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^^ Chibo, I was aware of my restriction to NKill at least 1 mafia each three nights, but I privileged my wincon as a survivor and for that I needed the game to advance "fast" with as many kills as possible and minimum effort; no matter the alliance of the dead players really. As long as I could fulfill my restrictions and avoid Lynches and NKills, I was ok. By D2/N2 I wasn't really desperate with my restriction, so I just left Glyph die. If I were to fail again N2, I would've used veto D3 if I suspected the lynched D3 was scum, but my goal was to avoid the use of veto at all costs because I wanted as many deaths as possible, as fast as possible.ppl need to wait till i post role PMs, which i will soon
here is the rough run down of everything in the game
Indys count as town in town:mafia ratio
Indys are basically town members with different win conditions
Because of this, the ratio was essentially 11:5, not 9:2:5
Because of the role swapping of the Two-Face role, ratio counts were done at the start and end of day, and end of night - not beginning of night.
Two Face also could not vote with every other scum at the same time, preventing a instant end in lylo
An interesting thing to do is to recruit the two face, to remove his bad ailments
If the mentor died, the mentee died if there was one
If the abductee was held for two full nights, he would be released and told who the abductor was. The abductee was also protected from all night actions from town, but not mafia. The abductee does not count for win ratios while abducted.
Mafia has two choices basically to prevent the terrible info leak. use their night kill on him when he is abducted (which evens out getting an earlier "kill" from abduction), or recruit him if a spot is open
the dexter role is like a godsend for town, let me post that now.
Welcome to the game... Dexter Morgan. Fueled by your Dark Passenger, you have had the urge to kill since you were a young boy ever since you witnessed the death of your brother. Coping with such loss has been the hardest thing you have ever experienced. That isn't to say that you are evil at heart, it's quite the opposite really. You have a special bond with your father who taught you his code.
Harry Morgan's code is what keeps you alive today by satisfying your urge to kill while keeping yourself safe. Above all else, don't get caught. Nothing matters as much as this, as you could end up in an electric chair one day. But why would a cop train a serial killer? Frustrated with criminals slipping through the justice system, Harry decided to teach you to only kill others who are murderers of the innocent, with the intent on killing again. Be sure not to kill anyone innocent, could you handle the guilt? Human expression and feelings can really drag a person down.
You work at Miami Metro Homicide as a blood analyst. Blood is somewhat... calming to you. You don't cringe at the sight of it, if anything it excites you! You can't expect to be a serial killer that is so squeamish can you? Your role in the department is important. You can make or break a case. Blood never lies. The story it tells can put people away for good or set them free.
Role Name: Dexter Morgan
Role: Independent Serial Killer
Win Condition: Survive to end game
Even though you are Independently Aligned you will count for the town total of players. You do not share the same win condition as a normal townsperson.
Dexter is quite the person of power. Being a serial killer, you may choose to kill any other player at night. Fortunately from your training your father provided you when young, you are as successful as a serial killer can possibly be. You know how to not get caught and can not be tracked at night. With your job at Miami Metro Homicide, your blood splatter analysis can both prove people innocent and guilty, and being behind such power you have the influence to tamper with such evidence and cancel any current lynch except for your own. However with all good comes a dark underside. Your Dark Passenger that has driven you to become this way ruins you. You have the urge to kill, you NEED to kill. You simply aren't satisfied with yourself and your Dark Passenger if you do not kill an evil-doer for three consecutive nights and will not be able to continue - committing suicide.
Ability: Kill: Player Name Once per night you may (you can choose not to) kill another player with the said command. Perform this action by PM'ing the mod (vVv ChiboSempai).
Ability: Veto You may (you can choose not to) send the said command to the mod (vVv ChiboSempai) during the Twilight Phase to stop the decided lynch from happening. The game will continue to proceed to the Night Phase and the person will not be lynched. You can not do this when you have been lynched yourself.
Trait: Dark Passenger You can not go more than three nights in a row without killing a member of the mafia by your own hands at night. If three consecutive nights pass without you killing a mafia member, you will be killed at the end of the night.
Trait: The Code You can not be tracked.
-Can not be tracked, making town think he's ok if he is tracked
-Can kill
-can VETO
here is the purpose of the veto power for dexter:
if you want a townie to live, sure you can veto if you want
if you veto a mafia member, that's good! that's how it was designed. dexter needs to kill a mafia member once every 3 nights or he dies, so if you think someone who is scum is about to be lynched, u veto it then night kill them. Rajam did not use his power correctly at all. Besides the fact I think it was ridiculous of town to lynch RR over Glyph, Rajam thought Glyph was scum, and voted him day 2. Why would he not veto his lynch to nk him? He completely missed this important facet of how to play his role. If he had done this, J wouldn't be able to recruit Night 2 since Glyph was still alive, and then Rajam would kill Glyph aka the game would have continued to day 3
Whyyyyy did neither Gheb nor Rajam kill Glyph night 1? Mafia made a HUGE slip by sending Glyph to do the kill night 1. If one of the SKs had killed Glyph, it would have stopped the scum kill.
Gheb's win con was to kill Jordan Chase. If Jordan Chase died without Gheb killing him, Gheb became a VT
GHEB CHOSE TO KILL CHASE (J) NIGHT 2 WOW
BUT THEN MAFIA ROLEBLOCKED HIM SINCE THEY HAD HIM PEGGED AS SK
PRO PLAY
if they had not roleblocked him, it would have stopped the recruit, and Gheb would have won. It would have been INCREDIBLY in town's favor. Tblock and Choice (2 mafia goons now) with the abductee getting out next night, vs everyone. Anyone saying this was unfair for town might as well say that was unfair to scum if it happened lol.
What happened here was WORST CASE SCENARIO. I know, it sucks, I'm sorry, but mafia COMPLETELY outplayed town. The soonest mafia can win is night 2. Did you know town can win after night 1 if played right? More broken? Up to you.
This was a skillfull game, both sides had tons of tools to work with to win, and it all depended on how well they played. Town potentially had 2 cops, a bodyguard, a tracker, and more. That's incredibly dangerous for mafia lmao. So broken imo that it needed the switch power.
Rajam had me leaning town.rajam, everyone said t-block was scum pretty much. like EVERYONE, how come you didnt kill him? that would have wrecked everything honestly
My way to push him in the town direction was forcing him to kill a mafia member once every 3 nightsThat win con for Dexter does not justify him as a town serial killer, his wincon is to live til the end game that means he doesn't care who wins, thus an independent.
understood^^ Chibo, I was aware of my restriction to NKill at least 1 mafia each three nights, but I privileged my wincon as a survivor and for that I needed the game to advance "fast" with as many kills as possible and minimum effort; no matter the alliance of the dead players really. As long as I could fulfill my restrictions and avoid Lynches and NKills, I was ok. By D2/N2 I wasn't really desperate with my restriction, so I just left Glyph die. If I were to fail again N2, I would've used veto D3 if I suspected the lynched D3 was scum, but my goal was to avoid the use of veto at all costs because I wanted as many deaths as possible, as fast as possible.
Role PMs are not going to ****ing prove to me that this game is balanced.ppl need to wait till i post role PMs, which i will soon
Which is still OP. Throw in a Mentor and an Abductor. That's already a way OP role.Because of this, the ratio was essentially 11:5, not 9:2:5
Does he still count as scum at the end of the game? Yes. Yes, he does.Because of the role swapping of the Two-Face role, ratio counts were done at the start and end of day, and end of night - not beginning of night.
Cool, he has a minor nerf that really only applies at the end of the game and not any time sooner. This is a poor, poor, poor attempt at balance.Two Face also could not vote with every other scum at the same time, preventing a instant end in lylo
Too bad the game ended before D3, let alone before D4--when this actual information would be applicable and knowledgeable.If the abductee was held for two full nights, he would be released and told who the abductor was. The abductee was also protected from all night actions from town, but not mafia. The abductee does not count for win ratios while abducted.
And this nerfs scum how? Especially since scum could essentially replace the abductor numbers-wise the night later?Mafia has two choices basically to prevent the terrible info leak. use their night kill on him when he is abducted (which evens out getting an earlier "kill" from abduction), or recruit him if a spot is open
okay fine-Can not be tracked, making town think he's ok if he is tracked
Adding to the firepower with no means of stopping it at all unless he flukes and hits one of the 5 scum that is carrying out the kill-Can kill
Big ****ing deal when Day phases can have no real effect on the game.-can VETO
I thought it was possible that there were up to 4 town cops actually. Paranoid, sane, insane, and innocent. After the both "confirmed sane" cops, I figured mafia was just really strong. Especially after 4 kills on N1.Tandora does than mean you thought there could be 3 cops?
I was all game under the assumption of a scumteam of 4 players. I was keeping a word doc with all possible mafia teams configurations (I won't go into much detail of how I process connections), and I decided to shoot JTB N2 because he was the one with the highest chance of being scum under my methodrajam, everyone said t-block was scum pretty much. like EVERYONE, how come you didnt kill him? that would have wrecked everything honestly
This is true, but if you had lynched any other scum member it would have continued@Chibo: look at it from town's perspective. All town can do is lynch. We lynched town on D1... oops. We lynched scum on D2... yay! Then we lost. Wth?
Your basically admitting we had to lynch scum D1 to have a chance to win.This is true, but if you had lynched any other scum member it would have continued
or if it wasnt the cop that was lynched day 1
or if the cops got a guilty from the amount out there
or if the SK's chose not to shoot (they werent forced to)
etc etc
there was a lot more to this game than the power to lynch
why did you claim mason lmao
Intent was to be "confirmed" town and soak up a NK, since I was just a vanilla. When nobody counterclaimed, and Ryker went along with it, I thought he was likely town (wasn't sure) and that it would help me get reads on people if he did happen to be scum.why did you claim mason lmao
remember when I unbuddied you because you weren't active/helpful enough for me to consider obvtown? >=(JTB said:I'll be able to buddy Asdioh pretty easily this game.
Looks like J's been paying attentionJ said:Kill one of Asdioh/Gordito/rPSI and we should be good. rPSI/Gord because of no connections even though Gord can be ML'd. Asdioh simply because he's Asdioh and has never been lynched and it's really hard to acquire an Asdioh lynch. Especially if he is really mason'd with Ryker.
This requires the bodyguard to guess correctly on a blind shot during night 1, that is quite rare for the bodyguard to hit right night 1.@RR - there's more to it than that
bodyguard could have saved someone
SK/mafia could have killed the same person
SK could have hit mafia and stolen their kill
Cops could have easily hit scum night 1 to set up day 2
That still doesn't really help town for what is lacked.we kept days influence to small at best by our play though. i agree in that this was scum favored, but its not as ridiculous as you guys prolly think. like i said, we could only abduct one person EVER. everyone just kinda depended way too much on ryker, we realized that and removed him from the equation.
first off, how do you go and trash all of my games like this?Now do you guys understand why I don't like chibo games? This isn't the first time.
...he came out of his relative inactivity and immediately CC'd a character that sounded legitimately like a cop. Because scum had a safeclaim of that character.town shouldnt have fallen for such a ridiculous counter claim anyway
How was I the vig exactly?j 2:28 pm
I can't believe my PR sniffing didn't find it beforehand
1.) Asdioh suggested 2 people to be shot at
Gord/You
2.) Ryker is his mason buddy that says to shoot N1 regardless
3.) Gordy died last night
4.) Asdioh asked for vig picks OUT OF THE BLUE
Chibo you know EXACTLY what game I'm talking about. Similar problems to this one too, this one's just a more extreme example.first off, how do you go and trash all of my games like this?
what do you mean this isn't the first time? cite specific examples of imbalanced setups from me outside of this one
jesus christ everyone is overreaction so much
it just looks so bad because scum played flawlessly.
town shouldnt have fallen for such a ridiculous counter claim anyway