Jaiden
Smash Cadet
Here you go~I believe the term is, "Face Palm". And has anyonee made Deleted Luigi's Hat yet?
http://www.mediafire.com/file/zfml3x14zyz/Hatless Weegee.rar
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Here you go~I believe the term is, "Face Palm". And has anyonee made Deleted Luigi's Hat yet?
Lol at your first paragraph.The first question proves you did NOT read the entirety of this thread or you would have seen that I answered this earlier. It removes it on only one costume since it is handled by each individual FitChar##.pac/.pcs
I'm not sure about the second question. I'm assuming it'd remove the entire thing.
Already done. One of the swordless Link's has it removed.
I'll do that for you after I get back. A'ight? :3I need Link with just the upper belt removed. That would be awesome~
Thanks so much~Done. Here's a replacement MDL0 that has Link with no tunic strap, but with a belt and everything else.
http://www.mediafire.com/download.php?jjagn051zo0
Can't test it right now, but it should work.
Dang. Don't worry about showing me any pictures of it, because I know how it'll look.Agh, I just tested it.
Its great, but with both of your modifications of his belt strap, he has lines sticking out of the bottom of his tunic, and it turns into a horrible mess when he jumps.
Whenever you get the chance could you fix that?
I might as well request the removal of his chainmail as well, I think I'm having problems with that too. I need to pretty much remove all of the chainmail except for the part on his chest and under his arms.
There's no rush. If you need pictures of the error, I can get that.
Ahh, I understand. That's fine.Dang. Don't worry about showing me any pictures of it, because I know how it'll look.
As for how that can be fixed, all I have to say is this: Wait patiently for Pharrox's model converter to be released, then you can remove model parts without any errors, since I can't seem to be able to remove parts rigged to more than one bone without buggering something else up. =/
That's the reason why I haven't been able to do the other requests I've gotten, either...
Makes sense... I'm not trying to pressure you at all when I ask this, but do the glitches show up when model parts are deleted, or shrunk?Dang. Don't worry about showing me any pictures of it, because I know how it'll look.
As for how that can be fixed, all I have to say is this: Wait patiently for Pharrox's model converter to be released, then you can remove model parts without any errors, since I can't seem to be able to remove parts rigged to more than one bone without buggering something else up. =/
That's the reason why I haven't been able to do the other requests I've gotten, either...
Glitches show up in game, obviously.Makes sense... I'm not trying to pressure you at all when I ask this, but do the glitches show up when model parts are deleted, or shrunk?
Yeah, I wanted to figure out whether deletion or shrinking causes problems. I'm trying to make Jigglypuff effectively invisible by either removing or shrinking the model (for use with my character Wisp), which had problems similar to the ones described, I think. Except much worse. So, I'm wondering if one way or the other actually works.If you mean do they show up either when deleted or shrunk, it happens both ways. Sometimes some parts just don't work as well as others.
*shrugs* To be honest, I'm not too sure. I dont know how he edited Link's tunic strap.
Oh that's awesome.
i can finally do this now!
EDIT: rev-amped the texture
Already been done sir.I guess request may be boring, but a shield-less Link (-> Fierce Deity Link)), a belt-less Toon Link (Pajama TLink) and a cap-less Mario (Dr Mario) would be cool !
I don't understand how we go from 3A660 to 3AD30. And how do I know how large of a selection TotalLen is equal to?Nope.
I have a guide somewhere (I didn't make it, or try it out yet, but it makes perfect sense).
Here it is: http://www.mediafire.com/?y0wdioniyzm
It was written by Saand1338, btw.
Look at previous posts in the thread, there is a sword/shieldless link.Really ? I've been looking at the whole thread and i didn't see any download link...
Could you post it ? I must be dumb.
That was tricky, what he didn't specify is that you have to add 32 to the MDL0Offset so you don't delete the header.I don't understand how we go from 3A660 to 3AD30. And how do I know how large of a selection TotalLen is equal to?
Okay, wow. The formatting is really screwed up. Could you convert this to a pdf?
...aaand I think I have figured it out. The pictures were all overlapping and I couldn't really tell what was going on at first.
From what I've heard, it shrinks it down to a very small size.I managed to figure it out but thanks for the response, it's clearer now. Does this delete the model part or just move all the vertices to a single point? I did this to one of Ganon's hair ornaments (he has one for each facial expression). It misbehaves when he warlock punches... it's kinda funny.
Ganon's hairpiece is interesting in that it has a separate model for every facial expression he makes. You need to get rid of ALL of his headpiece vertices. Ive already done that though, so here you go :DI managed to figure it out but thanks for the response, it's clearer now. Does this delete the model part or just move all the vertices to a single point? I did this to one of Ganon's hair ornaments (he has one for each facial expression). It misbehaves when he warlock punches... it's kinda funny.
What is this, a month after the quoted post?It's not going to work, unfortunately. I tried pinching in the leg vertices, and it made it all crapped up in-game. We'll have to wait until the MDL0 compiler comes out before anything like that is possible. By that time, we'll be able to make a proper Rayman, Haunter, etc.
(Well, I kinda expected as much, considering that I don't know too much about the MDL0 format.)