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I assume they did it because he's still the best player in the world. Although you have a point, he was upset early by a 12 year old who wields Pichu.Seeding Leo 1st strikes me as very curious. Leo never even gets top 8 at WiFi events, and I can't see that changing easily given his playstyle.
I can see how could be considered -1 for , although personally I think it's even. Fire arrows shut down Snake's grenade game. YL can shoot arrows faster than Snake can arm and toss nades and the fire effect will detonate them on the ground. Snake has to approach in this MU. His DA and crawl are good tools for doing so but it's still hard for him. YL can angle boomerang down if Snake gets too crawl happy. The reason I think it's even is Snake has a really good boxing game in CQC and nikita destroys YL offstage. Utilt is a much better and faster KO tool than anything YL has. Snake is also heavier and wins trades.Haven't posted here in a while, but since MVD's Snake MU Chart showed up on my Twitter timeline, figured I might as well share it:
Pls dont flame MVme
— MVD(Free Agent) (@MVD731) April 17, 2020
Updated Snake Match Up chart!
Next sub goal is my Tier list!, sub to me for more things like this 0.0 pic.twitter.com/rWGLx88eU3
This MU Chart looks drastically different from his previous one. Seems a lot more characters have the tools to keep up with Snake than previously thought which I can agree with. I've seen most of the losing MUs he placed considered that way before by other Snake Mains, but Olimar and Yink surprised me slightly. Their post-patch status may have made him shift opinions too. Seems quite stressful if the lead is lost I can acknowledge at least. I did see that he leans more towards Even for Olimar than Yink judging by his comments below the initial tweet.
Leo's a reaction-heavy player who zones in neutral, almost always goes for ledgetrapping over edgeguarding, and carefully spaces safe hitboxes in advantage.I assume they did it because he's still the best player in the world. Although you have a point, he was upset early by a 12 year old who wields Pichu.
MKLeo 1-2 rat . I am not kidding.
That's interesting, had no idea about this.One reason for Lucina having a better Snake matchup than Marth is that Lucina edgeguards him a little better. Marth can actually struggle to break the armour Snake has on cypher. Case example is forward air, which sourspotted does 8% fresh; the armour threshold is 8% exactly, so if you're even a little stale, it's not gonna work unless you get the tipper. Lucina meanwhile is doing 10-11% or so (only slightly less than Marth's tipper). The consistency here is seriously important when edgeguarding Snake is the most direct way through him, regardless of mu.
Grabbing/grab reward and edgeguarding are king against Snake, so if your character's good at getting those, you probably do alright. The characters who beat Snake have both of those in spades and can also deal consistently with held nades through good spacing options and/or safely popping them; Mega Man, of course, is the textbook example.
In the Top 64, this was the character representation (as seen in the quoted post):The Guaranteed Series - The April Minor
1st: BestNess
2nd: Sparg0
3rd: Tweek
4th: Kola
5th: Mr E
5th: Benny&TheJets
7th: Cosmos
7th: Sonix
9th: Vinny G
9th: Laid
9th: ESAM
9th: Glutonny
13th: Dabuz
13th: LeoN
13th: Maister
13th: Lui$
17th: MkLeo (the lowest he has ever placed in any event)
17th: Jayy
17th: Samsora
17th: LingLing
17th: Pokelam
17th: SuperStriker
17th: Nabtah
17th: VoiD
25th: Snormanda
25th: yumeko
25th: Sytonix
25th: Pelca
25th: Goblin
25th: Plup
25th: DarkStalker
25th: The6Master
33rd: Aikota
33rd: Riddles
33rd: Colmar
33rd: ZeRo
33rd: Epic_Gabriel
33rd: Goober
33rd: Justin
33rd: FlashBlaziken
33rd: Sumgai
33rd: JayC
33rd: JustTheIce
33rd: enhancedpv
33rd: Midnight
33rd: Regi Shikimi
33rd: Myran
33rd: Zomba
49th: Weiss
49th: Toast
49th: Sword
49th: 8BitMan
49th: Raflow
49th: Teaser
49th: Wisdom
49th: Seagull Joe
49th: Sylver (DQ'ed at loser's)
49th: Taoudi
49th: MrConCon
49th: Exodus
49th: Stretch
49th: Atomsk
49th: Quizzy
49th: SonamSlash
There was so many Clouds in this tournament, either as a main or a secondary.
AKA, some actual mobility...Can someone please help Doc mains?
As someone who's tried to use Doc as a main/secondary (and still currently was before the quarantine), I'll readily admit that he's in a much better spot than he was prior to 7.0.0 (up-b and d-tilt are now broken moves attached to a mediocre character along with his down-b). He's probably in the lower end of mid tier now IMO, but I will also acknowledge that he needs help to be any better than that.AKA, some actual mobility...
Pill's hitbox is the least of our problems.
Characters with terrible recoverys struggle online so i think it balances things out.Cloud really is disgusting online. Not being able to parry him consistently makes things way harder.
If anything the recovery gets buffed, going offstage is a detriment online. That's why Little Mac and the heavies become so much better. Notice how no one was willing to edgeguard Sparg0 or Best Ness at all, despite both Ness and Cloud having poor recoveries.Characters with terrible recoverys struggle online so i think it balances things out.
Then why is FOW never getting edgeguarded, neither by Vegas (Dakpo, ven) or some SoCal players (Nicko)?If anything the recovery gets buffed, going offstage is a detriment online. That's why Little Mac and the heavies become so much better. Notice how no one was willing to edgeguard Sparg0 or Best Ness at all, despite both Ness and Cloud having poor recoveries.
They made Mewtwo as heavy as Kirby and Pikachu, and changed Mii Brawler's falling speed and fast fall before changing it back to normal, and Jigglypuff can act quicker after air dodging. They can still change basic attributes, they just focus more on moves instead.Hoo boy, if you hate getting bair'd by mario 1000x a game, then Mario-airspeed-doc would be a whole new world to handle.
On a serious note, they haven't ever really buffed basic attributes as far as I know, so I don't think it is worth discussing. It is clear they want him to be a slow bruiser, but I like the direction they have gone with giving him some quick CQC that is punishing and a uniquely good OoS. Being slow is just... bad, in a platform fighter especially. You can work around it, but better players will abuse you better and better and its gonna get tough.
Charizard got an airspeed buff during Smash 4's lifespan.But now that I think about it, I believe they have buffed run speeds in 4. But I don't think ive seen an airspeed buff. Especially not one that would make Doc move like regular Mario.
Very interested to see where good but rare fighters like Greninja Will fit and Duck hunt land.https://twitter.com/LoopBarnard/status/1252394592411893762
Info will be dripping out for a while, but
-Marth, not counting Byleth (since she's new), is the least used character in the USA at once instance among 1116 players.
-Yoshi and Bowser are top 5. Yoshi is top 3 outright. Bowser's usage stats do not carry over well to top 3 or top 1 instances, meaning he's very prevalent at 4+ positions on PRs. (relatively speaking, no one character reaches even 5% of usage overall.)
-Snake is #1, Palu is #2. R.O.B. is #4.
-Overall usage is actually pretty balanced, but Snake/Palu have a sizable lead and some characters are rarely used.
-Lucario and Ice Climbers have very poor usage stats. Lucario is particular may be third worst internationally.
-Corrin's usage stats are, as expected, abysmal.
Marth doesn't surprise me at all. I don't know if he's a bad character, but he is overshadowed by Lucina in almost every regard. Their only difference is their hitboxes, and if you're going to be killing characters on average earlier with Lucina, I don't see the point of playing Marth unless you're a character loyalist or you want a challenge. Wouldn't be surprised if Byleth is played more than Marth.https://twitter.com/LoopBarnard/status/1252394592411893762
Info will be dripping out for a while, but
-Marth, not counting Byleth (since she's new), is the least used character in the USA at once instance among 1116 players.
-Yoshi and Bowser are top 5. Yoshi is top 3 outright. Bowser's usage stats do not carry over well to top 3 or top 1 instances, meaning he's very prevalent at 4+ positions on PRs. (relatively speaking, no one character reaches even 5% of usage overall.)
-Snake is #1, Palu is #2. R.O.B. is #4.
-Overall usage is actually pretty balanced, but Snake/Palu have a sizable lead and some characters are rarely used.
-Lucario and Ice Climbers have very poor usage stats. Lucario is particular may be third worst internationally.
-Corrin's usage stats are, as expected, abysmal.
https://twitter.com/LoopBarnard/status/1252394592411893762
Info will be dripping out for a while, but
-Marth, not counting Byleth (since she's new), is the least used character in the USA at once instance among 1116 players.
-Yoshi and Bowser are top 5. Yoshi is top 3 outright. Bowser's usage stats do not carry over well to top 3 or top 1 instances, meaning he's very prevalent at 4+ positions on PRs. (relatively speaking, no one character reaches even 5% of usage overall.)
-Snake is #1, Palu is #2. R.O.B. is #4.
-Overall usage is actually pretty balanced, but Snake/Palu have a sizable lead and some characters are rarely used.
-Lucario and Ice Climbers have very poor usage stats. Lucario is particular may be third worst internationally.
-Corrin's usage stats are, as expected, abysmal.
Characters statistics from 251 power rankings across 5 continents, dozens of countries, and over 3000 players. First, here is a shorthand of percentage stats of characters used worldwide among ranked players, as up to date as possible. pic.twitter.com/SiUHDx1X04
— Barnard's Loop (@LoopBarnard) April 21, 2020
Here's what OrionStats currently looks like as a comparison. Interesting to see how despite large amounts of representation for some characters, they seem to lack results at larger tournaments (like Dedede) while the opposite can be said as well for others (Young Link).Characters statistics from 251 power rankings across 5 continents, dozens of countries, and over 3000 players. First, here is a shorthand of percentage stats of characters used worldwide among ranked players, as up to date as possible. pic.twitter.com/SiUHDx1X04
— Barnard's Loop (@LoopBarnard) April 21, 2020
Lucario is wasted potential there was Top teir hype coming into the game but he's the worst character in the game imo his projectile doesn't do anything until he's at a decent Aura and a lighter than average character that is useless until he takes a lot of damage and has a terrible neutral and has almost no combo game. At least Mac is ok on fd.Maybe Lucario could be better, but nerfing his weight and improving air speed was the right move in the transition to Ultimate. I don't think a character with a mechanic like Aura should be even average weight.