Starscream
Smash Ace
Fix grab releases and ground to air momentum (not 100% necessary). What else is there?Have we addressed everything else that needed to be addressed?
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Fix grab releases and ground to air momentum (not 100% necessary). What else is there?Have we addressed everything else that needed to be addressed?
jab locks, triple jump glitch, metaknight.Fix grab releases and ground to air momentum (not 100% necessary). What else is there?
The physical move lag is not shortened. The extra freeze frames are.Well, i meant as in shorter lag from being hit by the move.
The freezing is probably due to the fact that the value is less than the devision value, resulting in 0(infinite hitlag) There's already a "check value" system in place for the subtraction one so it should work perfectly - but I didn't think to add one for the devision one. I'll see about getting onto that and a code for the character who is hit as well.
Right, forgot about those 2, Meta Knight is the absolute final thing to fix if there is space IMO.jab locks, triple jump glitch, metaknight.
Originally Posted by Starscream View Post
Fix grab releases and ground to air momentum (not 100% necessary). What else is there?
Two posts up, I said I forgot about and acknowledged it.
Triple jump glitch
If people are turned off from a fighting game where you need master something as important as teching then they should go back to vanilla Brawl.One big thing Kupo that I think needs to be addressed is the tech window. We have gotten used to brawl+ so teching is easier, but for beginers (dont lie) it was hard for a moment and think that has a strong chance of making people lose interest. Think of how fast gameplay will go if the teching was made easier (ledge also).
Is that MuBa's dash cancel or PW's?Well, I'm waiting on Bleak to record another match, but check this out :D
Dash Dance + Dash Cancel
http://www.youtube.com/watch?v=qdZZ6mGXqnA
Someone mentioned this being a possibility, IIRC.
I love shorter short hops. No more jumping early and revealing your Bair ahead of time.Is that MuBa's dash cancel or PW's?
Also, I'm sad, my roommate seems to have dissapeared since wednesday night so I don't know when I'll get to play with these new codes with people.
Am I the only one who thinks the shorter short hop code is a viable one to work on, by the way?
okay, as long as I'm not the only one. Guess I'll keep the old shieldstun until Almas releases a fix for it.I love shorter short hops. No more jumping early and revealing your Bair ahead of time.
PW's, though it should obviously work with Muba's tooIs that MuBa's dash cancel or PW's?
Also, I'm sad, my roommate seems to have dissapeared since wednesday night so I don't know when I'll get to play with these new codes with people.
Am I the only one who thinks the shorter short hop code is a viable one to work on, by the way?
What?The subtraction one is, yes.
I think I heard somewhere that they only exist in SSE.Two quick questions:
1) Is PW looking into the bugs in the buffer code? I'd love to use 1-3 frames
2) Are any hackers planning on looking into whether stickies can be accessed in versus?
I really wish I could have both Mad and Dash dance codes in. It just takes up so much space for Mad though. But yeah with 0 buffer it gets rid of the stacking and makes it quite normal and being able to waveland adds lots of options as well.Mad + Dash dancing is 2 good, Also with a lower buffer you cant stack like before, plus you can cancel your dash into a attack using the wavedash, plus wavedashing/wavelanding take away the triple jump, there are more uses. I do think they should have some type of wd in brawl dd is good but It feels better with WD. I got acustomed to wd while others used to bad. I think someone should tighten up the code, its clearly not complete just like the buffer, and the hitlag codes.
Really I think we should be concentrating on getting legit brawl glitches/gay **** out like grab releases. SHieks ftilt needs to be looked at too with the increase in hitstun. Does the buffer + knockback take this away? Jab locking needs to be out, I like it but I main link so of course.
Yeah this really needs some looking into... it's really annoying and not caused by the codes.What about not being able to attack right after jumping? This was a problem for me even in vanilla brawl.