CommanderZaktan
Smash Lord
- Joined
- Jul 16, 2014
- Messages
- 1,005
So, any glitches and datamine from the sounds>voices to see how many blanks are there?
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King K. Rool and Ridley would/should never be considered as replaceable/slot stealers, because they each have HUGE decades of legacy spawning from DK and Metroid respectively, where as ARMS really doesn't... That is kind of my whole point is that nobody can convince me that stuff like ARMS has legacy and/or is deserving to be in Smash. As in if the entire Smash Bros Ultimate Roster gets revealed and Min Min isn't there; is the 1st thought on everyone's mind "OMG!! Where is MIN MIN?!" More than likely not. Older and hell even newer players wouldn't wonder where she was lol.I mean I get your point, but I don't know. These classic Nintendo characters aren't being passed over. If Sakurai and his team pick Isabelle the most likely option is that they never considered another character in her place, and if they did, it probably was a different Animal Crossing character. And so on.
In other words: the likes of Incineroar, Isabelle, Min Min or Byleth aren't blocking the way to Isaac, Waluigi, Dixie and the rest. And if they're a problem for these classic characters, then you should include K. Rool and Ridley as well, because they're also "stealing slots" if we go by that.
I'm not gonna say you or others have to enjoy modern or recent first party characters as much as others do, but I think seeing the whole matter like these characters are a "problem" for the older ones isn't the best perspective, not only because I feel it's wrong but also because in the end that leads to different fans being mad at each other and discussing why their characters are more "valid" or "deserving" of being in Smash.
Microsoft: Dragonborn or Master ChiefSo thinking about if every third party had three characters.
How would you finish Microsoft and Bandai Namco?
How would you do SNK?
What three would come from other Publishers? (Like Activision-Blizzard, Ubisoft, NIS, EA, Valve, et cetera.)
Bandai Namco: Pac-Man, Kazuya, Chosen UndeadSo thinking about if every third party had three characters.
How would you finish Microsoft and Bandai Namco?
How would you do SNK?
What three would come from other Publishers? (Like Activision-Blizzard, Ubisoft, NIS, EA, Valve, et cetera.)
Microsoft: Chief no questions askedSo thinking about if every third party had three characters.
How would you finish Microsoft and Bandai Namco?
How would you do SNK?
What three would come from other Publishers? (Like Activision-Blizzard, Ubisoft, NIS, EA, Valve, et cetera.)
He just had to throw them off a cliff the second time, didn't he?Pic of the Day:
There was a problem fetching the tweet
The Mishima way.
ARMS deserves to be in Smash because it's a Nintendo franchise and Smash is a Nintendo crossover. See? It's that simple.That is kind of my whole point is that nobody can convince me that stuff like ARMS has legacy and/or is deserving to be in Smash.
Did you miss the entire year in which Spring Man was a lock for Ultimate, to the point where Sakurai acknowledged his exclusion?As in if the entire Smash Bros Ultimate Roster gets revealed and Min Min isn't there; is the 1st thought on everyone's mind "OMG!! Where is MIN MIN?!" More than likely not. Older and hell even newer players wouldn't wonder where she was lol.
They could've done this joke with half the roster, and I'd STILL find it funny.Pic of the Day:
There was a problem fetching the tweet
The Mishima way.
King K. Rool and Ridley would/should never be considered as replaceable/slot stealers, because they each have HUGE decades of legacy spawning from DK and Metroid respectively, where as ARMS really doesn't... That is kind of my whole point is that nobody can convince me that stuff like ARMS has legacy and/or is deserving to be in Smash. As in if the entire Smash Bros Ultimate Roster gets revealed and Min Min isn't there; is the 1st thought on everyone's mind "OMG!! Where is MIN MIN?!" More than likely not. Older and hell even newer players wouldn't wonder where she was lol.
Older fans of Smash as a franchise usually just agree to disagree with newer fans in terms of what characters should and shouldn't be represented. That's always how it is at the end of the day either way.
I'm pretty sure I remember watching the reactions for the November Direct, when Spring Man was revealed as an Assist Trophy, the groans were as loud as they were for Isaac and Shadow.ARMS deserves to be in Smash because it's a Nintendo franchise and Smash is a Nintendo crossover. See? It's that simple.
Did you miss the entire year in which Spring Man was a lock for Ultimate, to the point where Sakurai acknowledged his exclusion?
Bill & Lance are literally right there, man.I share the sentiment with most of these, but I have my doubts about some:
-Konami pretty much shut down their best option (Bomberman), so I don't think we'll see anything from them in this pass. I'd love to see Raiden though but he isn't relevant anymore.
I feel like one of the very first fake leaks we had for ultimate had Springman in it. You know, the one that also had Decidueye in it.ARMS deserves to be in Smash because it's a Nintendo franchise and Smash is a Nintendo crossover. See? It's that simple.
Did you miss the entire year in which Spring Man was a lock for Ultimate, to the point where Sakurai acknowledged his exclusion?
I remember Isaac and Shadow due to something involving a Smash leak and the Grinch.I'm pretty sure I remember watching the reactions for the November Direct, when Spring Man was revealed as an Assist Trophy, the groans were as loud as they were for Isaac and Shadow.
People really did think that some character from ARMS was a lock for the base game of Ultimate especially since Inkling was the first newcomer revealed even before "Everyone is here!", since it was the big new Nintendo franchise for the Switch the same way Splatoon was for the Wii U at the time.
can we get a ds/3ds/wii era character.I think that smash team with ultimate always tried find some kind of balance with the newcomers
Base game
Old: Ridley (1986), King K Rool (1994), Simon (1986)
New: Inkling (2015), Isabelle (2012), Incineroar (2016)
FP1
Old: Banjo-Kazooie (1998), Terry (1991)
New: Byleth (2019), Joker (2017)
Mix: Hero (1988, 1990, 2004, 2017)
FP2
Old: Kazuya (1994), Sephiroth (1997)
New: Min Min (2017), Pyra/Mythra (2017), Steve (2011).
You have to consider that there a very broad demographic that plays smash game, ranging from teenagers (~15, so born 2005/06) that felt identified with characters like inklings or steve to adults (+30,1990<) that probably has spent their childhood/adolescence playings SNES, Genesis, N64 or PS1 and have fond memories with characters like Ridley, King K Rool, Banjo, Kazuya or Sephiroth. (among other of course).
Steve is a late DS/Wii era. Yeah, its game didn’t released on that consoles but was first ported to Xbox 360.can we get a ds/3ds/wii era character.
please... just one. please, i'm starving.
-Lucario: DS eracan we get a ds/3ds/wii era character.
please... just one. please, i'm starving.
Not lately, though. We've only got one since the DLC started. Meanwhile we get 4 reps each for the 90's and late 10's.-Lucario: DS era
-Mii(kind of): Wii era
-Wii Fit Trainer: Wii era
-Incineroar: 3DS era
If you ignore MIi due to the whole MIi Fighter technicality, you got each for each era. Even if you aren't a fan of them, you got all three at least.
Are there any candidates you have in mind specifically?Not lately, though. We've only got one since the DLC started. Meanwhile we get 4 reps each for the 90's and late 10's.
55-60 doesn't sound bad. That's about Smash 4 numbers, which is what I would expect an official Smash 6 to have about.I'm working on my own "prospective Smash game" project, and am trimming down the cast from Ultimate considerably, but I'm unsure of the exact count. I was initially thinking that I'd go down to 50 veterans and add 15 newcomers for a clean 65. However, I'm stuck on the last 3 newcomers to cut (I've already made some pretty notable cuts just to get here, with Ice Climbers and Olimar probably being the biggest), and am wondering if I should increase the cap. Does 55 or 60 veterans (70 or 75 total fighters) sound like too much for a post-Ultimate game that does not replicate "Everyone Is Here"?
Both 2000s Nintendo handhelds are starving for reps, the GBA's struggling just as much as the DS, especially if you consider Roy a Gamecube rep due to his debut technically being in Melee.can we get a ds/3ds/wii era character.
please... just one. please, i'm starving.
This post is actually quite timely, because I've been feeling a bit nostalgic for that 2000's vibe, specifically for computer games. It's hard to explain, but there's just this feel that PC games of that decade have that just clicks with me. I've been feeling a need for games like those as of late.can we get a ds/3ds/wii era character.
please... just one. please, i'm starving.
I thought Metal Gear got it's start on NES? or was it on something else before that?Incineroar, Isabelle and Chrom would also be 3DS reps introduced in Ultimate.
This is the newest chart I could find (before Byleth or any of FP2 was added, so Switch is empty).
Source
And the sad thing is, out of all 4 of those GBA reps, the only one who doesn't have some sort of catch is Lucas.Incineroar, Isabelle and Chrom would also be 3DS reps introduced in Ultimate.
This is the newest chart I could find (before Byleth or any of FP2 was added, so Switch is empty).
Source
It started on the MSX2 home computer in Japan. The NES version was a watered down port.I thought Metal Gear got it's start on NES? or was it on something else before that?
Is this age Theory? It actually seems to hold up great so far. The implication is that our new fighter is from an older game. Its fit so far for the entirety of Ultimate. Doesn’t seem like a stretch that the last character would fit this.I think that smash team with ultimate always tried find some kind of balance with the newcomers
Base game
Old: Ridley (1986), King K Rool (1994), Simon (1986)
New: Inkling (2015), Isabelle (2012), Incineroar (2016)
FP1
Old: Banjo-Kazooie (1998), Terry (1991)
New: Byleth (2019), Joker (2017)
Mix: Hero (1988, 1990, 2004, 2017)
FP2
Old: Kazuya (1994), Sephiroth (1997)
New: Min Min (2017), Pyra/Mythra (2017), Steve (2011).
You have to consider that there a very broad demographic that plays smash game, ranging from teenagers (~15, so born 2005/06) that felt identified with characters like inklings or steve to adults (+30,1990<) that probably has spent their childhood/adolescence playings SNES, Genesis, N64 or PS1 and have fond memories with characters like Ridley, King K Rool, Banjo, Kazuya or Sephiroth. (among other of course).
As far as what's feasible, we know that 69 characters (not counting Echo Fighters) at launch is pretty taxing, and required heavy asset reuse alongside a fairly lackluster single player mode, with the Home Run Contest and Stage Builder coming as DLC. Super Smash Bros. for Nintendo 3Ds/Wii U launched with 49 characters (not counting Lucina and Dark Pit), with the large development sync being the separate 3Ds and Wii U versions rather than the characters themselves. Super Smash Bros. Brawl had 39 with the Adventure Mode taking up a huge chunk of developmental resources.I'm working on my own "prospective Smash game" project, and am trimming down the cast from Ultimate considerably, but I'm unsure of the exact count. I was initially thinking that I'd go down to 50 veterans and add 15 newcomers for a clean 65. However, I'm stuck on the last 3 newcomers to cut (I've already made some pretty notable cuts just to get here, with Ice Climbers and Olimar probably being the biggest), and am wondering if I should increase the cap. Does 55 or 60 veterans (70 or 75 total fighters) sound like too much for a post-Ultimate game that does not replicate "Everyone Is Here"?
Yes. And?This whole discussion reeks of “Actually what I like would be the best outcome, unlike the things I don’t like.”
We talk about how great the Gamecube is, but it was actually Nintendo's worst performing console before the Wii U. When you remember that, it explains a few things about current Nintendo (i.e. reluctance to get experimental with IPs).Yeah, in my opinion I think GBA/GCN is also quite struggling, it's a pity so many series from that era were given the shaft historically in terms of playable representation, from Golden Sun, Advance Wars, Rhythm Heaven, Chibi-Robo, etc.
Me and the rest of Nick gang explaining why our glass eating disaster bi dad has the best shot out of any Capcom characterI’m seeing a lot of want for a GBA/DS era character. I love being able to talk about my most wanted seriously again.
View attachment 321401
Yeah, pretty sure every so far character thats had the chips falling into place for them has been put out of the running. RE, Dante, A Tales rep, Chun Li (though she isn’t quite out yet), etc.Me and the rest of Nick gang explaining why our glass eating disaster bi dad has the best shot out of any Capcom character
View attachment 321402
Sakurai seeing this when he knows we're not getting a Capcom character
View attachment 321405
For real though I get the feeling that the cards falling in place for Nick is just gonna lead to disappointment. At least I'm a fan of a large amount of games so chances are I'll still like who we get last
Who would that be? I can’t think of any characters who originated in VB game being considered worthwhile.At least you're not waiting for a Virtual Boy character.