Job #15: Stitch's Moveset
Neutral Special: Acid Reflux
Stitch belches acid at the opponent.
Up Special: Aloha, Cousin
Stitch is carried by way of Finder's ears, an otherwise obscure Experiment. And yes, this is because he would be easy to program into a video game.
Down Special: Blue Punch Buggy
Stitch Buries his opponent with a lawyer-friendly Volkswagen Beetle. (Note: If Herbie is added, have him get offended at this move.)
Neutral Ground: Throw the Book
Stitch launches a heavy book at someone. It has a chance of not causing damage.
Side Ground: Tricycle Ride
Stitch plows the opponent with a tricycle. Is it stolen? Who knows?
Down Ground: Super Stitch
Stitch turns his makeshift cape from his brief superhero persona (See the ending montage for context.) as a towel, and snaps it at the opponent.
Neutral Aerial: Claw Swipe
Stitch extends his claws to swipe at his opponents.
Up Aerial: Quadruple Uppercut
Stitch uses all four of his limbs to punch the enemy four times as hard.
Side Aerial: Surf's Up!
Stitch rides a wave and crashes into the opponent. Don't ask why a wave can appear on solid ground.
Grand Finale: Coffee
Stitch drinks a cup of caffeinated coffee, and just goes to town on everyone and everything in his path. Yes, Stitch has a coffee addiction.
Job #16: Item
Animation Cel
When picked up, you can summon a character from out of an Animation Cel, which results in said character being a means to save your hide. Basically, it would be this game's interpretation of an Assist Trophy or Pokeball.