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I agree, I find it sickening that Sakurai is so focused on raising everyone's self-esteem. If what he says about everyone winning and losing, and both being the same as long as they both put in the same effort, is true, then doesn't that mean he should stop focusing on making it easy for noobs to win? He's trying to turn it into a game of luck and only luck. If you want to play those sort of things, there are card games. For those that want an all-out brawl, which takes skill and strategy, we should have Smash Bros.For Brawl, however, to me this is like a killing blow for its competitive value. I'm not talking about the removal of the WD alone, but everything about Brawl is almost anti-competitive (Go to Gimpy and Scar's theads for intelligent info). A veteran in the game should be able to **** when fighting one who has only been playing for a short time.
Smash shouldn't be treated like Mario Party, but Brawl makes it seem like thats the way Nintendo wants it. //
Wavedashing is not a glitch, it's an exploit. It took me FOREVER to realize that, but it's the cold hard truth! A glitch is somehting that defies the physics of a game that was not intended by the creator (i.e. accessing glitch world in Super Mario Bros). Wavedashing is exploiting Melee's physics engine.What Sakurai said was that they were aware of it. He was probably just talking about the ability to airdodge into the ground, not actually use that for combat. More importantly, he did not say that it was intentional. In other words, it's a glitch they just didn't think was important enough to fix. Happens all the time.
Yeah.I agree, I find it sickening that Sakurai is so focused on raising everyone's self-esteem. If what he says about everyone winning and losing, and both being the same as long as they both put in the same effort, is true, then doesn't that mean he should stop focusing on making it easy for noobs to win? He's trying to turn it into a game of luck and only luck. If you want to play that sort of things, there are card games. For those that want an all-out brawl, which takes skill and strategy, we should have Smash Bros.
I do not miss wavedashing in the slightest.I would just like to remark that I played Melee constantly and competitively from the time it was released until about a year ago. I did everything I could to become better at the game.
However, I had never thought to seek vids of matches on the interwebs. When I first encountered a pair of friendly but hardcore gamers a year ago, I took up a controller and had a game.
To put it frankly, wavedashing rocked my socks.
But here's the thing I could never get over: I got OWNED. I got REAMED. I had my *** handed to me like I had just picked up the game. Nothing I knew or had learned in all the time I had been playing it seemed to matter. Wave dashing was this new dimension of play that just eclipsed the whole of my ability.
I played more games against the same guys, trying to compensate. Nothing - I was completely, utterly, owned.
That sucked. Knowing I couldn't possibly learn to do it in time for that to be meaningful, I just gave up. Wanting to play Melee only to be good, I just didn't have the heart to play it anymore - I'd know I'd always suck.
And the thing is, I thought, I should have lost by something proportional to the difference in effort between us, me and these guys. But like I said, I lost like I wasn't even playing.
Maybe that's the 'gap' Sakurai meant.
Agreed, I can't believe that a couple of months ago, I was upset about Sakurai possibly not working on another Smash Bros. Mostly because it might mean there wouldn't be another one, but in any case, I can't believe I thought that.Destroy other series, Masahiro Sakurai. Leave mine to me.
and this is exactly what differentiates the competitive players from the casual players. competitive players don't care how much they lose. we play to win, but we also play to improve. and if you don't have the drive to practice and gain experience, you SHOULD lose.That sucked. Knowing I couldn't possibly learn to do it in time for that to be meaningful, I just gave up. Wanting to play Melee only to be good, I just didn't have the heart to play it anymore - I'd know I'd always suck.
And the thing is, I thought, I should have lost by something proportional to the difference in effort between us, me and these guys. But like I said, I lost like I wasn't even playing.
Maybe that's the 'gap' Sakurai meant.
lolololI'm praying to God that he goes away.
I second this! Would someone please post the whole interview please?Would anyone mind posting the entire interview? It seems interesting, and has seemed to fuel bitterness towards Sakurai. Just curious.
What if you have the drive to practice and gain experience, but the actual ceiling for your potential is less than someone else's? What if this person accomplishes more by doing less due to innate talent? If you get schooled by someone who has put less time into the game but was better off to start with whereas you worked more than he did but are at a lower level, and to people who watched it looked like you 'sucked' in comparison, did you deserve to lose?competitive players...play to win, but we also play to improve...if you don't have the drive to practice and gain experience, you SHOULD lose.
casual gamers who care about losing shouldn't be playing against competitive gamers anyways
But it gave "higher level" players an advantage. Especially with online (which was developed for ease and fun).Well, the thing is, wavedashing didn't make Melee an unfair game.
I would just like to remark that I played Melee constantly and competitively from the time it was released until about a year ago. I did everything I could to become better at the game.
However, I had never thought to seek vids of matches on the interwebs. When I first encountered a pair of friendly but hardcore gamers a year ago, I took up a controller and had a game.
To put it frankly, wavedashing rocked my socks.
But here's the thing I could never get over: I got OWNED. I got REAMED. I had my *** handed to me like I had just picked up the game. Nothing I knew or had learned in all the time I had been playing it seemed to matter. Wave dashing was this new dimension of play that just eclipsed the whole of my ability.
I played more games against the same guys, trying to compensate. Nothing - I was completely, utterly, owned.
That sucked. Knowing I couldn't possibly learn to do it in time for that to be meaningful, I just gave up. Wanting to play Melee only to be good, I just didn't have the heart to play it anymore - I'd know I'd always suck.
And the thing is, I thought, I should have lost by something proportional to the difference in effort between us, me and these guys. But like I said, I lost like I wasn't even playing.
Maybe that's the 'gap' Sakurai meant.
FUN IS NOT INTENDED FOR BRAWL.Wow, sakurai trying to cover his tracks. If wavedashing was intended, why isn't it in brawl?
you are so dumb it hurtsFUN IS NOT INTENDED FOR BRAWL.
NO ADVANCED PLAY!
NO REWARDING COMPETITIVENESS!
NO NON-GIMPED FINAL DESTINATION!
FINAL MILKING OF YOUR WALLETS...ATION!
Internet anonymity =/= License to indiscriminately insult people. Be considerate to others or I will bite your torso and give you a disease. (bonus pts. for what movie that line's from)you are so dumb it hurts
I forgot to add the <black fire of hell>flaming</black fire of hell> sarcasm tag. When it comes standard you forget not everyone sees it.if you cant at least have fun with brawl then there is something wrong with you
I dunno. M2K seems pretty down on it.most people who like melee better is only because they like melee's competitiveness better, but they still have fun with brawl
Indeed you are absolutely right sir, and I do apoligize, but unfortunantly I dont know what movie its from >_>Internet anonymity =/= License to indiscriminately insult people. Be considerate to others or I will bite your torso and give you a disease. (bonus pts. for what movie that line's from)
Well then I can surely respect that, you seem to be a much more reasonable person than I had originally thought, but trust me when I say, just give Brawl some time learn new tactics and whatnot and sure enough you'll see that there IS still a big difference between the higher level players and the lower level players/casuals. I gaurantee itMy only problem with Brawl would be the purposeful removal of higher-level play attributes by the creator. I still play daily. I still convene with people at every possible opportunity to play. It's still the only console game I've played since March 9th, not counting the 15 mins. I failed at Melee and it's horrific Jupiter-esque gravity. I just miss my L-canceling and hitstun. Those are the only missing attributes that would make it a perfect successor to SSB64. Then again, it's not SSB64, nor is it meant to be. It is what it is, and I accept that.
It's a line from a Mastodon track on the Aqua Teen Hunger Force movie. Best non sequitur film of this decade.Indeed you are absolutely right sir, and I do apoligize, but unfortunantly I dont know what movie its from >_>
**** well better be. I'm not investing all this time into a game for the metagame to devolve into petty shield camping like some people fear.Well then I can surely respect that, you seem to be a much more reasonable person than I had originally thought, but trust me when I say, just give Brawl some time learn new tactics and whatnot and sure enough you'll see that there IS still a big difference between the higher level players and the lower level players/casuals. I gaurantee it
Dont worry, that'll never happen**** well better be. I'm not investing all this time into a game for the metagame to devolve into petty shield camping like some people fear
If you weren't completely slow, you'd notice what I said was a joke. Sakurai is just trying to make it seem like he's a genius(He still kind of is, we all love smash) and secretly put in Wavedashing and knew all about it, yet people who were studying the game like crazy even since 2001 didn't discover it until 2003? If it was such an important feature would it not have been in the instruction manual?FUN IS NOT INTENDED FOR BRAWL.
NO ADVANCED PLAY!
NO REWARDING COMPETITIVENESS!
NO NON-GIMPED FINAL DESTINATION!
FINAL MILKING OF YOUR WALLETS...ATION!
you're right. it took until 2003 to implement it. but to discover it is not very hard. a priori, it isn't clear that it would be that useful, and any good professional game tester should be expected to have tested what happens when you air dodge into the ground. realizing that it is useful should (and did) take longer.Wow he is full of ****.. it took us til 2003 to implement WaveDashing into competative play.. and he's trying to tell us they "found" it during testing...
*Pulls Out BS Detector*
BEEP BEEP
*BS Detected*
People say it is unfair that the casual gamer "had no chance" against a competitive gamer that knew these techniques. This is simply an excuse for those incapable or unwilling to put in the time and effort to actually get better at the game. Life is full of imbalance, get over it. Some are born smarter, more capable, and succeed more than others, do you complain that they studied more or worked harder than you?and this is exactly what differentiates the competitive players from the casual players. competitive players don't care how much they lose. we play to win, but we also play to improve. and if you don't have the drive to practice and gain experience, you SHOULD lose.
l
It's sad that not all people feel that way. And I think arrowhead is on our side it seems like you were arguing against what he said lol.People say it is unfair that the casual gamer "had no chance" against a competitive gamer that knew these techniques. This is simply an excuse for those incapable or unwilling to put in the time and effort to actually get better at the game. Life is full of imbalance, get over it. Some are born smarter, more capable, and succeed more than others, do you complain that they studied more or worked harder than you?
Before I played someone who knew advanced techs I thought I was amazing because I would beat my circle of friends. When I finally did play a falco who knew wavedashing and l-cancelling he 4 stocked me every single game and you know what?...I loved it. I loved having someone who could challenge me and actually push me to improve. I eventually practiced enough until it was me that was 4 stocking him.
Wavedashing does not give you a considerable advantage over someone that does not. The people who decide to use wavedashing are just coincidentally more dedicated to the game and that is the reason they are much better. I can beat all my friends just as bad without any advanced techniques and they wavedash and l-cancel fine.
As Shaman said, posting the entire article would be illegal.Would anyone mind posting the entire interview? It seems interesting, and has seemed to fuel bitterness towards Sakurai. Just curious.
If Sakurai didn't specifically put it into the game, it's not intentional. Just because he noticed it doesn't mean he woke up one day and said "Hey, let's make it so people can slide on the ground using an airdodge!" It means they discovered that you can slide against the ground, which was a complete accident, they didn't specifically put it in, but didn't think much of it, and thus didn't remove it.Lol funny a lot of you guys are still sayin that it's a glitch or unintentional. For one thing if you have plenty of opportunities to take it out of the game and you don't, How is that not intentional? They could have easily just said, "Ok let's not make it so they can slide on the ground from an airdodge." But they didn't so that doesn't make it a glitch then them knowing about it how to do it means they could have figured out it's uses and said ok let's just take it out but they didn't so it's intentional, not directly intentional but it's still intentional because they had the opportunity to take it out but they didn't there's no denying it and if you're still denying it you are absolutely ******** I don't care who you are.
I say we ban anybody who tries to play this semantics game.They intentionally LEFT it in the game. They noticed it and they didn't take it out. It wasn't done on purpose.
I'm pretty sure they're not trying to play any games or circumvent the reality that wavedashing was kept in on purpose, they're just arguing with the word choice.I say we ban anybody who tries to play this semantics game.
-1 WORLD IS NOT A GLITCH IT IS AN EXPLOIT YOU STUPID IDIOT.Wavedashing is not a glitch, it's an exploit. It took me FOREVER to realize that, but it's the cold hard truth! A glitch is somehting that defies the physics of a game that was not intended by the creator (i.e. accessing glitch world in Super Mario Bros). Wavedashing is exploiting Melee's physics engine.