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We've had two other threads, they died.Why are there only like 5 matchups done?
The other two match-up guides didn't make any progress, aside from the Meta Knight and Pikachu match-ups. We just started this one around the beginning of this year and we've been trying to discuss the characters one at a time, thoroughly.Why are there only like 5 matchups done?
All you need to know about the bananas is:
A) Keep one on you at all times to eliminate his banana locking.
B) Use it with Z-Drop -> Aerials to combo and regrab the banana.
If you have a banana don't be all "HYEZ" and just randomly throw it, cause if you do that, chances are he'll get it back and then **** you. So z drop it into an aerial (the knee has a use here!). You'll get the banana back, and he'll likely feel a lot more pain.so appreciate every bannana you get. use it the best way possible
Diddy might be worse in the air then on the ground, but don't take him lightly in the air either. His fair comes out quick, and is fairly powerful. His bair isn't bad, or his nair. Basically if you're going to be in the air with Diddy, you'll want to be above him, because his dair is very slow, and won't help him at all. He's very susceptible to uair spam. That's why if you ever get the chance, use raptor boost to get him into a position for uair spam.Diddy's fair> Helmet>Fhanfhus Loop>You
fax
35-65 - Video (Ally 4:21 - 9:56)
- Utilize:
- Jab>grab, FH nair>grab, utilt, dtilt
- Uair, nair, and bair
- Dash attack (grab bananas)
- Other tips:
- Know how to handle your banana
- Zdrop any bananas you catch or keep ahold of them for combos
- Try to keep Diddy airborne
YI and BF are good because the platforms kind of disrupt him getting bananas out. If they land on a platform, it will take Diddy longer to get to them. It will also put him above you, which is exactly what you want.
- CP:
- RC
- BF
- YI
- Brinstar
- Ban:
- FD
That's what I got.
No ****. >_>Yeah dair would never work. And Diddy is the one in the control of the bananas, as slader said. So this match up is 70-30 or 65-35. Either one, I don't care.
Good point.60-40 ,65-35 is almost the same thing, so instead of having issues with the percentage we should find a way to punish diddy. About the nanas, diddy has more control but in a small stage falcon can get to the nanas first. A good stage i find is easier fighting diddy is frigate, because every time he took a banana he got punished. Either by grabbing the nana or attacking diddy when he can't shield
35:65 is the worst it could be. 40:60 is the best.35:65 is more around what I'm leaning toward.
40:60, no. At a professional level, Diddy still has us outmatched. Aside from speed, he outranks and demolishes us in just about every aspect. Just because you don't see average Diddy players using them, he has handfuls of potential and tricks that we can barely lay a finger on him for. The ONLY reason we'd do good against Diddy is if they decide to try and banana lock the entire match just because they know how to.
Falcon can get around that rather easily.
Aerials? Diddy outspaces us.
With bananas and Fair, only. We have Uair, our greatest asset, in nearly any MU, and against Diddy, we can juggle him well. Utilt>Diddy's aerials, even his SideB.
Grounded? Diddy has more options and control.
I agree.
Stages with no platforms? Banana spamming to limit movement.
I agree. We completely lose here, you have to be a very SH-ish Falcon to get around. Grab one banana and throw it away from him, not off the stage, so that he can't pull a fresh one, until it goes away, limiting his power to one banana.
Stages with platforms? Diddy has close to as many tricks as us, plus more range; he just lacks immediate follow-up options that Falcon can perform via speed.
On stages like Battlefield, which is probably the basis for this compare/contrast, Falcon has much more powerful platform traps, especially since they can lead into a knee, killing Diddy around 80%-90%.