Cutie Gwen
Lovely warrior
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This might be those Switch rumours, would be funny to see the Switch attempt to handle it though lmao
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Isn't it just the Bungie games? Surely the switch must be stronger than an Xbox 360, right?This might be those Switch rumours, would be funny to see the Switch attempt to handle it though lmao
What are some music tracks you feel should have been in Smash YESTERDAY?
To me, it's not really about how dead a franchise is or not. Megaman and Castlevania haven't had relevant games for a while. It's more about the timelessness of a character itself. I believe being the protagonist of a cult hit game is better for a character's chances for Smash than being a character from a long running but small franchise. Sometimes a franchise is big enough to carry an non notable character (Steve for example) but for this instance I'd say Crono is a bigger character than anyone from Bubble Bobble or Mana. I'll amend my previous statement though, as I don't actually think Crono is on the same level as Lara. Being a big character with the video game audience, without being widely accessible, is still fine for a character in Smash, otherwise Geno would have never been mentioned and Banjo Kazooie never would have made it in.I mean, I'm just gonna disagree, because you put Crono in that first category. I mean, yeah, people love Chrono Trigger, but that franchise is long dead and only ever had 2 games in it. Mana is far more active a franchise, and Bubble Bobble I'd say is as well, not to mention, more recognizable with the wider audience than Crono.
Crono is one of those characters that's huge with hardcore video game fans, but not with the wider audience.
Sekiro is not the character's name. His name is Wolf. One character in the game calls him "sekiro" but that's because it means "one-armed wolf".
Assuming the MCCollection never gets Halo 5, I think the Switch could probably run it fine. We have stuff like Doom Eternal and Witcher III already.There was a problem fetching the tweet
This might be those Switch rumours, would be funny to see the Switch attempt to handle it though lmao
Right, but...Mana and Bubble Bobble are ALSO that, and NOT dead franchises. We're not talking about 1 cult classic characters with a dead franchise and 2 nobodies with active franchises. We're talking about 3 cult classic characters, 2 with active franchises, and 1 without.believe being the protagonist of a cult hit game is better for a character's chances for Smash than being a character from a long running but small franchise.
I mean, I'd agree with that as well, but not to the extent where I'd say they were on different levels.for this instance I'd say Crono is a bigger character than anyone from Bubble Bobble or Mana.
I could be wrong, as I'm basing my interpretation on what I've personally seen (not just on these forums, but in general). Ignoring stuff like sales numbers, how recent the newest game of a franchise is, etc. I just have heard Crono's name a lot (not just for Smash Speculation, but in general). I've never even played Crono Trigger, but I'm familiar with the game because of how celebrated it is by its many fans. I have never played a Mana game, but I also don't know anything about them because I don't really see anyone discussing that series. I'm familiar with Bubble Bobble, but again, I don't really see the franchise discussed much (though that might just be because Bubble Bobble doesn't really have a story or anything, so there' just not much to talk about).Right, but...Mana and Bubble Bobble are ALSO that, and NOT dead franchises. Bubble Bobble isn't even that cult. Bust-A-Move was a big franchise.
Yeah, you're right, Crono is definitely below Lara. It just felt weird putting Lara in her own category, so I stuck Crono with her who was just the 2nd character that came to mind for Square. The purpose was to frame these examples in favor of the possibility of getting a 3rd FF Rep before any of them. Cuz honestly, most of potential FF characters would outdo Crono as a character if you completely ignore the factor of series representation within Smash.I mean, I'd agree with that as well, but not to the extent where I'd say they were on different levels.
Like, you put Crono on the same level as Lara Croft. And that's just kind of a silly comparison to anyone that's not a hardcore gamer.
pushes up nerd glassesI mean, I'm just gonna disagree, because you put Crono in that first category. I mean, yeah, people love Chrono Trigger, but that franchise is long dead and only ever had 2 games in it. Mana is far more active a franchise, and Bubble Bobble I'd say is as well, not to mention, more recognizable with the wider audience than Crono.
Many other FF tracks but I am picky. Stuff like Battle on the Big Bridge, FFIV and VI boss themes, Chocobo theme and Seymour Battle just to name a few.What are some music tracks you feel should have been in Smash YESTERDAY?
I can name a few:
- Fly Octo Fly ~ Ebb & Flow (Octo) heck, most of the Splatoon 2 Octo Expansion OST
- Uncontrollable. Along with again, a great deal of the Xenoblade Chronicles X OST
- Aqua Road
- Hi-Spec Robo Go!
- P-R-O-G-R-A-M
- Theme of Captain Falcon (F-Zero GX)
- Shambhala (Fire Emblem Three Houses)
- Some non-VII FF music I ain’t picky
- Life Will Change (Persona 5)
- The epic orchestral theme that played in Hero’s trailer, tfw we got crappy ass MIDIs instead
- Light of Nibel (Ori and the Blind Forest)
- Volcanic Rim (Street Fighter IV)
- Wiping All Out (Persona 3 Portable)
What the article is ignoring is that that bit of info was in a Halo Insider forum update about flighting future content and updates, you can't test a Switch port on PC or an Xbox. It's clickbait trash.There was a problem fetching the tweet
This might be those Switch rumours, would be funny to see the Switch attempt to handle it though lmao
It has to run both graphic engines (original and remastered) for both Halo CE and Halo 2's campaigns at the same time because you can swap between those visuals at will as well as have the ability to load up one of six different multiplayer suites quickly for faster matchmaking, be able to swap between six different campaigns to account for cross game playlists and have the various Forge modes adjusted to account for what the Switch can handle among numerous other things, all of this at a constant framerate (they'd most likely target 60 fps if possible) on top of the collection being over 130GB worth of content altogether.Isn't it just the Bungie games? Surely the switch must be stronger than an Xbox 360, right?
If this is your first time playing Halo, I'd personally recommend you don't get the MC Collection for the Switch even if this turns out to be true. Nintendo controllers are...not great for first person shooters. It'll definitely both feel and run better if you just get it on the PC (where it also goes on sale quite often).I would absolutely be down for a Switch port of "Halo: Master Chief Collection" and it maybe a longshot, But while were at it throw "Rare Replay" in there too.
Never really got to play the Halo series because I grew up more with Nintendo consoles than Xbox, But I always thought it looked like a really cool series and Master Chief always looked like a badass character.
And after Microsoft and Phil Spencer were so cool with letting Banjo-Kazooie join Super Smash Bros, Hopefully they can have Master Chief finish the fight in "Ultimate".
Let's make it happen Nintendo and Microsoft.
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Definitely Samus. I could even see them continue the trend of continuing from a previous trailer, and have him show up to beat up Ridley in the aftermath of his trailer.Is it wrong that if MC were to show up that my immediate assumption is that its a trailer featuring Samus? I know the popular fan consensus has been to team them up in scenarios, but its basically her or the other major mascots (Mario, Sonic, Pac-Man) as far as characters that would make sense to put Master Chief with.
Halo CEA was still a 360 game so the Switch should still handle that. Halo 2 Anniversary would require some magic.What the article is ignoring is that that bit of info was in a Halo Insider forum update about flighting future content and updates, you can't test a Switch port on PC or an Xbox. It's clickbait trash.
It has to run both graphic engines (original and remastered) for both Halo CE and Halo 2's campaigns at the same time because you can swap between those visuals at will as well as have the ability to load up one of six different multiplayer suites quickly for faster matchmaking, be able to swap between six different campaigns to account for cross game playlists and have the various Forge modes adjusted to account for what the Switch can handle among numerous other things, all of this at a constant framerate (they'd most likely target 60 fps if possible) on top of the collection being over 130GB worth of content altogether.
A Switch port is a vast undertaking and, in my mind, it's not happening. I'd love to be wrong though.
Doom Eternal played perfectly for me with the Switch Pro controller.If this is your first time playing Halo, I'd personally recommend you don't get the MC Collection for the Switch even if this turns out to be true. Nintendo controllers are...not great for first person shooters.
Thanks for the recommendation, But I'm a console gamer and only have a Switch at the moment, Plus my laptop isn't powerful enough to run games as it's just meant for basic usage, Consoles got me covered.If this is your first time playing Halo, I'd personally recommend you don't get the MC Collection for the Switch even if this turns out to be true. Nintendo controllers are...not great for first person shooters. It'll definitely both feel and run better if you just get it on the PC (where it also goes on sale quite often).
I think most Rare fans (Including me) always kind of had that thought in the back of our heads that it's way too much work to port Rare Replay not so much NES-N64 era, But I would imagine Xbox emulation would prove be too much trouble/challenge to take on.As far as N64 Rare games are concerned, I think the absolute least Microsoft could do for Banjo/Rare fans on Switch is let Nintendo distribute some of those games on a N64 online service. It'd be far more cost efficient than having to go through the trouble of porting over every single old 360 game on Rare Replay to modern hardware. It's kind of a shame we wouldn't get the definitive versions of BK/BT/PD, but what can you do.
But well, I guess the first thing you have to do is to get Nintendo to even bother doing anything with N64 games, outside of a limited release ROM dump.
don't jinx it, we might get brett favre to rep shudder...madden 09what if they reveal the next fighter at the super bowl. why, you might ask?
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the best video game of all time will finally get repped.
1) This is fair, it has no reason to exist, but without it Hero's smashes need a buff.How I would fix the most broken character in the game (Hero)
-Remove the critical hit mechanic
-Remove Hocus Pocus
-Reduce launch power on Kafrizz
-Make the Zap spells reflectable
-very slightly reduce magic bursts range
This might just be ignorance but...that's a fall event right? I should hope it wouldn't take that long to reveal the next character.what if they reveal the next fighter at the super bowl.
I would buy the MCC on Switch just for the sake of being able to play Halo on a Nintendo console, frankly.If this is your first time playing Halo, I'd personally recommend you don't get the MC Collection for the Switch even if this turns out to be true. Nintendo controllers are...not great for first person shooters. It'll definitely both feel and run better if you just get it on the PC (where it also goes on sale quite often).
concussion ball is happening as we speakThis might just be ignorance but...that's a fall event right? I should hope it wouldn't take that long to reveal the next character.
Such a thing would have massive legal issues, mostly because of Goldeneye.The funny thing about Rare Replay is I'm sure if they made a "Nintendo version" that included Rare's DK games (and maybe Starfox Adventures) instead of anything native to Xbox architecture, you really wouldn't lose any sales over it, and it'd be simpler emulation-wise.
I don't think that's the route they'd take, and it's just as well considering most of those DK games are or probably will become available on the Switch at some point regardless, but I think it's funny that it's kind of obvious as to which parts of that collection are most cared about.
Goldeneye isn't one of Rare's DK games or Starfox Adventures.Such a thing would have massive legal issues, mostly because of Goldeneye.
But still, it would be weird if Goldeneye wasn't present, considering how well received and iconic it is.Goldeneye isn't one of Rare's DK games or Starfox Adventures.
What's funny is a lot of people don't mention is that how Nintendo is overprotective of their IP's I can see them getting a heart attack at the idea of Donkey Kong on a video game case with a rated "M for Mature" logo.The funny thing about Rare Replay is I'm sure if they made a "Nintendo version" that included Rare's DK games (and maybe Starfox Adventures) instead of anything native to Xbox architecture, you really wouldn't lose any sales over it, and it'd be simpler emulation-wise.
I don't think that's the route they'd take, and it's just as well considering most of those DK games are or probably will become available on the Switch at some point regardless, but I think it's funny that it's kind of obvious as to which parts of that collection are most cared about.
Goldeneye already isn't present in Rare Replay. It would be unfortunate, but what are you gonna do.But still, it would be weird if Goldeneye wasn't present, considering how well received and iconic it is.
Except there they had the excuse that it was mainly focusing on Rare's unique IPs.Goldeneye already isn't present in Rare Replay. It would be unfortunate, but what are you gonna do.
That is plausible, true. I would never count out the stick up Nintendo's butt.What's funny is a lot of people don't mention is that how Nintendo is overprotective of their IP's I can see them getting a heart attack at the idea of Donkey Kong on a video game case with a rated "M for Mature" logo.
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This isn't the problem you're making it out to be, because you've had to pivot after misreading my original post.Except there they had the excuse that it was mainly focusing on Rare's unique IPs.
Well one thing for sure is it is NOT going to PS4/PS5 lulI completely understand that Rare Replay realistically isn't ending up on Switch.
Why it can't get a PC release is what really baffles me.
Yeah I never understood that either, Luckily I still have my copy of Rare Replay and Killer Instinct when I temporarily had an Xbox One, So if I do plan on getting an Xbox Series X in the future than I'm covered there.I completely understand that Rare Replay realistically isn't ending up on Switch.
Why it can't get a PC release is what really baffles me.
I definitely think we’ll see another surprise character. Buuuut it could be someone that we here on Smashboards have discussed a bit. Like if they went with a Falcom character, your average Smash fan won’t know who that is but we’ve talked about that possibility a lot recently.So does anyone think we'll be at least getting one dark horse/sleeper/"Didn't see coming" pick?
What do you think the chances are we might not get anymore "Big" characters and that Steve and Sephiroth we're the only ones? Or do you think we'll be getting at least one more whether Crash, Chun-Li or such?
Raiden (Metal Gear)There was a problem fetching the tweetHere’s a fun little game (the original Tweet that I quoted, I mean).
puts on tinfoil hat Microsoft is porting Halo to Switch & negotiated for Master Chief in Smash at the last minute. It’s why this Pass has 6 characters instead of 5; also why they had that special animation when showing this Pass had 6 characters.There was a problem fetching the tweet
This might be those Switch rumours, would be funny to see the Switch attempt to handle it though lmao
Banjo is owned by Microsoft and was revealed at E3puts on tinfoil hat Microsoft is porting Halo to Switch & negotiated for Master Chief in Smash at the last minute. It’s why this Pass has 6 characters instead of 5; also why they had that special animation when showing this Pass had 6 characters.
....Please let me dream.
I can't wait to play Clippy from Microsoft Word, one of the most played games of the past few decades.Banjo is owned by Microsoft and was revealed at E3
Steve is owned by Microsoft and was presumably to be revealed at E3 before it's cancellation
Therefore, we can conclude that the next E3 will also have a Microsoft character
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A devious plan to always detract attention from Microsoft's presentation.Banjo is owned by Microsoft and was revealed at E3
Steve is owned by Microsoft and was presumably to be revealed at E3 before it's cancellation
Therefore, we can conclude that the next E3 will also have a Microsoft character
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A part of me honestly wonders if Nintendo managed to make a deal with getting all three (Banjo, Steve, and Master Chief).It certainly would be wild if Master Chief just showed up sometime in the next two reveals.