Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Ftilt is amazing for edgeguards if you don’t have the time to go offstage. I use it quite often and people whine about it all the time. It covers spacies’ up-Bs down to the ledge almost as well as dtilt, but also works on straight or even slightly downwards angles and tippers pretty easily. If you whiff, you still have plenty of time to land an upair or uptilt.So why is it no Marth player uses Ftilt? I was trying out that move today to some success. I was useing it when someone was is in a bad position, like say at the edge where they were forced to eat it and got off stage or block it and fall victim to a mix up.
Spoiler alert: the optimal range is at tipper dtilt/fsmash range.
This line of thinking is why I don't like Peach/Marth anymore. You guys make it so stupid.The fact remains that the nature of the tip of Marth's sword allows it to beat virtually any move. And his movement is good enough to bait out virtually any move.
I always went by ditilt or tipper fsmash range as my go to. What exactly is perfect fair tip?actually, it's about 1.5x perfect fair tip (the one where you can fair a bob-omb and not get hit) give or take some modification for the opponent's movement speed. so fox would be like 2.5x tip fair range for your ideal neutral game placement.
fistbump @ mahie
actually, it's about 1.5x perfect fair tip (the one where you can fair a bob-omb and not get hit) give or take some modification for the opponent's movement speed. so fox would be like 2.5x tip fair range for your ideal neutral game placement.
fistbump @ mahie
This line of thinking is why I don't like Peach/Marth anymore. You guys make it so stupid.
And perfect tipper fsmash length is pretty much a full marth wavedash length.1.5x tipper fair length is pretty much tipper fsmash length...
Now you just need to come up with an exercise so M2K can practice perfect length dsmash tippers.at least mine forces people to measure by having perfect length fairs upon l cancel.
The punch though! It's a little slower but definitely disjointed as well. =(You can never beat the sword. Its a disjointed hitbox and as such it deals damage without being a liability to Marth.
Of course, if you **** up then they will be able to reach the arm holding the sword and trade/beat you, which is something Ganon can do really well with his fair, which I assume you had in mind with your response.
The fact remains that the nature of the tip of Marth's sword allows it to beat virtually any move. And his movement is good enough to bait out virtually any move.
Referencing their TFC set:I feel like I'm missing a part of this conversation.
And perfect tipper fsmash length is pretty much a full marth wavedash length.
We need a consistent system of measurement!
You sure you aren't thinking of Cactuars (jank unit)?I remember umbreons as a unit of measurement once.
I played the first one of GBA with Lyndis in it. It was a good game.Hey marth mains, out of curiosity, how many have played fire emblem games?
Morgan too good, she also has some pretty funny supports