Yeah, Nus explained what I was talking about exactly. The first game ended up being determined by tripping but the trip could have been avoided entirely with a trick that was merely one of those "oh hey, that's neat, but I'm never using it" tricks from Melee. It now has use in the fact you don't move from doing it, so you can't trip, but because you're doing it to avoid like a 1% chance (I don't know the exact number), it's still one of those "LOL, Barlw" moments.
Speaking of Barlw? That clip is going to be the opening of Barlw2.
Speaking of Barlw? That clip is going to be the opening of Barlw2.