falcon is really important, which means not relying on those gimps and unreal combos
number 2
n/uair to n/uair to n/uair to n/uair .......
we all know that this is still possible to do on big fat chars like DDD and DK (the chance of seeing a ganon's too rare), but players usually will air dodge after the first or 2nd hit. unless u do it perfectly
perfectly means after they r hit by the first nair or uair u have to hit the c stick or A bottom right away when u do the 2nd short hop. i know this is a common knowledge to some of u guys but i think i should still bring it up.
1 important note
do not knee when u just feel like showing off to the crowd, because it will not land unless ur oponent make a huge mistake that costs them a life.
this will lead to my next discussion.
when to knee?
knee, most players think that falcon's low tier because of low hit stunts and hard to sweet spot knee
only the first one is true
the knee is often discussed in our falcon board, some said it's bad some said it's good
i say it really depends on how u use it.
back in melee, half of the falcon moves leads to his sexy knee and knee to knee was awesome times 28109281092, but not in brawl
nair to knee? uair to knee? stomps to knee? does anything actually lead to knee consistantly? we all know the answer
knee is no longer a combo finisher, it's not an approaching move, it is simply a punisher, period.
landing a knee wins u the battle and satisfies the crowd, but ppl seem like they only care about the 2nd one
a lot of videos i've watch
a lot of falcon mains love to throw out a random knee and hope to get lucky
i really don't blame them, afterall landing a knee does reward u enough to make u shout out "justice"
it's just that why not just uair? uair is always a guarantee at those situations that u choose to knee, u need to build up the dmg on ur opponent with guarantee moves, u need to save ur knee's power so when it comes to the moment, ur knee's not too weak to kill.
that's why i strongly not recommend non sweet spot knee tripping combos, those will hurt u more than it will help u.
so save the knee, only use it when u r 80% sure that it's going to land, and when that happens, u r one stock ahead of ur opponent.
spacing
spacing's important to every character, and falcon needs it so much more than those high tier chars.
spacing in my dictionary is, to be able to hit ur opponent and not let ur opponent hit u without dodging or shielding
it is really hard for those who haven't play falcon for months to do so because falcon's fast, falcon slides after dashing. you have to really know how falcon moves in order to space well.
dashing or runing to back flip short hop is the key
after practicing u should be able to put urself at any desire location, and falcon's utilt becomes so handy when u master this piece of art.
a well placed utilt will block almost any approaching move ur opponent throws at you(even meta's tornado if they are umm... smart enough to use it from that far away?), by switching it up with ftilt it will often force ur opponent to play more carefully instead of just rushing the crap out of you
falcon's utilt = top tier if you know how to bring out the true potential of the move.
mastering the jab grab
falcon's jab's been discussed tons of times too, and i believe that his jab is high tier, but his jab grab is top tier.
one important note is, always throw in at least one grab atk before u throw, you need to give ur opponent that extra dmg. at low % fthrow to fthrow works 70% of the time on many chars, pivot grab becomes amazing when u force ur opponent to spot dodge right after being fthrow, it is turely amazing that how much dmg falcon can give to his opponent by doing just grab atk to throws (ignore DDD and falco, their chain grabs require no skills =P)
single jab when u r in danger, single jab when u don't know what to do, single jab when you are being pressured, and you'll see the light in the total darkness.
another important note, when ur opponent's at high %, jab grab to grab atk till the world ends, it's so easy for falcon to grab his opponent with his jab grab, so use it to restore the power of your other moves. grab atk madly, it is fine even they break out the grab after couple seconds, because ur u/bair will kill them by that time.
uair is god tier
falcon's uair's probably his only spammable move, i really have nothing to say about this move because most of falcon mains know how amazing this move is and when to use it.
spam it as much as u like and when the opponent's at high %, grab atk madly to restore the power of the uair and kill with it. this move is amazing.
make your falcon fast
falcon's fast, he's fast when he's on the right hands
he's slow as hell when u just start using him, he's slow as hell when u use his knees and dairs to often and fail to auto cancel them due to lack of practice.
falcon's auto cancel stomp's an ok move, it's small hit box makes it really hard to land, and to spike with it. a player must have perfect contorl over the character.
why does falcon suck? smash back room folks talk about it like they know why ROB is in the game.
falcon's learning curve is hard, that's all. it takes a normal person 3~4 month to move falcon smoothly and fast, and even longer to be able to space themselve well and choose the right moves at the right time.
falcon's knee requires fast fall to sweet spot on most characters, so don't use it if u are not 80% sure that it's going to land.
falcon's dair requires practice and it's not a move that u can use from the sky.
it's a surprised move out of the shield and punish most dash atk and grabs, using it wrong or spam it will only result in looking like a noob and getting yourself punished by a smart player
again, master the back flip short hop to control falcon's amazing dash, and using the moves that are hard to punish are the main keys of making falcon fast.
but rememeber what i said, falcon's learning curve is hard, don't expect to master him within couple days.
2 video of showing some of the things i listed above
http://www.youtube.com/watch?v=S56cqocv--M&feature=related
http://www.youtube.com/watch?v=PNYhen_6dWU
that's all i have to say for now, i am sure the thread will be updated
so let's discuss