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Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

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FullMoon

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I actually see (and rep) a fair amount of greninja on ladder/FG/my scene, he just doesnt have any top level rep (which i personally think is because of his worst MU being shiek, its why he isnt my main).
Heh, I remember when I was the best Greninja on Anther's for the seasons I was the most involved in. Then I stopped playing there because lag and I'm from Brazil.

I rarely ever get to see other Greninja in FG myself so...

Out of interest, who're the best US Greninjas right now? I honestly can't think of any of note.
I guess the most notable ones are NinjaLink and Techei, that said I don't think the former has been doing much (could be wrong) and the latter is pretty inconsistent in his play from what I've seen.
 

Radical Larry

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I actually see (and rep) a fair amount of greninja on ladder/FG/my scene, he just doesnt have any top level rep (which i personally think is because of his worst MU being shiek, its why he isnt my main).
It's more likely because of how Smash Stigma and Conformism works. It happens on Ladder too, because I've talked to people about Link before and they would often rate him as low/bottom tier without knowing the fundamentals of the character and not having much experience against him. People are still having the stigma that some characters are fundamentally bad and others conform to the idea the character is bad until someone makes results with them or does something quite big.
 

Man Li Gi

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I've said it before and I'll say it again. Midwest isn't weak, but there is a large skill gap between the top players and average players. Add to the fact that exposure is relatively small, there's not that many travelers and the fact we don't have any true break out stars that are consistently making a name. I can't forget that personal, live streaming is something we just don't do.
 

Mario766

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Personal live streaming is something Smashers don't do at all really. Some select pros stream but they get very little views, it's mostly the ones with a huge youtube scene that do the big streams unless they are like RushHour. Michigan specifically has national level players but they are almost all in college. Rayquaza, Zinoto and Ksev are all in college so they can't travel even if they wanted.
 

Rizen

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Knights are the core place of strong strategies in chess. Think again.
In chess the way to evaluate the worth of a trade solely by the pieces involved is based on their point value. Pawns are worth 1, Knights 3, Bishops 3.5, Rooks 5, Queens 9 and the king is invaluable. If you can trade a knight for the opponent's rook without a position disadvantage you do it. A rook and a king can checkmate the other king but a knight and a king cannot.
 

Man Li Gi

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Personal live streaming is something Smashers don't do at all really. Some select pros stream but they get very little views, it's mostly the ones with a huge youtube scene that do the big streams unless they are like RushHour. Michigan specifically has national level players but they are almost all in college. Rayquaza, Zinoto and Ksev are all in college so they can't travel even if they wanted.
Yah I know. JJRockets graduated and is traveling everywhere, but he's Luke the only one that travels (Demitus does go places too).
 

Illuminose

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i think that japan's top 4 (ranai, edge, choco, komorikiri) is roughly on par with our ~top 5. but we'll really see at genesis. how ranai does is a major indication, it's really too bad that edge and choco can't go.
 

Mario766

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In chess the way to evaluate the worth of a trade solely by the pieces involved is based on their point value. Pawns are worth 1, Knights 3, Bishops 3.5, Rooks 5, Queens 9 and the king is invaluable. If you can trade a knight for the opponent's rook without a position disadvantage you do it. A rook and a king can checkmate the other king but a knight and a king cannot.
Okay my last post because this is super off-topic.

Pro play doesn't revolve just on these numbers, that's taking the scale of Chess super generally. Knights set up some of the best baits and trades, and a lot of pro chess players love the knights because they allow them to get those awesome trades and set up traps for queens and Bishops. Rooks are 5 but they are super linear in their movement, making them less effective.
 

Dre89

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Difference in the perception of the meta between Japan and the West is probably just because of different characters having different rep.

Smash tiers have always been more about results rather than assessing the character's tools, so characters with better results will be higher up in that region's tier list.

The difference with the lists demonstrates the problem with results-based lists. It's not like Villager is a significantly better character in Japan, because his kit is still the same.

If Japan and the West made lists based off assessing a character's tools rather than just looking at which characters are repoed by good players, the lists would be more similar.
 

Ghostbone

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Okay my last post because this is super off-topic.

Pro play doesn't revolve just on these numbers, that's taking the scale of Chess super generally. Knights set up some of the best baits and trades, and a lot of pro chess players love the knights because they allow them to get those awesome trades and set up traps for queens and Bishops. Rooks are 5 but they are super linear in their movement, making them less effective.
Just cos knights are useful doesn't mean you don't trade them for a Rook in the blink of an eye.
 

outfoxd

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Yah I know. JJRockets graduated and is traveling everywhere, but he's Luke the only one that travels (Demitus does go places too).
So what you're telling me is that i, as a nearly 30-year old college grad with a job that gives me weekends off, should somehow become a top player.

VALIDATION

Also i really wish i knew what Japan does that makes my character A tier.
 

Rizen

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Difference in the perception of the meta between Japan and the West is probably just because of different characters having different rep.

Smash tiers have always been more about results rather than assessing the character's tools, so characters with better results will be higher up in that region's tier list.

The difference with the lists demonstrates the problem with results-based lists. It's not like Villager is a significantly better character in Japan, because his kit is still the same.

If Japan and the West made lists based off assessing a character's tools rather than just looking at which characters are repoed by good players, the lists would be more similar.
This is a very good point. How do you think the difference in stage lists affects the viability of characters? I can see characters who must approach like ganon banning FD and doing better on the conservative Japanese stage list.
 

DunnoBro

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SHAD's pretty mu specific, and not that helpful. I'd say mastery over it would only make up 5-10% of overall perfect yoshi play.

At high level play it's medium risk low reward so only a mix-up option.
 
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Sonicninja115

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SHAD's pretty mu specific, and not that helpful. I'd say mastery over it would only make up 5-10% of overall perfect yoshi play.

At high level play it's medium risk low reward so only a mix-up option.
SHAD is really good with Palu and Mewtwo.
 

Megamang

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SHAD is pretty bad. At top level play it becomes punish bait. Why do you have to do an airdodge? just jump and do a normal upair. The airdodge adds nothing to it.

Well, if theres a hitbox you can dodge it with the airdodge then retaliate? Its not the cornerstone of his gameplay but im confused at this reaction. Uair cant exactly win out horizontally against grounded moves, so like... airdodge an usmash from mario then start an uair train?

I wish shaya was still here to back me up, but airdodges have amazing frame data.

Edit:the airdodge adds mobile invincibility?
 
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Big-Cat

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So what you're telling me is that i, as a nearly 30-year old college grad with a job that gives me weekends off, should somehow become a top player.

VALIDATION

Also i really wish i knew what Japan does that makes my character A tier.
It's not impossible. Did you know Daigo is a nurse? The main things that bring about a top player are the right environment and circumstances. Daigo is in Japan with the arcades still surviving. His job is shift based and he just needs a quota for the week.

IIRC, there are a lot of top players that don't play much per week, but they'll watch videos of matches to take notes from.

EDIT: It appears my information is out of date. Daigo WAS a nurse before he was sponsored by Mad Catz. Point still holds.
 
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Mario766

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Going to events in Japan is a lot easier than going to something across the U.S though.

Different scale.
 

outfoxd

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It's not impossible. Did you know Daigo is a nurse? The main things that bring about a top player are the right environment and circumstances. Daigo is in Japan with the arcades still surviving. His job is shift based and he just needs a quota for the week.

IIRC, there are a lot of top players that don't play much per week, but they'll watch videos of matches to take notes from.

EDIT: It appears my information is out of date. Daigo WAS a nurse before he was sponsored by Mad Catz. Point still holds.
I'm trying.

Keep in mind, I do main Duck Hunt.
 

Y2Kay

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I don't think Greninja is that loved in Japan, it's just that the best players of the character are there. He is generally seem in a more positive light there though, but that's probably because Greninja actually exists there to begin with.

I find it really unlikely that Greninja will get very popular in our meta anytime soon because of some of the stuff said here about him taking a lot of effort, dumb memes and just general misconception of the character being spread around. I often go around to see people saying what boils down to "Greninja was amazing before, now he's trash" and others agreeing to it because people can't be bothered to actually learn how to play the character instead of spamming Up-Smash all day or something.

I think of all characters in this game right now Greninja is probably the biggest victim of stigma from the community that resulted in the character being completely overlooked because he got nerfed once and a dumb meme sprouted out of it that he's never going to live down.
You have me intrigued. What do you really think greninja is?

Going to events in Japan is a lot easier than going to something across the U.S though.

Different scale.
This fact completely flew over my head. I forget how small japan is compared to the US.

:150:
 

Big-Cat

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I'm trying.

Keep in mind, I do main Duck Hunt.
The main thing is what I mentioned earlier about duck hunt. He requires creativity for optimized gameplay. Look into different orders for projectile tossing or how to use your projectiles for edge guarding. He's a character you'd want some training mode time for cooking up projectile combinations, but execution will likely be a minor thing in comparison.

You can do Wild Gunman at the edge of the stage. They drop down before shooting. Shoot the can a few times to set up a quick wall. Toss out the clay pigeon, but don't set it off. I think part of the reason he has limited KO power is because of this ability to make people fall to their death. This AND strong horizontal KO power would be WAY too much.
 

Gamegenie222

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It's not impossible. Did you know Daigo is a nurse? The main things that bring about a top player are the right environment and circumstances. Daigo is in Japan with the arcades still surviving. His job is shift based and he just needs a quota for the week.

IIRC, there are a lot of top players that don't play much per week, but they'll watch videos of matches to take notes from.

EDIT: It appears my information is out of date. Daigo WAS a nurse before he was sponsored by Mad Catz. Point still holds.
Don't forget he wrote a book and has a manga on him as well and used to play Shogi for a small period of time. Besides that point still holds.
 

Big-Cat

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Don't forget he wrote a book and has a manga on him as well and used to play Shogi for a small period of time. Besides that point still holds.
For real.

You can become a top player if you know what you need to work on and how to find out what to work on. Big problem with Smash players, besides a "can't do" attitude, is that the playstyles for many are so similar across characters. Therefore, you're quicker to blame the character before yourself, thereby giving you nothing to work on.
 

Radical Larry

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For real.

You can become a top player if you know what you need to work on and how to find out what to work on. Big problem with Smash players, besides a "can't do" attitude, is that the playstyles for many are so similar across characters. Therefore, you're quicker to blame the character before yourself, thereby giving you nothing to work on.
Well, there's another big problem going on with Smash players besides these two, and in fact, there are multiple ranging from Stigma, very poor experience against a character and especially what irks me the most, the fact that people (on Smash Ladder) say a character's bad and when you (representing said trashed character) ask for a match for them, and they decline. How are they then supposed to know if the character in question is good or bad if they don't accept the match?

Nevertheless, I digress this and I'll just state that I need to find out what to do against a good Meta Knight. I've figured out small pieces of the puzzle at a time, but I could soon find a way to fend him off if I just have things to work on.
 

Illuminose

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This is a very good point. How do you think the difference in stage lists affects the viability of characters? I can see characters who must approach like ganon banning FD and doing better on the conservative Japanese stage list.
there are no bans
 

meleebrawler

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For real.

You can become a top player if you know what you need to work on and how to find out what to work on. Big problem with Smash players, besides a "can't do" attitude, is that the playstyles for many are so similar across characters. Therefore, you're quicker to blame the character before yourself, thereby giving you nothing to work on.
Wonder how many people try Mewtwo just so that they can john his light weight for losing...
 

Baby_Sneak

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What are the thoughts on sheik now? Is she overpowered? Is she balanced? Will her players develop her to the point of dominating invalidation?
 

Blobface

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What are the thoughts on sheik now? Is she overpowered? Is she balanced? Will her players develop her to the point of dominating invalidation?
I don't really think Sheik needs any changes beyond small tweaks to her hitboxes and recovery. While many characters hate the Sheik MU, it's definitely not invalidating IMO, and I can't think of any character that would be a "better" top tier from a balance standpoint.

As for development, it seems to me that her killing issues get more and more exasperated with each major tourney. I can't see her becoming a problem in the future.
 

LolYoshi5

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I have a question : How do you make the dotted lines below most people's posts? I want to know...
 

Big-Cat

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What are the thoughts on sheik now? Is she overpowered? Is she balanced? Will her players develop her to the point of dominating invalidation?
She needs tweaks here and there. Namely the recovery on her moves (or the lack thereof), the invincibility on her Up B's startup, and her needles just being stupid on shield stun.

LolYoshi5 LolYoshi5
This is not the place to ask this question, but I'll answer it. It's the signature. Go into your user settings to add one.
 
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Y2Kay

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You said that greninja is plagued with stereotypes and stigmas and such. What do you think greninja truly is, and what do you believe greninja would be like if his meta was indeed optimized?

:150:
 

Dre89

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Wonder how many people try Mewtwo just so that they can john his light weight for losing...
People here say that others exaggerate how much his weight holds him back, but I don't see what he has to compensate for it.

Most of the pros people mention are not exclusive to him. Most of the heavies have all the pros he has, but they also weigh a lot more. Bowser, Charizard, and DK all have good range, good damage output, and comparable frame data to Mewtwo on their neutral tools.

Their reward on hit is comparable to his or better. DK's lowest reward out of grab is 23%, and Bowser can do similar damage out of a jab, which also happens to be his primary spacing tool.

His ability to escape is combos in exchange for dying earlier is not a positive trade-off in Sm4sh because he doesn't get to utilise rage as much. Rage is huge for heavies because it can turn tilts and decently fast aerials into kill moves.

Most of the heavies also have good recoveries in this game, so he doesn't really have that over them either. DK's recovery is very good once you get to mid and gets even better as he gets higher. Charizard has three jumps and super armour on vertical and horizontal recoveries. Bowser's is just a worse version of DK's, but it's not terrible.

The only thing Mewtwo has over them is a good projectile and a reflector. That would only be a meaningful advantage in a few match ups though.

To me, he's just a heavy without the weight.
 

Trifroze

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Wonder how many people try Mewtwo just so that they can john his light weight for losing...
This reminds me, there's a common mid-low tier mentality that relates to this which should be called out more often.

Winning: "im so good i won with a bad character"
Losing: "only lost cause im using a bad character"
 

outfoxd

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This reminds me, there's a common mid-low tier mentality that relates to this which should be called out more often.

Winning: "im so good i won with a bad character"
Losing: "only lost cause im using a bad character"
Dangerous trap I'm clawing my way out of.
 

Djmarcus44

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People here say that others exaggerate how much his weight holds him back, but I don't see what he has to compensate for it.

Most of the pros people mention are not exclusive to him. Most of the heavies have all the pros he has, but they also weigh a lot more. Bowser, Charizard, and DK all have good range, good damage output, and comparable frame data to Mewtwo on their neutral tools.

Their reward on hit is comparable to his or better. DK's lowest reward out of grab is 23%, and Bowser can do similar damage out of a jab, which also happens to be his primary spacing tool.

His ability to escape is combos in exchange for dying earlier is not a positive trade-off in Sm4sh because he doesn't get to utilise rage as much. Rage is huge for heavies because it can turn tilts and decently fast aerials into kill moves.

Most of the heavies also have good recoveries in this game, so he doesn't really have that over them either. DK's recovery is very good once you get to mid and gets even better as he gets higher. Charizard has three jumps and super armour on vertical and horizontal recoveries. Bowser's is just a worse version of DK's, but it's not terrible.

The only thing Mewtwo has over them is a good projectile and a reflector. That would only be a meaningful advantage in a few match ups though.

To me, he's just a heavy without the weight.
Mewtwo has a neutral game that is considerably better than all of the heavyweight characters that you have mentioned because of his projectile, reflector, and air speed. On the other hand, Mewtwo's disadvantage state would be helped by an increase in weight (In my opinion, Mewtwo could be a solid mid tier character if he had average weight). The main tools that I know that Mewtwo has to compensate for his weight are teleporting to the ground (teleport can cancel on platforms) and a really good airdodge.
 

Megamang

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As for the mewtwo being a heavy thing, imagine how game breaking it would be if DK had shadow ball... or any of the heavies with shadow ball and a reflector.

Also, bowser and DK are way easier to gimp than mewtwo, no question.
 
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