bc1910
Smash Lord
Many aspects of Marth's design that made him good are still there. Testing has even shown that his sword is the same length, not shorter like people used to say. The dev team just completely trashed Marth's frame data. With Ness and the others I'd argue their designs are quite flexible, not necessarily super strong or super weak. Ness might be the strongest of the 3 since his moves are inherently quite fast and powerful and he has great throws, but huge nerfs lead to his extremely low tier position in Melee. I think Ness, Yoshi and Luigi operate a bit differently in Sm4sh to the previous titles anyway but also, some of their crippling flaws have been addressed in this game, like Ness' grab release stuff.It's true. and showed that it is possible to make traditionally strong characters weak by taking away the aspects of their design that made them good. , , and showed that it's possible to make traditionally mediocre characters strong. They still haven't quite figured out how to make heavies, particularly projectileless ones, into strong contenders, but here's hoping the balance patch will change that. I could see the more mobile ones like Bowser, DK, and Zard jumping quite a bit as their issues are easier to fix, but it's hard to balance D3 and Dorf without them winding up as polarized messes who wreck everyone who can't camp them out but still lose to those who can, at least without mobility buffs or reworking stuff like Gordo mechanics.
It's certainly possible to trash the best designed character or make a character with a weak design OP by giving them drastic nerfs or buffs. But it'd take something really, really drastic to make someone as inherently strong as Rosalina, weak. Or even Marth... the frame data on almost every move is worse. I'm on the fence, but you could call that drastic. Take the Ice Climbers; a duo with crazy 0-death combos? Yeah, you could take away Nana's grab to neuter them completely, but that's an extremely drastic change and, I'd argue, changes their design completely. The ICs aren't the best example of a really strong design since I doubt they were ever designed to have their huge chaingrabs, but since they developed into what they did, I think they're an okay example.
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