https://mobile.twitter.com/gsmVoiD/status/1135387191155286016
So it seems VoiD no longer plans to main Pichu and will instead look through his secondaries to see which fits better while keeping Pichu as a secondary for certain MUs.
Considering that the things that make
more stressful to play has been enhanced further in 3.1.0, I can see why. Regardless, there is still plenty of top talent for Pichu, like with players like Nietono, Tachyon, and NAKAT. We finally got a Pichu in top 8 in a tournament that isn't VoiD.
Dabuz is also planning on dropping
. Throughout Ultimate, he wasn't really having fun with Olimar, and the nerfs in 3.1.0 further boosted that. The issue is that I really don't see any upper tiered options left for Dabuz that is on-par with his Olimar. Rosalina is still mid-tier at best, his Greninja still has quite a bit of seasoning to go, and his Palutena, while great, also kind of doubt he can go really far with her alone. We will have to wait and see.
For Olimar himself, players like Shuton, Myran, Rich Brown, and ImHip still exists (they former two played a worse version of Olimar for 4 years, so this doesn't really affect their position on dropping him or not) and is probably still going to be rocking with him.
I have a hot take here: I think
is still probably going to be top 5, if not, then top 10 definitely.
When looking under a scope, the nerfs to her isn't as significant as the nerfs to Pichu and Olimar.
- Forward air nerf makes it KO not until about 7% later. Even if it doesn't KO, it will still put the opponent in a bad position offstage. The move's abilities in neutral hasn't been touched whatsoever. For the most part, you are probably not going to notice much difference.
- The 3 frames additional lag for Vegetable is honestly barely noticeable. She still plucks her turnips decently quick, and it is now the middle ground between pre-patch Ultimate turnip and SSB4 turnip (frame 37 (pre-patch Ult), 40 (3.1.0 Ult), 43 (SSB4)). I don't really see this change affecting her much at all.
- Edit: Forgot about sibe B nerf. Previosly shielding the move does absolutely nothing for the defender. This made her side B one of the most annoying moves in the game. This change will make this move less obnoxious, while it still retains its speed, power, and recovery abilities.
- Her biggest nerf is to her back throw. It pretty much lost all of its KO power, aside from maybe on the platforms of Kalos League. It was definitely not the best KO'ing back throw out there to begin with, so while it does hurt, the loss isn't that big (imagine Ness and Zelda losing their KO throws :o ).
- Removal of held item attacks is a bit of an indirect nerf. Not a huge nerf, but a bit of a jab on her.
- Jab and up B buffs are not very significant, especially the latter change. However...
- The forward golf club buff is starting to turn out to be a bigger buff than I expected. The move now has mad KO power. In a matter of days, Japan labbers have already found some crazy stuff with it. An example includes:
At the same time, her amazing damage output is relatively untouched, while her neutral game, edgeguarding, and disadvantage hasn't been changed too much. The character is still a top tier threat in my eyes.