@
A2ZOMG
, I'd have to disagree that Mario is bottom 5 in Smash 4. I've read your opinions here and in your excellent write-up on the Mario character boards, but I disagree that the sum of all his traits equals bottom 5.
Mario definitely struggles with a lot of the same issues he had in previous Smash games (poor range, easy KO options, etc.), but I feel that Smash 4's new mechanics were a real ninja buff to Mario's game. Improved hit stun, nerfed projectiles across the board, revised ledge mechanics providing a buff to his recovery, all these have made Mario's game more effective.
Mario himself also received some buffs. FLUDD is more effective at what it was intended to do, fireballs are bigger and drop quickly and at a useful angle, and many of his normals (F-smash, F-air, D-tilt) have more practical applications. I'd also have to disagree that Mario has poor aerial movement. He's no Jigglypuff, but his ability to bob and weave with short hop fireballs and aerials is middle of the road at least. That isn't to say some of his moves didn't get nerfed (looking at you, cape), but I definitely feel the buffs outweigh the nerfs.
You seem really knowledgeable and I don't disagree that playing Mario effectively is very difficult (maybe top 5, top 10 most difficult characters to play effectively?), but I don't think Mario is getting the credit he deserves in this game. Does anybody else agree or am I alone in my thoughts on the character?