goodoldganon
Smash Champion
True that. Hows his gravity holding up in vBrawl?
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Yep, the first one activates super armor, and the second one deactivates it. I got those from Ike's neutral-b.was it the 1E000200 thing?
I think he means a real model...hair and all.BlazeKnight we already have a model hack.
Except for the part where Roy falls too fast to make practical use of the momentum.why remove the momentum? do you want Roy's recovery to suck as much **** as it did in melee? the momentum Marth gets from neutral-b is unique to brawl, and he lost the forward-b help he had in melee (Roy had this as well). it only makes sense to let Roy keep it was well.
No kidding.as for the counter, it looks freaking impossible
Since Melee, his on-stage game is hugely improved. Tippers pulling inward is very useful. He's not just an "inferior Marth" anymore.roy's on-stage game is on par with Marth's at best, not "tremendously buffed."
Marth's neutral B also has less pratical uses as an attack (arcing moves>thrusting moves)okay... so marth gets a neutral-b that improves his main weakness, which is horizontal recovery.
and roy gets a forward-b that helps his vertical recovery a bit, even though he's still screwed because of his higher falling speed.
sounds good.
roy's on-stage game is on par with Marth's at best, not "tremendously buffed." actually, roy hasn't been used by enough people to even say such a statement, so why are we trying to "balance," him when he's not even officially in the game yet?
also, lucas's down-b gives him backward momentum after a forward b. he's not thrusting or anything. ????
He's designing a character and simply doesn't want to half *** it like Sakurai. Sorry that he wants his project to look well done.tl;dr it's smash and **** doesn't have to make sense.