• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Chaingrabs illegal?

marthmaster59

Smash Journeyman
Joined
Sep 27, 2008
Messages
225
As we all know,Marth can chaingrab Lucas in the pwniest of pwny ways,but will tournaments allow it?
this may be a noobish question,but i am yet to go to a tournament.
And since my main is Marth,I think it would be smart to get some practice,(even though i doubt anybody would use lucas against Marth).Just please tell me.

And I don't know if this is a n00bish question,but my smashboards ranking can tell you how smart I am with tournaments...(not much)...Speaking of titles,I do not claim to be a Marth Prodigy,I just chose the name.

Lastly,sorry for asking a n00bish question.

PS:I did not find another thread on this topic,please inform me if there are any.
 

flash7

Smash Journeyman
Joined
Mar 13, 2008
Messages
381
Location
Ottawa Ontario
It depends on the tournament. Im not sure what the general consensus is on this particular infinite (not really a chain grab) but the tournaments ive been to so far have allowed it. Although im going to one in a few weeks that has a rule that after grab releasing once I have to hit the other player before grabbing again (or atleast move).

Just make sure you know whats allowed before going.
 

TheManaLord

Smash Hero
Joined
Jun 4, 2006
Messages
6,283
Location
Upstate NY
chain grabbing is and always will be legal


INFINITES are banned oftentimes for STALLING or for ignorance of tournament organizers
 

Geist

Smash Master
Joined
Sep 26, 2007
Messages
4,893
Location
Menswear section
Yeah but you can do an infinite combo if it doesn't stall as long as you stop after around 300%.
Sometimes. Unless its only intent is to stall. That's why wobbling was so controversial for a while.

Chaingrabbing is always going to be legal, because there is no reason to prevent it. It is character specific, doesn't break games, relies on player ability, and in many cases can be stopped by DI.
If chaingrabbing is not allowed in a tournament that organizer has serious john issues.
 

KosukeKGA

Smash Champion
Joined
Dec 4, 2007
Messages
2,165
Location
Phoenix, AZ
Marth's infinite on Ness and Lucas should not be banned or not allowed.

It only affects a few characters. Similar to Yoshi's Infinite CG on Wario.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
Marth's infinite on Ness and Lucas should not be banned or not allowed.

It only affects a few characters. Similar to Yoshi's Infinite CG on Wario.
Plus they're chaingrabs anyway. Ness players have discovered a way to escape the regrab entirely, making it so it's just a free set-up for Marth players now. I'm sure Lucas can do the same.
 

dawgbowl

Smash Ace
Joined
Mar 31, 2008
Messages
537
Location
Columbia, MD
3DS FC
3239-2803-2467
some are part of the metagame (dedede, falco)
some are just discouraged (Marth on PK boys)


all are legal.
 

~ Gheb ~

Life is just a party
Joined
Jun 27, 2008
Messages
16,916
Location
Europe
Technically, Chaingrabs are nothing but combos. A combo is a string of guaranteed hits, once the first one hits correctly. A chaingrab is nothing else and therefore they are not banned.

Infinites are a different story. I think different TOs handle them differently...
 

Hive

Smash Lord
Joined
Sep 12, 2006
Messages
1,605
Location
Mountain View, ca
Technically, Chaingrabs are nothing but combos. A combo is a string of guaranteed hits, once the first one hits correctly. A chaingrab is nothing else and therefore they are not banned.
maybe... but most "combos" by most ppls standards are in fact avoidable (combo has a pretty vague meaning so far in brawl discussion)... CGs however are not and are much less situational.... also they do much more damage (60% usually unless its an infinite... but I won't go into infinites since you agree anyways lol)....
also CGs are a lot easier to do than most true combos...
Its actually not the damage that really bugs me about CGs though...
The main thing that bugs me about them is the amount of skill proportional to the damage it inflicts (with the exception of ICs)... I think its fairly obvious with DDD's cg that the skill needed to cg is a lot less than the damage it does (its learnable in about 5 minutes and has good range, should be worth around 60% damage, forces a recovery, kills spacing, and is an instant stock in any level with a wall/walkoff which DDD WILL counterpick, it really kills some of DDD's matchups that otherwise could be fairly even...) Of course there are many moves that take less skill to use than the damage they inflict... however I think a lot of CGs are at a much greater skew... Why is this an issue? because winning in brawl should be mostly proportional to someone's skill....
if someone does a 10 button combo for 30% damage and another person does a 30% by hitting the a button over and over... even if the damage is the same I still think that one is cheap and one isn't...
:p bleck, I'm writing too much sorry....
anyways, I don't think cgs should be fully banned since they are needed in many character's metagames... but still I think that they can be limited some to allow room for other character's metagames...
 

-Wolfy-

Smash Champion
Joined
Apr 1, 2007
Messages
2,495
Location
Miss you Ryan
It's already been said, but it's just so simple.
It can be considered stalling, but chaingrabbing in general is not something worth banning.
From a TO's perspective, I discourage infinites used for stalling purposes. This would fall under that category if it were inescapable.

When I refereed SmashWars, we had one big instance of Chaingrabbing in the MW region, where a dedede chaingrabbed another smasher against the wall at shadow moses after getting one KO and held him there for the next 6 minutes. The match was replayed and Shadow Moses was stricken from the stage list and the other player won, obviously showing the implications of stalling.
 

~ Gheb ~

Life is just a party
Joined
Jun 27, 2008
Messages
16,916
Location
Europe
Hive, you're wrong. Everything that's not escapable is a combo.
What most ppl think =/= truth

Is Kirby's Gonzo-Combo cheap? It's the same thing. Get grabbed once and you eat 50% dmg and there's nothing you can do, except not to get grabbed.
 

xDD-Master

Smash Champion
Joined
Sep 22, 2008
Messages
2,992
Location
Berlin
Hm i dont uses Falco CG very much. Most Times i do DThrow -> DThrow -> Dash+Upsmash

I dont like it to do 5 or 6 DThrows in a row. (But i could xD)

Sometimes i try to do a reverse but i must train this more xD

I dont think CG should be banned but they really are somewhat cheap xD

Fox vs. Pika LOL (This really is a bad match-up xD)
 

HeroMystic

Legacy of the Mario
Joined
Aug 3, 2008
Messages
6,473
Location
San Antonio, Texas
NNID
HeroineYaoki
3DS FC
2191-8960-7738
This is really no better than the "are chaingrabs cheap?" topic in the tactical discussion.

Chaingrabs are part of the game. They really suck that you have no control over it, but you'll just have to suck it up.
 

-Wolfy-

Smash Champion
Joined
Apr 1, 2007
Messages
2,495
Location
Miss you Ryan
We've moved past that. It's more of a question of whether or not to intervene when it can be considered stalling.
 

Spellman

Smash Ace
Joined
Sep 18, 2007
Messages
623
Location
Brickway
I think that anything that widens your lead isn't stalling. Imagine you're both on your final stock, and you nail an infinite chain grab. You continue doing it for the last minute or two of the match. Every grab and release is only going to broaden your lead. It makes for a boring ending, but I don't see why a characters move should be banned because it's too good. There are many infinites which you can land before your opponent does, and characters who are good at dodging them, so play to win.
 

ZeroFox

Smash Lord
Joined
Sep 6, 2008
Messages
1,048
Location
New Jersey.
Technically, Chaingrabs are nothing but combos. A combo is a string of guaranteed hits, once the first one hits correctly. A chaingrab is nothing else and therefore they are not banned.

Infinites are a different story. I think different TOs handle them differently...
^This. Chaingrabbing in itself shouldn't be illegal, and there's absolutely nothing wrong with a normal chain grab. Infinites should be handled differently though, as gheb said.
 

MarTh-

Smash Apprentice
Joined
Aug 22, 2008
Messages
109
Just to clear up, there is no infinite on lucas or ness from marth, either can jump release out.
 

chic

Smash Ace
Joined
Mar 9, 2008
Messages
995
Location
toad town, mushroom kingdom
I HATE being close to killing a DDD only to have him cg me (you can only avoid it for so long) from a low % to 150+!!!! ive had so many matches lost bc of this.... so unfair. makes me wanna cry.
 

TofuToph

Smash Journeyman
Joined
Jul 18, 2006
Messages
308
Location
Lansing, MI
Chaingrabs are cool when you suck at the game...but when you're legitimately good and you get DDD'd for 90% of your percent it's a tad annoying. We all have our problems though : )
 

marthmaster59

Smash Journeyman
Joined
Sep 27, 2008
Messages
225
Thanks for this information.
btw, Marth is a good chaingrabber, but he's no d3.Unlike d3, he can win without grabbing.
 

Dynomite

Smash Champion
Joined
Feb 23, 2008
Messages
2,899
Location
Atlanta, GA
NNID
GA_Dyno
its posible to get out of it, and besides if people can do grab release on wario then why the f*ck cant marth do it to animal crossing chars. >_<
 
Top Bottom