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Captain Falcon's MANLY Matchup Guide/Discussion Thread Week 16: Yoshi/Sonic

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
im going to a tourny this sat and bigman40 is most likely going to be there

ill play him a few times for matchup exp
 

Skip2MaLoo

Smash Lord
Joined
Oct 31, 2008
Messages
1,293
sonic is very fast. I only played one sonic player in a serious set. I played a sonic player who was good but I was bored and didn't even airdodge and I went random and got moar bored x)
 

F5Hazardousdoc

Smash Ace
Joined
Mar 30, 2008
Messages
580
Pokemon trainer will be a very interesting discussion, last time we barely got anything done.

We need to lay down some rules for that discussion, too many people were arguing swapping to different degrees.
 

Tenki

Smash Hero
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Messages
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GA
I agree, do we have Yoshi and Sonic covered? It seems like the mains gave pretty good ratios, I wouldn't really know though I guess.
Ratios are worthless for people who main the character.

They're for people who second or are looking for a counterpick. And who really counterpicks with Falcon?

sonic... 60:40

thing to remember about the difference between sonic and falcon
As Tenki put it,
When you punish with falcon, the enemy knows it
when you punish with sonic for the 20th time, the enemy knows it
I don't think it's 60:40 for either character.

It's really more even .__.; I'm sure of it... ;/

Falcon can outprioritize or trade hits with Sonic pretty often, and since Falcon's single hits are stronger, they're more beneficial to him than to Sonic. Shield a spindash, U-air OoS.

etc.

._.;
im going to a tourny this sat and bigman40 is most likely going to be there

ill play him a few times for matchup exp
i'mmm goinnnngggg toooooo


:093:
 

hichez50

Smash Lord
Joined
Oct 27, 2008
Messages
1,464
Location
Georgia
NNID
Player-00
3DS FC
2122-6108-1245
must friendly for matchup ratios

and record them for lulz
Omg god I found a new combo.
Falcon punch. to up air to d-air. It acutally works at low percentages on Battle field.

FALCON PUNCH!!!

lol hichez ftw!!!
 

F5Hazardousdoc

Smash Ace
Joined
Mar 30, 2008
Messages
580
Ratios are worthless for people who main the character.

They're for people who second or are looking for a counterpick. And who really counterpicks with Falcon?


I don't think it's 60:40 for either character.

It's really more even .__.; I'm sure of it... ;/

Falcon can outprioritize or trade hits with Sonic pretty often, and since Falcon's single hits are stronger, they're more beneficial to him than to Sonic. Shield a spindash, U-air OoS.

etc.

._.;


i'mmm goinnnngggg toooooo


:093:
BUT SONIC'S FASTER :'(
I don't know, I've never played a sonic mainer that had a working brain. AKA a bunch of "SAWNIC IS CHEEP CUZ HE HAZ SMASHER BALLZ NAHAHA" n00bs, who don't know how to cancel charging spindash... :|

Omg god I found a new combo.
Falcon punch. to up air to d-air. It acutally works at low percentages on Battle field.

FALCON PUNCH!!!

lol hichez ftw!!!
what is this i dont even
 

t3h n00b

Smash Ace
Joined
Jan 17, 2008
Messages
961
Location
Laurel, Maryland
must friendly for matchup ratios

and record them for lulz
Are you going to BTYF? I think I'll be there.

Omg god I found a new combo.
Falcon punch. to up air to d-air. It acutally works at low percentages on Battle field.

FALCON PUNCH!!!

lol hichez ftw!!!
Yes. Hichez definitely wins. From now on, your name is synonymous with the term "win" in my mind.
 

Skip2MaLoo

Smash Lord
Joined
Oct 31, 2008
Messages
1,293
I find sonic rather hard to play, but if he begins spin dashing, I jab spam, uair oos, up oos. **** him oss. not sure why but I like to stay grounded in this match up unless he's above me
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
Ok. They had your name down for some reason. It would be cool if we had vids up for all of these matchups in the thread eventually.
oh yeah i got invited to that

but its up in maryland or something and i dont have the cash right now to pay for a ride
 

__V

Smash Journeyman
Joined
Jul 6, 2008
Messages
253
Yoshi: 6-4

Yoshi has the obvious advantage, but Falcon can gimp him better than almost any other character.

Sonic: 55-45? Sonic sucks.
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
Yoshi: 6-4

Yoshi has the obvious advantage, but Falcon can gimp him better than almost any other character.

Sonic: 55-45? Sonic sucks.
..No.

Sonic has the advantage. Without a doubt.

Seriously..wtheck..

I think we should redo this thread, and do it more efficiently (one character a week, for example).

This aint working. Because if the topic creator takes posts as the one I quoted into account, there will be even more incorrect ratios in this thread.
 

Jim Morrison

Smash Authority
Joined
Aug 28, 2008
Messages
15,287
Location
The Netherlands
WTH is this. You haven't even covered one bit of Sonic, except Jab spamming his Spindash and useless ratios (see post EDIT: above Knee's for example).

Sonic has a great recovery, he'll not get gimped. To beat him you have to use jab a lot, because it's your quickest move with decent followups. U-air juggling is hard to do in one go, because spring gets you out of it. However, Falcon's U-air totally goes trough the spring, giving you a neutral position where Sonic is coming down. U-tilt at a good range, Sonic is quite commited when he falls. His aerial acceleration is rather poor (moving from one side quickly to another, think Wario), but his aerial speed is almost as good as Falcon. U-air will also work.
Sonic Grab game is superb, DI + SDI D-throw down and immedeatly tech it. Practice this (you won't, you think you'll never encounter a Sonic who knows about this) and you can surprise a Sonic immensely, delete the option of a followup and get a free Jab in (all other moves are too slow). When Sonic is recovering without sweetspotting the ledge, or falling from Spring from up high, U-tilt him airdodging, and keep spamming it. Jabbing once also works when he springs. GRAB HIM OUT OF SPRING AND DO NOT PUMMEL. His recovery is like Snake's, but some Sonics tend to do Spring recovery and F-air you. Shield all hits and shieldgrab and win.
Both Sonic and Falcon have great juggling abilities with an opponent above them, but a rather weak spot below, with D-airs with quite the landing lag. Sonic has a Spring to hit an opponent below him though. See if you can spot some terrible Sonic habits, like approaching with Spindash (HOLD A BUTTON AND CLANG, after which you can Jab him again), Spring > D-air at top (Do what I explained many times before, U-air and U-tilt go trough D-air) and using (lol)Homing Attack (Spotdodge and punish, run away and punish, Knee and trade hits, do whatever you want to this commited attack. When a Sonic is ******** enough to recover from it below the stage, spotdodge and see him plummet to doom)

Please, do something when discussion matchups. At least try...
 

_Tiamat_

Smash Apprentice
Joined
Jun 13, 2008
Messages
140
Jabs... lots and lots of jabs vs Sonic. Every time you can hit him, jab, when you're not sure if you have the time for a move, jab instead, racking damage on Sonic is tedious, don't waste any opportunity by getting greedy.

Landing a smash on Sonic is VERY hard and usualy happens only when he make a very dumb mistake, trying to finish him off with a smash is a gamble and can be very costly

When he's on the ground he got the upper hand, he can stay away and mess with your mind, slowly but safely racking up the damage with his spins. Try jabbing or grabbing him until he have a nice % then get him in the air and kill. Sonic is more vulnerable in the air by far... still not a given hit but it's way safer to go for the kill there.

it will take forever to kill Sonic if you stale your uair and bair so I definitly advise keeping either one fresh.
 

ShadowLink84

Smash Hero
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Messages
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Middle of nowhere. Myrtle Beach
Sonic Grab game is superb, DI + SDI D-throw down and immedeatly tech it. Practice this (you won't, you think you'll never encounter a Sonic who knows about this) and you can surprise a Sonic immensely, delete the option of a followup and get a free Jab in (all other moves are too slow).
Every good Sonic player knows about the tech and will only do it if they know that you do not know how to tech it. since we are assuming you will tech it the Sonic user will use a Uthrow to set up for a bad position.

When Sonic is recovering without sweetspotting the ledge, or falling from Spring from up high, U-tilt him airdodging, and keep spamming it.
Why are you trying to Utilt a rising Sonic? all his aerials are faster than your utilt and if he Uairs, he WILL break our move because of the disjointed behavior. Its better to use it as he is falling because of his slow aerial acceleration. That and we cant sweetspot like other characters.

Jabbing once also works when he springs. GRAB HIM OUT OF SPRING AND DO NOT PUMMEL. His recovery is like Snake's, but some Sonics tend to do Spring recovery and F-air you. Shield all hits and shieldgrab and win.
Let us factor Falcon's poor grab range as well as the fact that Sonic's Fair has alot of active frames. So you won't be shield grabbing him especially since Sonic users dont use their sprng in a position where you can grab them.

He can always side B or homing attack then side B.
Both Sonic and Falcon have great juggling abilities with an opponent above them, but a rather weak spot below, with D-airs with quite the landing lag. Sonic has a Spring to hit an opponent below him though. See if you can spot some terrible Sonic habits, like approaching with Spindash (HOLD A BUTTON AND CLANG, after which you can Jab him again), Spring > D-air at top (Do what I explained many times before, U-air and U-tilt go trough D-air) and using (lol)Homing Attack (Spotdodge and punish, run away and punish, Knee and trade hits, do whatever you want to this commited attack. When a Sonic is ******** enough to recover from it below the stage, spotdodge and see him plummet to doom)
This is assuming stupid behavior of the Sonic user. That is completely irrelevant.

Please, do something when discussion matchups. At least try...
mmmmph
 

Majora_younglink

Smash Apprentice
Joined
Aug 3, 2008
Messages
175
Location
US, FL
Your OP is wrong, Yoshi does CG falcon.
What type of chain grab exactly? Like a grab release chain grab or...? I couldn't quite find a chain grab on C Falcon using Yoshi, but then again i don't really use him much. Inform me the type of chain grab he has and I'll update accordingly.

-----
Anyways, the small amount of discussion is why a lot of matchups are skipped. I feel uncomfortable updating a matchup unless both sides are fully explained.

=====
Also Knee like before I'm ignoring you until you actually learn to make critiques in pm format.
 

t3h n00b

Smash Ace
Joined
Jan 17, 2008
Messages
961
Location
Laurel, Maryland
What type of chain grab exactly? Like a grab release chain grab or...? I couldn't quite find a chain grab on C Falcon using Yoshi, but then again i don't really use him much. Inform me the type of chain grab he has and I'll update accordingly.

-----
Anyways, the small amount of discussion is why a lot of matchups are skipped. I feel uncomfortable updating a matchup unless both sides are fully explained.

=====
Also Knee like before I'm ignoring you until you actually learn to make critiques in pm format.
I'm almost positive it is a grab release thing... there is a thread about them in the Yoshi boards, but it just said he was in the easiest category, so I'd assume it is relatively easy to do, but I have no idea what it goes up to, and I don't have Brawl now so hopefully a Yoshi main can tell us.


Edit:
This is assuming stupid behavior of the Sonic user. That is completely irrelevant.
Sigged.
 

t3h n00b

Smash Ace
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Messages
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Laurel, Maryland
Yoshi: 6-4

Yoshi has the obvious advantage, but Falcon can gimp him better than almost any other character.

Sonic: 55-45? Sonic sucks.
"Sonic sucks" isn't a good description, and the ratio may not be correct either (once again, I have no idea), but he said Yoshi has the obvious advantage, so I'm guessing neither ratio is in favor of Falcon. And maybe after all the ratios are done they could be like... gone over or something one per week? Just putting it out there, so we don't run out of manly matchup discussions in a month or so :ohwell: I personally like the two per week thing, and Majora_younglink speaks the truth:
Anyways, the small amount of discussion is why a lot of matchups are skipped. I feel uncomfortable updating a matchup unless both sides are fully explained.
If there is no consensus, then he doesn't put a matchup, like with Shiek. I can't speak for him, but I don't think he takes every post (as in those with wrong/little information) into account.
 

t3h n00b

Smash Ace
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Jan 17, 2008
Messages
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Laurel, Maryland
I am not sure if i am glad to be sigged or not. =\

Skip never answered me either.
what he says, although if i had a dog, it would go for the :093: first /badjoke
i just saw your avatar and translated it as

Banned Hoe
OH!

but on topic;
you should be glad, it means we like you <3

like when your friends dog bites you
@cg stuff:
- Yoshi has the grab release CG on Falcon.
Right, but what percent is it up to? I guess I'll look around again.
 

ShadowLink84

Smash Hero
Joined
Sep 12, 2005
Messages
9,007
Location
Middle of nowhere. Myrtle Beach
i just saw your avatar and translated it as

Banned Hoe
OH!

but on topic;
you should be glad, it means we like you <3

like when your friends dog bites you
I must say that a hell of a way to show ones affection.

banned hoe, heheh, I would put that but I fear getting banned.

The best way to get rid of the CG is to pick a stage that has platforms so that he can't perform another. I don't believe he can follow up with anything afterwards either.

Hmm I need someone to receive my replays, I have an epic replay of when I was using Falcon.
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
Final Destination has always been one of the more questionable stages for Capt. Falcon. I personally find Battlefield, Yoshi's Island SSBB, and Smashville his best stages, mainly due to the platforms, 'cept Yoshi's Island SSBB has Mock WaveLanding.
Norfair is probably falcons best stage. (Due to the platforms).
 
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