DKwill
Smash Lord
- Joined
- May 23, 2008
- Messages
- 1,232
- Location
- Planking the ledge 185 times over.
- 3DS FC
- 3497-1934-6087
Soooo I figured that since I never, ever post in the DK boards and I've been a DK main since brawl came out, now is as good a time as any to start. xD
Not sure if anyone has heard of me much but I am starting to travel around to more tournaments to rep DK, and I have just recently posted my most current rankings.
There were a few things that I had noticed that I wanted to mention to the rest of the DK world =)
In the DK vs Wario matchup (I don't know if this was known already), I may have found a way of indefinitely gimping wario. Assuming that he has already used his second jump, when Wario uses his bike to get his additional jump DK can use his up-b to knock Wario away. If you can manage to hit Wario while he is still on the bike, this forces him into using his up-b which we all know, is easily edge hogged ;p
Also, another thing I noticed was that while edge guarding with the up-b, when I spaced the up-b so that DK's feet hit my opponent while they were at a high percent, they would be sent out very far and horizontally. Perhaps this is the normal knockback of the up-b and they were just at a high enough percent to die from it. I'm not entirely sure and I will test it some more, but any discussion/validation of this would be cool.
I'll try to keep it a habit to post more often, as I will be travelling all over this summer to play brawl, aka SNES =)
Not sure if anyone has heard of me much but I am starting to travel around to more tournaments to rep DK, and I have just recently posted my most current rankings.
There were a few things that I had noticed that I wanted to mention to the rest of the DK world =)
In the DK vs Wario matchup (I don't know if this was known already), I may have found a way of indefinitely gimping wario. Assuming that he has already used his second jump, when Wario uses his bike to get his additional jump DK can use his up-b to knock Wario away. If you can manage to hit Wario while he is still on the bike, this forces him into using his up-b which we all know, is easily edge hogged ;p
Also, another thing I noticed was that while edge guarding with the up-b, when I spaced the up-b so that DK's feet hit my opponent while they were at a high percent, they would be sent out very far and horizontally. Perhaps this is the normal knockback of the up-b and they were just at a high enough percent to die from it. I'm not entirely sure and I will test it some more, but any discussion/validation of this would be cool.
I'll try to keep it a habit to post more often, as I will be travelling all over this summer to play brawl, aka SNES =)