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Enter....the Darkness and the Abyss. Where Insanity is the Law and Darkness is Light. Enter the Phaaze and be Cleansed.....For Night is Coming and All shall be in Shadows
Enter: Dark Samus
Dark Samus is the main antagonist of Metroid Prime 2: Echoes and Metroid Prime 3: Corruption. Dark Samus is a Phazon being that had taken the form of Samus. While she retained similar abilities to the intergalactic bounty hunter, she has also established a immpressive arsenal of her own. In Metroid Prime 3: Corruption, she single-highhandedly enslaved the Space Pirates through the use of Phazon and even (possibly) enslaved the great Ridley with her power. An addition to this, she fought a bloody war against the Galactic Alliance and Samus, turned powerful bounty hunters under her control, and took control of many Aurora Units.
I know some people think Dark Samus would just be a clone or Luigified clone of Samus but, I believe that to be fairly weak argument. I believe Sakurai and his team can make Dark Samus into a unique and amazing character. This thread is to talk about Dark Samus' and her inclusion into Smash 4. Any type pertaining to Dark Samus or Metroid is welcomed but please stay on track. As well, I would appreciate if you support your arguments with logic and not just "Dark Samus iz a clone gey! Ridley is the shiz!!!1" That just makes you look stupid. As well, please don't troll or flame with the intent on making people mad or derailing this thread. Keep it civil, clean, and, most importantly, fun.
If you want to show your support for Dark Samus, please PM or make a post about joining and I'll include your name under "Members". Maybe we can call it a Dark Supporter >o<
Dark Samus = BAMF
Dark Samus utilizes many types of attacks and firepower in battle. Not only can she heal herself with Phazon when she is damaged but can harness the energy to become even stronger. She can use two different types of energy beams: a Shrapnel Beam and and a thin laser beam. Both beam attacks can cause devastating amounts of damage. Dark Samus can also fire Phazon infused missiles and a Phazon based Boost Ball much like Samus which furthers her point to being a darker version of the brave Bounty Hunter.
Aside from Samus' related abilities, Dark Samus can also create ice-type structures which are made from Phazon, flight capabilities, able to release a Phazon shock wave, and, more notably, create clones of herself which are made from pure Phazon. These clones could attack and distract Samus so Dark Samus could launch a surprise attack. In Metroid Prime 3: Corruption, she melded herself into the Aurora Unit 313 and became even more powerful.
Those abilities alone show Dark samus can be a unique and powerful character and fit within the Smash universe.
Dark Samus Potential Move Sets
[COLLAPSE="Venus' Dark Samus Move Set"]
Dark Samus B Specials
Phazon Cannon is Dark Samus’ Neutral B attack. Pressing B once will result in three separate Phazon energy shots to travel across the stage. They last around 6 seconds and deals 2% Dark damage for each energy ball. It does 6% damage if hit fully. It can be fired repeatedly by hitting B. Holding down B while cause a Phazon laser to shoot out. It usually takes 6 seconds to charge. Once fired, the beam will shoot out but will end when it reaches a certain length. It lasts around 8 seconds and Dark Samus cannot move during this period. The Phazon laser does 3% every hit and can do up to 10 hits. In total it does 30% Dark damage.
Phazon Pillar is Dark Samus' Side B move. Dark Samus unleashes a series of phazon pillars that either erupt from the ground or appear in thin-air if Dark Samus is in the air. It is a chargeable attack that, when charged, determines how far the Phazon Pillars will travel. If uncharged, it only does three Phazon Pillars and travels about 3 1/2 Dark Samus bodies away. However, a fully charged attack will unleash up to six pillars that will travel 6 1/2 Dark Samus bodies away. It has the ability to travel the entire length of a small stage on Fountain of Dreams or Pokemon Stadium. However, if it hits a wall, it will stop. Each pillar is able to be sweetspotted in it hits right at the point at the top of the pillar but the highest amount of knock back from the sweetspot is the last fully charged pillar. All the others do below average knock back when sweetspotted.
Phazon Boost is Dark Samus’ recovery move and Up B move. Dark Samus propels herself up by using Phazon. Holding B will cause her to continue to soar higher. She can stay in the air for a total of 10 seconds if the player holds down B without stopping. The propulsion is slower though so she is somewhat vulnerable to camping.
Dark Echo is Dark Samus’ Down B move. Dark Samus flips backwards and a Dark Echo dashes out. A Dark Echo, physically, is the same as Samus but it’s speed and strength has been nerfed. In fact, is strength does out a 3rd of the original damage. So a basic attack only does 1-3% damage. The Dark Echo will run, jump, and attack other characters. However, if it gets hit with enough damage, it will vanish. Being hit 1 to 4 times with a basic attack or once with a powerful attack will cause it to vanish. It lasts for 15 seconds before it vanishes. If it is destroyed or vanishes, it releases a powerful Phazon blast that does 12% Dark damage and high knock back. If Dark Samus presses Down B again to summon a Dark Echo while another Dark Echo is on the screen, it will vanish immediately with no explosion and the new Dark Echo will dash out. Two Dark Echoes can’t be in play at the same time.
Final Smash
Aurora Unit is Dark Samus’ Final Smash. Dark Samus’ merges with the Aurora Unit and becomes a giant mechanical being comprised of dark matter and Phazon. Dark Samus/Aurora Unit sits behind the stage and attacks that way.
- Pressing A will fire a single eye laser that does 25% Dark damage in the middle of the stage.
- Up Tilt fires a single eye laser that does 28% Dark damage that comes from the top to the bottom of the screen.
- Left or Right Tilt fires a single eye laser that does 23% Dark damage that comes from the left or right if the screen.
- Down Tilt fires a single eye laser that does 25% Dark damage that comes from the bottom to the top of the screen.
- Pressing B will cause the eye to grow red and a short laser burst will fire. It has a high radius and high knock back. It does between 26-30% Dark damage.
- Pressing Down B will cause a Dark Echo to appear and run around. Hitting it will cause it to vanish.
- Pressing Grab will cause Dark Samus/Aurora Unit to grab the opponent and shock it with Phazon. It does 45% Dark damage.
Aurora Unit lasts for 13 seconds before it vanishes.
Proposed Dark Samus Move Set
Ground Attacks
Normal
Dash Attack – Arm cannon thrust. 9% damage. A quick and far reaching attack that does decent knock back. Fairly fast and no lag at the end.
Neutral Attack – Punches first and then punches with her arm cannon. First hit does 5% while the second does 7% damage. The last hit is slower and is a bit delayed after the first punch is thrown.
Forward Tilt – Short-hop kick. Dark Samus slightly jumps and does a spinning kick in the air. Does 5-8% damage depending on the distance. Has high knock back and can defeat enemies at percentages 100% and higher.
Up Tilt – Elbows upwards. Very fast and quick. Does 6% damage with moderate knock back. very hard to KO; even at higher percentages.
Down Tilt – Crouches and performs a 360 leg sweep. Does 8-11% damage depending on the length. It has decent knock back but it has a long reach.
Smash
Forward Smash – Engulfs her hand in Phazon and punches forward with it. Oppnents ar ehit with Dark damage because of the Phazon. It does between 15-21% Dark damage and has moderate knock back. It can OHKO opponents as low as 70%. It is fairly quick but a slow ending lag that may leave Dark Samus helpess. However, it has a very long reach and a very small blast radius because of the Phazon.
Up Smash – Engulfs her hand in Phazon and then thrusts it above her head. The Phazon leaps slightly from her hand. It has a disjointed hit box and can attack from a small length. It also has a small blast radius around it. It is her best killing Smash move since it does between 13-19% Dark damage. It has very high vertical knock back, a little startup lag, but no ending lag.
Down Smash – Several points of frozen Phazon erupts around her. It is unique since it blocks most basic attacks and projectiles for half a second. It has very high vertical and horizontal knock back. It does 16-20% Dark damage and can OHKO as low as 50%. However, it suffers from both start up and ending lags so it’s best to use to juggle or kill an opponent.
Aerial Attacks
Neutral Air – Spins around while activating her Phazon Booster. It deals hits four times and deals 2% each hit. In all, it deals 8% Dark damage and can meteor spike at the last frame. Extremely quick move with no start up and ending lag.
Forward Air – Spins forward while encasing herself in Phazon. It hits 3 times and does 4% damage for each hit. It does a total of 12% Dark damage for each hit. It is one of her best aerials because it is quick, powerful, and useful in high competitive playing.
Back Air – Activates her Phazon Booster and loosens a short Phazon burst that burns the opponent. Does 8% Dark damage and has one of the highest aerial knock backs in the game.
Up Air – Turns upside down and kicks high in the air with both feet. It has high vertical knock back but suffers from start up and ending lag; especially when Dark Samus lands on the ground right after the attack. It does 12% damage.
Down Air – Kicks her feet down and spins rapidly. It hits 5 times and does 2% damage each time. It totals for 10% damage for each hit. Low knock back and one of the lowest KO abilities in the game.
Grapple Beam – Sends grapple forward, with long range. 3% damage, 6% damage at tip.
Grabs & Throws
Grab – Reaches forward with Grapple Beam. While shorter then Samus, it’s faster. Much, much faster.
Pummel – Burns opponent with Phazon. Does 2% damage for each Phazon burn.
Back Throw – Tosses the opponent backwards and activates her Phazon Booster. Deals 10% Dark Damage. Her best
Forward Throw – Slams opponent down and chucks them with a over-head throw Does 7% damage.
Up Throw – Fully extends the Grapple Beam and thrusts the opponent upwards. Does 8% damage.
Down Throw – Throws her opponent down and slams her heel into them. Does 8% damage.
[/COLLAPSE]
Dark Samus Color Swaps/Costumes/etc
Venus' Dark Samus Color Swap
Arguments/Counter-Arguments
Dark Samus = Samus Clone
darksouls said:Clones are created due to a lack of time/resources/creativity. It's possible to make a creatively different moveset for any character, especially if that character has a lot of unique powers like Dark Samus.
Dark Samus should not be a clone. She does not use the grapple beam, the bombs, or the screw attack in any of her fights, removing three of Smash Samus' signature moves right off the bat. Her version of the charge beam works nothing like Samus's, instead either firing a shrapnel spread or one thin, continuous beam. She also has a variety of strange powers like cloning herself, turning invisible, transforming into phazon particles, creating large crystals, forming an energy shield, and flight.
Yeah, she's named Dark Samus, but that's about as convincing as saying that Zero-Suit Samus should be a clone.
Mario_and_Sonic_Guy said:At least Dark Samus appears different from Samus, unlike Dark Pit. Plus, unlike Samus, Dark Samus's attacks would likely be more affiliated with Phazon.
Pictures
Please feel free to post pictures and they will be added here!
[COLLAPSE="Dark Samus Wall of Pics"]
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Members
If you want to join this thread, please PM me and I will add your name as a Dark Supporter!
Venus of the desert Bloom
RedGamer
Melmoe
Star Phoenix
DarkSouls