Speed Weed
Smash Master
That's pretty on point, though I think it's best I explain it through my own words.To condense the length of a million years into a couple points based on what I know:
At least, that's what I've gathered based on the convos I've seen and been part of. Anyways, while we're discussing overlooked Sega characters Vyse seems like a cool dude from what little I've read of Skies of Arcadia and my music teacher recommended the game once so that gives a pretty good mental image. If I may, what can Vyse do and does he have any unique mechanics that could be translated to Smash?
- Speed Weed likes Sega and digs deep into their library
- Most people don't dig quite as deep
- Speed Weed feels miffed that numerous characters are ignored, with the only Sega characters usually brought up being another Sonic character, whoever becomes the hot stuff in speculation (Yakuza, Sakura Wars, Puyo Puyo, and recently Phantasy Star), whoever shows up a lot in crossovers (NiGHTS, Billy Hatcher), and recently Super Monkey Ball because it just decided to become the big crossover thing lately
- Speed Weed views Billy as being emblematic of the surface-level Sega spec that irritates him a lot, since he showed up in a few crossovers and gets a disproportionate amount of focus despite starring in a single game that wasn't that big for Sega in the grand scheme of things
So imagine if someone was discussing Nintendo and their vast range of notable IP, and they talk about Mario, Zelda, Pokémon, Animal Crossing...and then Mole Mania and FlingSmash. That's what a lot of SEGA discussion feels like, especially here. People will talk about the super surface-level stuff like Sonic, Persona, Monkey Ball and Puyo, and then they'll suddenly be mentioning Billy Hatcher and Ristar in the same breath as those. It's getting kind of annoying, and I feel like Eggman's rise to becoming the ultra-popular speculation pick he is today has only made things worse. Like, things weren't exactly perfect back then either, but at least we talked about a wider range of IP! We still talked about stuff like Yakuza and Sakura Wars and Streets of Rage and ****! Now it feels like surface-level SEGA discussion has mostly been monopolized by Eggman,
And ultimately that's what gets to me, cause it feels like a lot of people in this community's perception of SEGA is just Sonic-adjacent scrimblos and whatever John Speculationman tells them is super duper likely. What really annoys me is when people bring up these IP as examples of SEGA's other IP besides their Really Big Ones, and then say something like "well uhhhh you see after these small few big ones all they really have is a bunch of random dead franchises lol". I am utterly sick and tired of that bull**** narrative. Jesus ****ing Christ, if you're going to skip over a bunch of other notable and important IP to mention ****ing Billy Hatcher, then of course it's gonna look like all they have after their surface-level stuff is a bunch of random dead IP!
If I ever see anyone mention SEGA's IP going something like "well you have uhhhhhhh sonic and persona and puyo puyo and monkey ball i guess and after that you have stuff like vectorman so not much of value really" I swear to ****ing god.
also wtf your music teacher is based
Well, see, the thing is, I do actually really like the Bonanza Bros having been chosen despite their lack of importance. I do really like deep cuts.....when they're A. actually interesting, and B. actually treated as deep cuts. And that's kinda why I don't really like Billy Hatcher - it's not just that he's obscure, cause obscure picks can be dope! It's that I just find him kinda boring and I feel that SEGA crossovers of that time tended to treat him a bit too well - of course, it doesn't exactly help that I see a bunch of people treat him as the Greatest Thing Ever In History when I could probably name, like, 50 SEGA IP I like more lol. In contrast, I find the Bonanza Bros. to generally have more interesting designs, and they felt a lot more like they were meant to be weird deep cuts. So I like them more.Yeah, pretty much. if I'm not mistaken, both Vyse and Gillius were axed from the original ASR, but I'm glad they made it into Transformed.
Overall, the thing with the All-Stars series is that it's great at pulling from corners of Sega's library that aren't in the spotlight at the time. The Bonanza Bros. being in the original caught me off-guard, that's for sure, as did Ristar as a flagman, the Burning Rangers track and Race of Ages in the sequel.
On the other hand, it's weird that arguably some of the most popular Sega franchises aren't there at all. It would be like having Ray MKIII, Chibi-Robo, Isaac, Andy and Starfy in Smash, but no Kirby and Animal Crossing content whatsoever.
Personally, I'd really love for them to pull an "Everyone is Here" for the next All-Stars, but with more added series like Puyo, Yakuza, PS and SW. Maybe content from something like Vectorman or Ecco the Dolphin. Hell, add Segata Sanshiro too - I heard he was also a scrapped character in the original ASR.
So, like, I have to admit: as much as I do think series like Puyo and Yakuza absolutely should be in a hypothetical next All-Stars Racing 3.....it does kinda bother me when people treat the All-Stars rosters as the ****up Of The Century cause these big properties weren't in it. Cause A. you have to understand the context of the time, it really wasn't Sumo's fault, and B. they oftentimes act really dismissive towards the SEGA characters that were included when, like.....most of them were perfectly good choices???? Like, sure, my distaste for Billy Hatcher is well-documented at this point and maybe I could've done with another House of the Dead character over Zobio and Zobiko, but all the others I can think of right now were at least some degree of banger choices, to be honest. And that's why I don't like when people treat all these characters as Dumb Irrelevant Picks That Need To Make Room For The Actually Important Franchises - the only one that actually deserves that one IMO is Billy Hatcher, but everyone else is good! Everyone else can stay!
And ultimately it kinda bothers me when people only bring up The Really Really Big IP and a bunch of 90s scrimblos as potential characters they could include in an All-Stars Racing 3, cause there's a ton of inbetween stuff I think would be so cool. These big franchises should absolutely be in, and you could maybe throw Ristar in as a treat for the fans, but there's just so much more potential! You can add stuff like Streets of Rage and Valkyria Chronicles and Wonder Boy and Virtual-ON! You can give Panzer Dragoon or Burning Rangers playable representation! SEGA owns Technosoft now, you could throw Thunder Force in there! I think an amazing relatively deeper cut would be Green from Gunstar Heroes in the Seven Force. And there's still a bunch of other things I haven't even mentioned. So you see, there's a ****load of potential for an All-Stars Racing 3, and it's not that I dislike obscure characters - I love obscure characters - I just feel like Billy in particular has more than had his time in the sun at this point, and I'd rather we make room for other, much more interesting characters, including some cooler deep cuts.
Basically, I don't like when people dismiss anything that isn't in SEGA's top 10 sales figures, but I don't like when people hold up some random scrimblo they made once as the second coming of Christ either. There's gotta be a balance there. Thank you for coming to my TED Talk.
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