Are your earlobes attached or unattached?
If somehow all the adventure gamers pitched in and hired someone awesome to work full time on running an adventure game, what would your ideal theme/concept for the game be?
Who would you be most wary of in an adventure game?
Flight or invisibility?
What is the player death you most strongly wish had not happened in an adventure game you've run?
What is the single most impressive move you have seen in an adventure game that you've run?
If Eor and redcell were to fight to the death in real life, who do you think would win? The location is a random American suburb, populated as you'd expect in real life.
Do you feel that you have ever made a biased decision while moderating an adventure game?
If you were going to choose a character for yourself in WOTK, who would you pick? Just choose the character you feel you would be most suited for, even if someone else played that character in the actual game.
Did you at all anticipate the huge impact of technology on WOTK?
Who is the one character who, in retrospect, you most strongly wish you had included in WOTK?
Why do you always play super manly characters? Do you think this is a sign of your latent homosexuality, manifesting itself through a safe, unintimidating outlet?