toobusytocare
Smash Lord
wow thats really strange
any idea why it has to be a down input?
any idea why it has to be a down input?
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this can't be correct D: perhaps it's just imagination :xA few tips:
For the dash one, you can input dash and jump slightly earlier than the 10 frames normally alloted to buffer. Don't ask why...
You could be doing all the CG's slightly later than needed, while doing the other thing asap. Jus' throwing that out there.It is true. I tested it (Not frame by frame though). I know the timing for my CGs, and the timing to dash jump is earlier. I try to grab when I dash jump to see if the buffer window is just bigger than I thought and it doesn't work.
That is possible.If you smash the controlstick you have a motion in it so theoretically your dash would always happen later than if you press a button.
Pikachu can stop that by QACing to the side that they're SDing to and Jablocking them from that side, preventing them from closing in to the edge, the physics in this game aren't that hectic that a character getting jablocked can SDI toward the jablocker and go right through them lol, but yea just QAC to jablock them on one side, soon as they SDI to one side QAC to the other side and jablock them, Pika has an infintite and I do believe its that lolThis isn't ****/broken. The thing about this is that you have to go into a QAL and QAL is beaten by SDI'ing to the edge.
Gotta Jablock slow meyne ;pThey can SDI through you...it has happened to me before.
This. Even with slow jabbing.They can SDI through you...it has happened to me before.
You wont fall off iirc. I tested it way long ago. I just say it to bring it up though, reading someones SDI that well is likely impractical. You can probably QA if you think theyre going to SDI too far from the jab but trying to keep up with all that is =[.and if they carry you to the ledge?
LOL Kprime as smart as you are why wouldn't you begin to think to buffer a QAL after they SDI away from you? Just to jab lock again?This. Even with slow jabbing.
They can also sdi away from you far enough so you can't keep up with walk and jab. And jab only jab locks at mid-high percents.
Mixing it up and not becoming predictable with the QAL to jab pattern should be sufficent enough for nice damage and a easy KO, lol uptilt to thunder preferably for me.You wont fall off iirc. I tested it way long ago. I just say it to bring it up though, reading someones SDI that well is likely impractical. You can probably QA if you think theyre going to SDI too far from the jab but trying to keep up with all that is =[.
Well can you at least do a video of certain weighted characters SDIing thru Pika during a Jablock? I haven't really tested it and not to sure about that theory of yours. also my Wii stopped reading disc u.uBTW...even if you QA to the other side of them they can still SDI in the same direction to get off the ledge since they can go through you. Also, jab lock is great because you can jab at different times to mess up their SDI :D