DavemanCozy
Smash Photographer
I like what you're saying. Peach's movement did get buffed a bit in this game, something she has desperately wanted. Let's her space those Fairs better and keep mindfull distances. Seems like an ordeal as well though.I cannot say 's aerials aren't overwhelmed by Diddy's ridiculous ones. But walls aren't perfect. If Diddy had time to pull out a banana, Peach had time to pull out a turnip. Which mitigates the situation a bit. And again, if the Peach can spot an error in Diddy's wall, fair is absolutely the perfect stock ending punish any character would want.
How is the trajectory of veggies useful vs Diddy? What can turnips do in case she wants to, say, limit Diddy's approach or what does she get out of hitting him? I know her combo game with turnips is pretty powerful in this game.
Wario is interesting. Question though: if Wario eats a banana, can Diddy just pull out another? The perfect tools versus banana is definitely Gravi Pull and Pocket. Moves that straight up steal the banana and give it to you. But I guess making it disappear is good - if not great. And an easy answer to Monkey Flip is sexy. :O
Yes he can.
Nice thing about eating a food item is the recovery it gives Wario also reduces the time it takes the Wario Waft Fart to charge by a second. And every little bit you shave off matters a lot, his full fart KOs very early. Half waft is pretty good too, so you can do those more often as well.
This is honestly nothing new. Smash Bros has been this way since Melee had Fox uthrow Uair, Sheik dthrow Fair/Uair, etc out of throws, while some of the mediocre characters had awful grabs (Melee Link, Melee Zelda, Zelda in Brawl.... Zelda)An annoying thing is that a lot of not top tiers get little off a throw or others have awful grabs and that might be a huge reason why the top tiers are who they are.
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