Renegade TX2000
Smash Ace
I see, why you keeping an eye on the mac board? reveal your reasons!Nahh, just keeping an eye on the Mac board, haha. Villager main, actually. Had to find someone as annoying as Olimar was
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I see, why you keeping an eye on the mac board? reveal your reasons!Nahh, just keeping an eye on the Mac board, haha. Villager main, actually. Had to find someone as annoying as Olimar was
So is it like a stronger version of Bowsers ability at low %?Mac's neutralB is heavy armor, not super armor. It'll armor through hits up to a certain percent (or maybe it's knockback based?), but strong hits will still break through.
It's more comparable to Yoshi's double jump or Charizard's sideB (armors through hits that do less than 14%)So is it like a stronger version of Bowsers ability at low %?
A Ganon by the edge is not the best idea ;-; hahaIf my opponent wants to play games with me by the ledge, this is how I'll react: https://www.youtube.com/watch?v=qEisaNlQzfM
Just run through them :x they do one percent and have no hitstun. I use it as a chance to get in...Is there any way to reliably dodge fox's lasers? Jumping leaves you vulnerable and they're fast enough to get you if you roll. They just seem a huge annoyance.
The characters that usually try to overwhelm me get all of their approaches cut short by either jabs and tilts or their combos broken with nairs. Throw in a counter or a shield-grab every once-in-a-while for good measure, and aggressive overwhelmers don't really have much of a chance. Even projectile spammers can be attacked with a Side-B once they have enough damage to get decent KB from the attack.1. do they go all out and try to overwhelm you?
2. Do they play defensively?
3. If you win do they leave or do they pick a zoner and try camp you out?
I'm very curious as to how others deal with the little mac. More so on how you guys deal with the many types of opponents.
Mario vs Little Mac sure is a tough fight, his projectile has a weird bouncing arc that you sometimes dash under and sometimes get hit by...Hey guys,
Apologies in advance if this doesn't merit it's own thread but I am not quite sure how to deal with recovering against Mario. Is there a safe way to recover without falling victim to fluud (or cape)?
Thanks,
Smob
Get your tent, set it up on the ledge, smile, and shield. You're camping now. Be prepared to to spot dodge if he does a hail mary grab, or otherwise block the attack incoming and grab him out of shield, and back throw him off stage. You are now in control. Smarter Little Mac players will either inch towards you throwing ftilts and such looking to poke you off or get you to commit to punishing something that you can't punish, or take an early lead during the neutral game and FORCE you to come to them since you're already down a stock. If that happens you let them outplay you and you either have to outplay them right back or eat the L.How do you play against Little Mac? I'm having a lot of difficulty being able to hit him. opponents i have been facing just roll-dash attack(roll back) roll-Fsmash/ Rinse wash repeat till they win the match.
Well if you're picking a secondary it should be for your bad matchups, realistically. Otherwise, if not directly to handle your match-ups, it should be a character where your skill set is transitory.Hey all, who do you think would be a good secondary for Mac? I was thinking about having a character who had multiple jumps like Pit/Dark Pit as backup for people who are adamant about picking stages that screw Mac up, like Duckhunt.
I used to play Villager, but I'm not really feeling that character anymore lately.
Speaking of Falcon's grab, it might be more difficult to poke him out of hiding because if you try to throw a smash at all, or even throw a bad ftilt, the dash grab will reach you no matter how on the edge of your hitbox your were. It's just fast and furious and it means being off-edge immediately. HOWEVER honestly you just poop on Falcon's ground options by holding A and letting jabs do your job for you. It's saddening. And I mean obviously there are characters who can go the extra mile like Villager and actually apply pressure on YOU without leaving that corner even if you're spending your time mid-stage.I have a question for other Little Mac's though: Are there any characters that cannot be safely pressured on the ledge? I've had success poking Marios, Kirbys, Links to a lesser extent, and Nesses, but I'm wondering if any of the cast has quickly executed moves that have the reach advantage over our staple pressure-game.
I was also going to suggest Falcon @ Vincent21 . That's actually one of the few I've been trying to have in my pocket xDHey all, who do you think would be a good secondary for Mac? I was thinking about having a character who had multiple jumps like Pit/Dark Pit as backup for people who are adamant about picking stages that screw Mac up, like Duckhunt.
I used to play Villager, but I'm not really feeling that character anymore lately.
You can sometimes interrupt aerial strings with nair if your opponent makes a mistake, so that's something. Other than that and the funny aerial kill combo (I mean killing up not killing down) they don't do much. Oh, wait, I SHOULD MENTION for jab locking purposes a dair can be used. So like you could open up a failed tech landing with fast fall dair into KO punch or charged Smash or something.Qs when should I use Mac's regular air attacks (if ever)? What are Utilt and Dtilt's uses?
If you fullhop>bair>fastfall into buffered run you can auto cancel it into run, so that's something. It's very difficult for me to do, though my brother can do it everytime >.> It may be easier for others. I'm still working on my muscle memory.Qs when should I use Mac's regular air attacks (if ever)? What are Utilt and Dtilt's uses?
Okay thanks for doing that for me@ SuperSixtyFour I merged your thread into the Q&A thread. If you have questions in the future, please refer to this thread.
From my experience, Floating a lot while throwing out Dairs helps. It can give mac a problem. Still, you need to watch out for those Upsmasher and uptilts. Use turnips as a way of getting in if possible. Don't peach bomb much.So im still having an insanely hard time playing against Little mac. Been trying for the last 3 months to learn how to play against this guy. And the only advice people seem to give me is "throw him off the stage". Is there anyone who wouldn't mind helping me?