- Jan 2, 2005
- LA, CA near Santa Monica
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To be (overly) precise, this is not true. The reversal happens after the strong hitbox is already gone, so reversing cannot make landing the sweetspot easier.Nothing. It's just way easier to get the proper hitbox that way, and most of the time when you do it you are airborne and thus you need to come back to the stage, but I use dash/run --> Frontal upB to punish missed techs at higher %s. You just have to do it from way further away than you would in reverse.
Falling fair and nair are −1 (the opponent can act one frame earlier than Marth). FYI, autocancel nair on shield is −2.If possible could someone tell me if Marth is at frame advantage or disadvantage in these situations:
falling fair (as late as possible on opponents shield)
First hit of side B on shield (just need to know how much hitstun it does)
Shffl Nair (second attack hits as late as possible on the opponents shield)
Also, do B moves have IASA? For example, can Marth do f+B IASA Jab? I dont mean having the second hit come out of DED....I mean an actual jab swipe....or does marth have to finish the side B's full recovery THEN do Jab ?
Could someone provide some insight?
I just checked it again so I could rule out my memory being faulty.Really ?
It felt like I had to space myself differently in order to use reversed or not reversed upB, but they're actually the same ? I always leave more distance for a frontal one.
So if I put these all in an imgur album OP will just replace the links?You can still check them individually by going to the actual Photobucket, but yeah, getting them reuploaded on imgur would be the best idea so this doesn't happen again. I'd do it myself if my internet wasn't such ***.
The OP or a mod will, yeah.So if I put these all in an imgur album OP will just replace the links?
Read the threadneed more bandwidth! or can someone replace the images with the new imgur album
I don’t believe you still care, but on the off chance you do, this picture should answer your questions:Okay, I have a question. For Marth's U-Tilt, the hitbox is behind him as well right? Does it have the same trajectory if you hit the same way on backwards and forwards?
What kind of frame data do you want? If you scroll up a bit, you’ll find a post in which I explained how the angle is determined and that the hitboxes are the same for reversals.This is great but could you get frame data of the reverse dolphin
http://www.angelfire.com/games5/superdoodleman/frames.htmlCould you add information to the first post like Ledge stand/attack/roll/jump under 100% and at 100%+, Landing lag, when dash becomes run, like how Sheik has it?
Thanks! And thanks for the frame data! It's a great resource!
http://www.ssbwiki.com/Marth_(SSBM)/Forward_aerialcan someone help me with all of marths fairs?
like, what directions the opponent are sent?
Thanks.You can find out by using the moves yourself.
Dair spikes on the bottom hitboxes
Oh ok. Thats a lot easier than I thought xD I thought it was going to be some wierd complicated version of B-reversing for melee.Press up b in the opposite direction you're facing
The Hitbox of the move to hit that tiny hurtbox in the counter must be amazing but i dont think unless someone gets a Frame perfect Firefox i dont see somebody hitting that tiny hurtboxcould you hit marth out of his counter? small parts of his hurtbox seem to stuck out of the blue bubble
i support this project btw, i learned a lot about my mains by looking at their hitboxes
Thanks a lot! Ken combos are still relatively difficult for me, but now I can at least get the D-air when I want to, e.g. when someone is trying to recover. This entire thread has been really helpful.@ Mister the Wizard , a helpful tidbit about the Dair, the bottom hitbox (the tipper and spike) out prioritizes the other hitboxes, meaning as long as you hit that, even if all the others hitboxes connect, it will always be a tipper. I think its the only Marth move that does that
Here you are:Anyone have a getup attack gif? I'm pretty sure if you space it right you can just stand on top of marth and his get up attack won't hit you