Proceleon
Smash Journeyman
- Joined
- Oct 22, 2015
- Messages
- 463
- Location
- Yoshi's Island
- NNID
- Proceleon
- 3DS FC
- 2423-2553-2839
- Switch FC
- SW-6226-7752-8603
I can't believe I'm having to repeat these points, but here we are.Why would Byleth have had a spirit though? His game wasn't out when the base game came out and by the time it was out, Byleth was already being made, and any FETH spirits were held off on until his dlc wave.
As far as Piranha Plant, plenty of Mario mooks didn't have spirits. But either way, Plant was already planned when base game came out, so why add a spirit ahead of time?
The spirits deconfirm argument was a real debate in FP1 because the idea was that they'd have held off on adding spirits of characters already planned. Now that we're in FP2, and the characters weren't planned until long after Ultimate came out, the idea that spirits still deconfirm is asanine.
Who gives a flying **** if it affects gameplay? Final smashes affect gameplay yet Chrom got in. That alone proves a character can be playable despite other roles. And when they can just add another spirit that says "character name (fighter spirit)" using different artwork or even just the smash render, it doesn't even matter at all. They already went back and changed spirit names when Byleth came out, so there's precedent.
I'm sorry, but there's simply no logical way to justify spirits deconfirming at this point. It's just another fan rule, and it's most likely going to be broken, just like every other fan rule, once the ARMS character comes out.
Byleth's Spirit could have been added when Three Houses was released. much like Pokemon SWSH, however they perposefully avoided adding a regular Spirit and changing it later, which they could have done. This is an example of them avoiding overlap between who's a Fighter and who's a Spirit.
The Plant question is exactly my point. WHY aren't they just putting regular Spirits in then changing them? What's stopping them? It's entirely possible to do that if they're "just pngs" or if "Nintendo can change what they want" but. They. Don't.
Chrom in Robin's Final Smash is likely the result of porting over assets, since we know multiple assets were carried over from Smash 4.
Evidently Sakurai's team cares if Spirits affect gameplay because they haven't done it! Changing a Spirit's name doesn't prove anything since it's literally just text and the Spirit Battle doesn't prove anything because that's the method of GETTING the Spirit, not the effect of the Spirit itself!
Yes, they CAN add a separate Fighter Spirit, they always COULD have, but they DIDN'T and it's very clear looking at the development cycle that. They. WON'T.
Might I refer you to my comments on Dr. Coyle?Not saying that it's happening or that I especially want it, but I don't think this is as laughable as you make it seem. When jump and smash aren't real Monado arts, Ness/Lucas use almost exclusively moves they don't learn, Richter and Simon have composite moveset, and Byleth is running around with all four holy relics... I'm not sure that ARMS characters losing their canon abilities in favour of a more general ARMS moveset is, like, some radical weird thing for Smash to do.
It'd be a bit weirder as ARMS is a fighting game series and you'd maybe expect a fighting game moveset to have a more literal/accurate transition into Smash, but it's still Smash Bros and they always play around to some extent.
her moveset could incorporate other character's arms without feeling out of character, since she gave herself the Arms ability