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Doubles

Bamesy

Smash Ace
Joined
Oct 29, 2009
Messages
963
Location
...making interesting maneuvers in the Okanagan...
I want peeps thoughts on teams.

Specifically, what styles you think are countered by what styles and what styles go well with what styles.

Don't think 'character counters' and 'matchups of characters' or 'top teams and player combos are good'


What fits you best, what fits others best, that sort of thing.

Doubles is one of the few things in this game that I've seemed to understand most, but I won't share anything yet.




Use your imagination about what I mean. What do you think about doubles/when you play doubles/when you go into doubles/when you prepare for doubles/what about doubles?

Is this thread in the right place? lol
 

Merkuri

Smash Lord
Joined
Apr 1, 2010
Messages
1,860
The only thing worth saying about doubles is that uploaders need to stop uploading those vids first.
 

1048576

Smash Master
Joined
Oct 1, 2006
Messages
3,417
I feel like Sheik/Falcon is a really good team. Sheik is a decent carry who doesn't need much room to get off, and is fast enough for those on-the-fly doubles combos, along with having an easy time getting grabs off for Falcon. Falcon flies across the stage and gets a lot of random knees when the opponent is watching the Sheik, and then Sheik gets an easy offstage edgeguard. Both characters are also heavy/gravity enough to not die too much.

Obv Fox/anything is broken, and Puff/fast character is also boss.

I've seen two Peaches ****, but I don't understand how that works.
 

Bamesy

Smash Ace
Joined
Oct 29, 2009
Messages
963
Location
...making interesting maneuvers in the Okanagan...
How about player+player?

Not as in name+name...

for example...

A local Doc and local Fox make a good team, beating and almost beating teams of people better than them because of how they work as a team. Not so much 'organized' or anything, no team combos and stuff like that, they just mesh well.

The Doc is a bit wreckless in singles, but a GREAT edgeguarder, literally that's the ONLY way he ever wins, he gets gimps. The Fox is insanely fast and the most technically spammy (not so much technically sound, just everything fast, he does it) and is great at giving pressure, though puts himself in bad situations sometimes.

These 2 together make an amazing team, the Doc camps pills and if crap comes to the edge/him, he tries to gimp it cause he can't fight in the middle as well but has good edge game. The Fox goes high pressure and he's fast enough to do loads of damage and anytime he's in trouble, pills are launched all the time and he can outspeed people and maneuver with/around the aimed pills really well.

A campy Doc with good edgegame and a fast high pressure Fox...

I saw 1 video of a hilarious team involving Cactuar and Hbox, Cac just stood around while Hbox wrecked things in the middle with a wall. If the wall was ever penetrated, Cac would dash in and usmash/grab the thing that got through.

Those kinds of teams, player+player (STYLES+CHARACTERS/can even have way different skill levels and work together)

Thoughts on that? I never hear much theorycrafting or discussion or even see people trying to figure this out much for themselves.
 

slartibartfast42

Smash Lord
Joined
Dec 29, 2006
Messages
1,490
Location
Canton, Ohio
Double fox where each fox is really map-aware always punishes an opposing character for trying to combo (for instance hitting an opponent every time they use a throw) is really effective.
 

Zodiac

Smash Master
Joined
Aug 10, 2005
Messages
3,557
Meh, Im not a big fan of doubles. I used to hate it a lot, but im starting to like a little more cause Im at least competent in a team structure. But...

Double fox seems to work really well, as does fox and sheik.
 

BigD!!!

Smash Lord
Joined
Aug 13, 2009
Messages
1,833
get the slow character to the other side of fd then double team the other character

make a show of keeping one guy at bay while hanging out about a roll distance from the guy your teammate is fighting

dont worry too much about hitting your partner if youll hit the other guy harder
 
D

Deleted member

Guest
i like spacie/ falcon

falcons a great stock tank and can get off when he needs too and can use his speed to run like a bich when he gets to 150 or jump in and help his teammate

me and lovage play adaptive. We don't really have a set role as offense/defense and instead change it up based on the situation. I think that's the best way to play teams ideally unless one person isn't as good as the opponents/ his partner, then he should play defensive

--
double falco is good, amazing at covering options

shiek/falco

--
ghey teams:

double shiek
double peach
 

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
Doubles is good to keep people at the venue until singles, otherwise people would just enter singles and leave at like 3pm to 4pm when it finishes. If it was the main event, that'd be dumb, it's really not all that great. People like it because their partner can carry them, and / or they don't have the talent to ever place well in singles.
 

slartibartfast42

Smash Lord
Joined
Dec 29, 2006
Messages
1,490
Location
Canton, Ohio
Falcon life tanking? <_<

lol

Also, Jiggs is an amazing life tank and if you play it well you can get kills off of grabs with rest, I'm pretty convinced the best team is Jiggs+Fox and the next best is Fox+Fox. Falco is limited because his laser can be dodged to potentially hit his teammate, and he has terrible recovery. Peach is good for holding onto stocks and marth is good for edgeguarding. Sheik is slightly worse in teams becase downthrow takes so long, I've seen really good sheik players do downthrow>getting killed with rest or upsmash.

In my opinion all a good team needs is good killing/edgeguarding potential, which is why I love to play pika in teams because I can finish people (upsmash) and gimp with pika better than I can with peach or marth, and on top of that pika can't really get gimped, so he also makes a good life tank. I used to just sit next to my partner playing really defensively with marth and spacing tippers off of my partner's attacks, but I really think that pika is my best teams character now.

But secretly the best team is double Ganon.
 
D

Deleted member

Guest
yes falcon's a great stock tank provided your partner can save ur a$$ while you recover, fox can up-b you if you barely can't make it (or fk around on the edge to distract them). There are cases where you die quick but a lot of those spots are a huge blunder on the falcon's part

living to 180%+ on bigger stages is very common. we aren't the best team around but me and lovage pull it off pretty well

falco in teams underrated (imo), it hurts me to see falco mains switch to fox
 

BigD!!!

Smash Lord
Joined
Aug 13, 2009
Messages
1,833
yeah falco is fine in teams, people just arent used to playing without lasering all day i guess
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
People like it because their partner can carry them, and / or they don't have the talent to ever place well in singles.
Or maybe because they just like it and think its fun?

Also, i find doubles makes me want to win more. Theres a certain sense of pride that goes with doubles. Singles is great and all but the notion of having to team with someone makes everything more demanding because you don't want to let them down.

Doubles is about pride and honor imo. Singles is like...whatever lol.
 

Bamesy

Smash Ace
Joined
Oct 29, 2009
Messages
963
Location
...making interesting maneuvers in the Okanagan...
falcons a great stock tank and can get off when he needs too and can use his speed to run like a bich when he gets to 150 or jump in and help his teammate

I think that's the best way to play teams ideally unless one person isn't as good as the opponents/ his partner, then he should play defensive
One wrecking ball and one camper is always a nice combo. :p

Falco is limited because his laser can be dodged to potentially hit his teammate, and he has terrible recovery.I've seen really good sheik players do downthrow>getting killed with rest or upsmash.
Good Falcos won't be laser spamming types anyway. Lasers however, can be the best lifesaving tool in the game too, helping recoveries and stopping knockback.

Sheiks idealy would be using their crazy aerial burst power and edgeguarding more than their 0-death CG chasing game. Everything combos into everything, both from their teamate and for their teamate.

Pika is amazing in teams. Almost all characters swap around abilities in doubles. I love Luigi as an example, as he kills and combos things better than most, covers huge areas, has good edge game, but his weaknesses (being easy to gimp on recovery and slow in the air) are nullified since it's tough to gimp him with a teamate around and he can recover from anywhere otherwise.

Same application as what S2J said about Falcon really. Stop the getting abused part and he'll abuse everyone else.

Doubles is more flexible than singles, obviously, but it opens up a lot more than double. lol
:D

falco in teams underrated (imo), it hurts me to see falco mains switch to fox
Same. :(

doubles and crews should be taken more seriously.
Yeah. :)

JPOPS, I've always had more fun and done well in doubles and crews for that reason. A lot of it is because I play for others. When I play for me, it's way too fun to play wrecklessly and screw around. Still **** though. ;)
 

Lovage

Smash Hero
Joined
Apr 15, 2007
Messages
6,746
Location
STANKONIA CA
fox fox is the worst team in the game don't let neone tell u otherwise LOL

falco sheik is one of my favorite teams to play, i think they play off each other really well \

and teaming with falcon's always **** cuz he lives to like 160 and can kill ppl at 65 sometimes
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
Mar 25, 2007
Messages
16,861
Location
Convex Cone, Positive Orthant
What no fox/fox is definitely not the worst.

You have not tried double sheik.

double sheik can't kill like... at all.

Ever.

Unless they fight a falcon or Spacie I guess
 

slartibartfast42

Smash Lord
Joined
Dec 29, 2006
Messages
1,490
Location
Canton, Ohio
Doubles is good to keep people at the venue until singles, otherwise people would just enter singles and leave at like 3pm to 4pm when it finishes. If it was the main event, that'd be dumb, it's really not all that great. People like it because their partner can carry them, and / or they don't have the talent to ever place well in singles.
No? Doubles definitely has a layer of depth beyond singles. There is a lot more to keep track of and a well coordinated team can beat an uncoordinated team where both players in the uncoordinated team would otherwise beat both players of the other team in singles. There are a lot of aspects to gameplay in teams like different stage control, punishing things that normally wouldn't be punished, preventing gimps, needing to be aware of more things at once, etc.

You can bash teams all you want, but if we didn't have teams would we have the wombo combo? Zhu+Lucky got 4 stocked by Tang+SS. Don't Zhu and Lucky both beat Tang and SS in singles? Obviously good teamwork is a separate aspect to teams that should not be overlooked. Yeah, bad players can ride on a good partner, but if everyone is good then things are actually really interesting in my opinion.
 

Megachuk

Smash Ace
Joined
Dec 4, 2005
Messages
577
Location
Ft. Thomas, KY
I actually like doubles more than singles. Don't get me wrong, I love singles. But in doubles there's just so much going on. And it lets you get really creative with combo's and partner shenanigans. I also think that I have a good play style for doubles. It's fun alway's knowing where I should be, when to save my partner, when not to save them, when to take a life, when to not take a life, when to hit my partner, when not to hit my partner... the list goes on...

one of my crew mates doesn't enjoy doubles as much. But I personally attribute that to the fact that he still doesn't grasp the playstyle of doubles, or understand some of the fundamentals of some of the things I've listed above. That's actually probably a big reason alot of people don't like doubles... But once you get the hang of it, doubles is definately more fun than singles.

samus+fox=****.... just not as much **** as fox+fox :(
 

1048576

Smash Master
Joined
Oct 1, 2006
Messages
3,417
If Falco is good in teams then who is bad?

Projectiles are worse, long combos are worse.
 

ChivalRuse

Smash Hero
Joined
Jun 13, 2007
Messages
8,414
Location
College Park, MD
Are you serious? Those characters are so annoying in teams.

How do you double team a bair walling Jiggs? And Peach is also a wall of priority (spaced fairs). Her d-smash is also a billion times better in teams.
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
Falco is good because:

Lasers: Falco can close a lot of the game down with lasers. Can also save teamate easily/from far away.

Dair: Can get easy quick spike kills. Very important for Falco in teams.

Falco is bad because:

Combos take too long: Like 1048576 said above. Falco's combos usually take to long and can easily be stopped by a teamate.

Probably other stuff for both sides but....

I like Falco in teams.

I wanna see DrPeePee and Hbox in teams. **** !?!?!
 

Kira-

Smash Champion
Joined
Nov 3, 2008
Messages
2,859
Location
Socal
Fox Peach is the best team definitely

teams with puff are okay but it's too easy to double team the fastfaller, the floaties will just get hit on their own and are too slow to save anyone

sheik marth are less good against fastfallers because they need time to do their damage and gimp, and if the partner doesnt suck he will save them or the fastfaller under pressure can just do stupid stuff like roll or double jump away and you can't punish cuz theres other stuff going on

basically playing dumb is rewarded and playing smart and calculating is not

teams is just knowing who to double team and covering all options since you have two people
 
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