I would agree but his strengths overshadow these weaknesses too easily. For example, when I'm playing against Diddy, getting him above me is the ideal situation, because he's weak there and easy to juggle. He has poor airspeed, as you said, and no real good options to attack people coming from below. However, he more than covers up for these weaknesses thanks to Monkey Flip and B-reverse Popgun letting him go wherever the hell he wants, and I have no hope of catching up (exception being if I'm playing a specific character able to chase extremely fast)Diddy has no weakness? Sneeze at him off stage and he dies. Banana+pop gun loses to most projectiles. Poor airspeed outside of side-B. Diddy is far from perfect.
Monkey Flip also covers hugely for his recovery weakness. Most of the time in this game when people try to recover, they won't be forced to go down low enough for his UpB to be a real weakness.
Ok, I guess the original argument was "Diddy has no weaknesses" which I agree is false. His recovery IS a legitimate weakness. However, I think his strengths cover for these weaknesses more than well enough. That's the reason he's better than Pit.No... His recovery is a weakness. Falcon lacking projectiles is a weakness. When you can exploit something, it's a weakness. When you have Diddy the air and can weave in and out to bait an aerial/side-B while he can't, that's exploiting a weakness. An imperfection is like how Diddy's jab isn't great or the popgun is not a great projectile. They are average/serviceable but not great or exploitable. Diddy's recovery is bad/exploitable and Captain's lack of projectile hurts him against characters that can slow him down since he is absolutely forced to approach anyone with a projectile.
Falcon can go high or low with 2 options of side-B and up-B, but you still call his recovery exploitable.
It's been brought up before, but Pit is more of a character with few weaknesses but non-overwhelming strengths.
(Also Falcon's recovery is legitimately awful)
I feel like Sheik having weak/unreliable kill moves is more of a legitimate weakness than any problems Diddy Kong has. Then again, if Sheik has anything I don't know about that is as strong of a KO option as Diddy's dthrow->upair, then never mind.
Go check out For Glory! Also I agree with your post and stuff.I'll have an aneurysm if we start seeing Kirbys throwing out final cutters because "X character doesnt have a projectile"
I'm actually curious, what's the difference between the terms poke and hit-confirm tool?Underwhelming to me is relative. Also Greninja's d-tilt is not a poke. It's a hit confirm tool.
He has terrible pokes in general. He's not that type of character.
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