LCC Son-in-Law
Dork-in-Law
In my experience, approaching patiently when against someone with heavy projectiles, like Samus, has been my best option. I try to predict and shield/power shield any projectiles and roll or roll-cancel-grab to close the remaining distance. Another thing I sometimes do to finish the approach is Jump (the horror) over the projectile and fast fall into jab/ftilt depending on the situation. The main thing is that once you have closed the distance against a projectile heavy character, keep pressure. Try to get into the head of the person you're against, figure out what they tend to do when you're close, and punish it as quickly as possible. Mix up your play style as much as you can.How do you get past projectiles of certain characters besides SideB? I've had trouble fighting Samus last night with her missiles and charge shots.
Again, this is what has worked for me personally. I hope this assists you in some way.