Zinith
Yoshi is Thicc in S P I R I T
- Joined
- May 13, 2018
- Messages
- 24,797
- Switch FC
- SW-4624-0132-9722
My boi is at the same place he was at last year. Interesting he didn't drop down
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Judging by what is happening with EVO Japan, the Palu train is absolutely rolling now at all corners of the globe. Both Jagaimo (whom has beaten Zackray before, from my understanding) and Compact have made it deep into bracket. The latter has defeated Nietono and DoubleA, the former has defeated Kameme and Gackt.
The level of dominance in the form of presence in tournament, along with the amount of success the character has along with this form of dominance is converting me to believe that Palu deserves talks on being more than just a Top 5 character.
I wasn't able to watch it myself either (not even sure they were necessarily on stream to begin with), but judging from what I've noticed from JP Greninja in the past, I can imagine overshielding and a lack of offstage edgeguarding were their downfall. I definitely agree with your assessment that Greninja wins but it takes a bit of finesse to make it work if you don't adjust the way you play, not to mention given how lightweight Greninja is mistakes are costly.Hey, Greninja people:
Based on this thread and the EVO Japan thread, Bokin-chan beat both Some and Lea. My general understanding is that while its certainly not an unwinnable fight for Ike, its not even either. And I know both Some and Lea are fairly good Greninjas.
Any clue what happened there? I haven't been able to watch any because of my work schedule. Matchup unfamiliarity, or Bokin-chan leveraging something different in the MU?
Piggybacking off this, one of the reasons Ike is so hard for is his poor OoS game. If Ike spaces Nair on shield he gets away with it for free. You can't roll behind Nair and parries are always risky because if you release shield early you'll eat Nair+another aerial. After Nair Ike can continue to space things like Dtilt, which also combos, and if you roll back you lose precious stage control. Ike's possibly the hardest character to cross over due to Nair's hitboxes sweeping behind him. The best thing to do is try to fade back and avoid it without being put in a position to shield.Especially in this MU, trying to run up shield everything or not parrying enough are very detrimental when you consider how much control Ike can get just by tossing out Nair due to Greninja's OOS. If you aren't keen at stuffing Ike's jumps or whiff punishing, he gets to use this move for free and the risk vs reward is heavily skewed in his favor.
I'm confused by your question. Are you asking what Shadow Parries are in general? If so, refer to this tweet thread:What is going on with those shadow parries? Is it just instantly dropping your shield to fish for a parry?
I remember seeing something similar to that in a video by Captain L I believe, it's nothing really of note because it was a TAS of Greninja just parrying, but I could have sworn that it was humanly impossible.I'm confused by your question. Are you asking what Shadow Parries are in general? If so, refer to this tweet thread:
There was a problem fetching the tweet
There was a problem fetching the tweet
To get the initial Shadow Parry you have to press Shield and Side-B at the same exact time. If the move is a multihit then you mash Side-B after the first shadow parry (which in reality is holding your stick towards your opponent and mashing the B button). Against projectiles like Phaze was doing in the clip above, it's like the old "Power Shield" where on reaction you can parry.
It can allow you to parry moves the rest of the cast can't which is interesting in and of itself. It's a tech concept unique to Greninja that hasn't been explored too deeply in regards to best finding when it's actually practical to go for, but given what it brings to Greninja's defensive arsenal it may have situational worth so who knows.
In terms of being better than Lucina, I'm not quite sure, Lucina is a very strong character.Placings of EVO Japan
There was a problem fetching the tweetSo with Kome getting 2nd at EVO Japan, is Shulk top tier and better than Lucina (Many people consider her the best swordsman so I'm comparing to her specifically)? In terms of results, the closest to this is ProtoBanham getting 5th at EVO last year and Leo's win at Genesis. The thing about Leo's win at Genesis was that he mostly used Ike and only used Lucina at Top 8 where as Kome used Shulk the whole way through.
Man, Wizzy’s on his way to being a top ten player this season. Between Genesis, Glitch, and hopefully Frostbite, he’ll get there.On one hand, Nintendo's been conservative for the most part about nerfs in Smash Ultimate. On the other hand, given that their eyes are set on both EVO and Genesis... I'd honestly be surprised if no one gets touched at all, especially characters like who can pull off stunts like the one shown in the clip.
Anyways, top 8 for GENESIS 7 tomorrow:
Top 8 Winner's Side:
MKLeo vs. Samsora
ESAM vs. Marss
Top 8 Loser's Side:
Dark Wizzy vs. Light
Glutonny vs. Maister
From what I've seen of Shulk, I think he's always been better than Lucina in this game, but people seem to have been reluctant to accept this because of Smash 4. For context, in Smash 4 Shulk was a mid tier with "potential". In Ultimate he's a top tier that's hard to master, so not many players picked him up. His playstyle is also different (he has some of the worst frame data for a top tier) making him less appealing to pick up.So with Kome getting 2nd at EVO Japan, is Shulk top tier and better than Lucina (Many people consider her the best swordsman so I'm comparing to her specifically)?
My take: Not quite top 15 (lots of competition) but not far from it. Good character.So what is the consensus on now.
F-tilt is his BEST tilt, actually.All his normals are incredible though, Wizzy even got lots of mileage off of f-tilt which IMO is his worst tilt, which is like being the slowest olympian.
about as good as he was in Smash 4 IMO and I've been saying it for a while. He may not have the waft clutch factor that has or insane projectile game that has but he doesn't need to rely on a few really good moves since all of his moves are at least decent and that combined with his favorable attributes and lack of major weaknesses allow him to do well against characters who may have a few broken moves in their kit. There are very few characters Mario truly struggles against and none of those MUs are unwinnable (some are pretty obscure as well which helps), they are just an uphill battle. and maybe and are the only characters that I can think of who on paper give him some trouble but Mario has the tools to exploit their weaknesses even if they can exploit his weaknesses better.So what is the consensus on now. He is in the same group as or where mid-tier or worse due to losing there " best" stuff and need to be played differently from Smash 4 thus they were considered mid-tier or worse. Generally not competitively viable anymoreOnly for dedicated mains to get results and prove everyone otherwise.
But man Mario can occasionally seem totally nuts. In many ways he actually seems like a more "solid" character than in Smash 4 Even sometimes pulling of "Smash 4 ZSS" like death ladder combos with platforms and the right positioning. Of course his long-standing issues with swords or big disjoints. Or can have a pain if he falls behind vs Zonimg characters like
I say Top-20 or even could be Top 15.
Mario's 10th on Orion Stats and was 9th last season. He's a well rounded rushdown with some really good tools and a ladder combo that can kill. He's top 15 at worst. Dark Wizzy's been putting in a lot of work and getting results. IMO he's bottom of top tier.So what is the consensus on now. He is in the same group as or where mid-tier or worse due to losing there " best" stuff and need to be played differently from Smash 4 thus they were considered mid-tier or worse. Generally not competitively viable anymoreOnly for dedicated mains to get results and prove everyone otherwise.
But man Mario can occasionally seem totally nuts. In many ways he actually seems like a more "solid" character than in Smash 4 Even sometimes pulling of "Smash 4 ZSS" like death ladder combos with platforms and the right positioning. Of course his long-standing issues with swords or big disjoints. Or can have a pain if he falls behind vs Zonimg characters like
I say Top-20 or even could be Top 15.
Are you serious? All ESAM had to do was angle to the right and back to the ledge and it wouldn't have happened. It was a flub, not a property of Quick Attack.A while ago I was talking about how Pikachu's quick attack can sometimes save opponents and people said that wouldn't happen in a match; well here it is in a top level match. Don't get me wrong. I do think Pikachu's QA is much better than pichu's agility. But it's not just a black and white issue.
He also could've jumped to the right instead of straight up, so yeah, this one is on ESAM. Overall having a hitbox is way better, most of the time you won't save people with Quick Attack unless you mess up.Are you serious? All ESAM had to do was angle to the right and back to the ledge and it wouldn't have happened. It was a flub, not a property of Quick Attack.
Pika's QA has a lot better utility on stage as a zone breaker. Offstage the hitboxes lose to everything and won't gimp nor ko.He also could've jumped to the right instead of straight up, so yeah, this one is on ESAM. Overall having a hitbox is way better, most of the time you won't save people with Quick Attack unless you mess up.
You know, I have counted a number of times where ESAM and Light are playing and that Quick Attack zips right though Fire Fox.Pika's QA has a lot better utility on stage as a zone breaker. Offstage the hitboxes lose to everything and won't gimp nor ko.
Link? He probably buffered an attack by mistake.You know, I have counted a number of times where ESAM and Light are playing and that Quick Attack zips right though Fire Fox.
Poor Light, lost his stock at 9%.