I find it rather easy. His attacks are so dang slow that I just airdodge everything and while they're recovering from lag... I nail them with an up tilted F-smash or a up B.
Do you know why any reason Ike is in middle tier? He isn't so slow if you really know the character. Nair autocancels combo starter, biggest Fair range and has some IASA frames, Upair has gigantic range too, Jab combo comes out at like frame 2? Please tell me you've been fighting Wiimote Fsmashing ikes because you deserve a slap in the face tyvm.
I'll tell you as an Ike main that fighting Ike as Luigi is not entirely difficult.
Just be patient, find openings, punish, and **** off-stage.
A good Ike will do whatever he can to space Luigi and not get hit, but the fact is that if Ike makes one bad mistake, Luigi can punish for it.
If you run in blindly expecting an easy match without thinking. You will get *****.
Agreed. Also can go vice versa, if luigi misses a fjp, thats a free fsmash to his ***.
True, but Ike ***** Weegees recovery.
Agreed. Both can gimp each other pretty easily actually. Ike has spikes, can counter, aether spike, and giant Fair and if the luigi's sloppy on the recovery, yay fsmash. Weegee can go for a Dair/Bair stage spikes, fireballs, WoPs and maybe if the ike is super sloppy maybe a taunt spike ftw? ;D /sarcrasm.
Ike can space really well and Luigi has trouble against the characters with above average range. Ike players aren't going to be using laggy moves either so the whole"Ike is slow" argument doesn't work here. his nair autocancels into his jabs which he can do anything out of: jab to grab, jab to more jabs, jab to nair, and even just finish out the jab combo. His bair OoS is also a very good punisher and comes out very fast. Spacing with fairs can also be pretty difficult to get around.......fireballs do an ok job of pressuring and can force an approach, but they're not going to shut down Ike's approach game.
Agreed. Fireballs are just the iminor annoyance for Ike and majority of the cast. Jab > fireball.
Ike is annoying, but I feel the matchup is in Luigi's favor by 6/4.
Luigi CAN CAMP AGAINST IKE. Ike is horrible at dealing with projectiles, and he's so horrible at dealing with them that he gets messed up even by Luigi's Fireball.
Luigi also has very reliable combos on Ike. Ike does not have any good combo breaker attacks, so juggling him around isn't very hard at low percents.
The main problem is landing a KO move on him because it's fairly unsafe to completely miss him due to his long range and high KO power on other moves, and his Jab combo does outspeed your KO moves. But otherwise Luigi has pretty easy control of the matchup.
I'm not sure how much Luigi slides when he is hit by certain attacks, but I do know that Mario is able to easily punish a lot of Ike's approaches with U-smash out of shield. Just something to consider. Powershielding probably really pays off against Ike in this matchup too.
Luigi's low traction makes him gay in this matchup. Powershielding/spotdodging is needed more. If the ike perfectly spaced his Fair, luigi slides like a mile on FD, and he can't punish at all but is avoided shield pressure.