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Official Captain Falcon Video Critique Thread

Tekk

Smash Lord
Joined
Feb 10, 2009
Messages
1,112
Location
Lyon, France
How big are nationals in France?
Not that big, tomorrow tournament will be 48 entrants.
ESA J in november will be like 70 entrants
TSL:R will be 50 entrants (due to the small venue we're using).

I guess you could see each european country as each state of the US, in terms of smash scene size.
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
1,953
Location
Boone, NC
http://www.youtube.com/watch?feature=player_detailpage&v=Cx33VqlhOl4#t=232s
falcon should get up attack in this situation. it will cover every smart option.
Neutral get up -> ftilt if they go up is kind of the default way to cover that
It kinda covers all the options there

Only issue is if they're at too low of a percent to really push away too much, but that can be covered by jumping back on the ledge

Edgeguarding sheik isn't really that hard
Except that particular technique M2K started where you land on the very edge of the stage
I haven't completely figured that out yet
 

Walt

Smash Ace
Joined
Mar 31, 2007
Messages
894
Location
Concord, CA
in the game against sheik it seemed like you had a lot of trouble hit-confirming. you would hit with nair, or uair or something and then you would just stand there for a second or continue to run around like if you had missed. always be ready to capitalize if someone runs into one of your spam aerials. and even more so do ready to capitalize when you get something guaranteed. like at one point you grabbed sheik when she was at like 20%, you dthrew her and she DI'd in. you didn't do anything, you could have naired or regrabbed but you basically gained 5% and thats all off a grab.
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
Neutral get up -> ftilt if they go up is kind of the default way to cover that
It kinda covers all the options there

Only issue is if they're at too low of a percent to really push away too much, but that can be covered by jumping back on the ledge

Edgeguarding sheik isn't really that hard
Except that particular technique M2K started where you land on the very edge of the stage
I haven't completely figured that out yet
If they do that a lot try to refresh invincibility tighter so you can ledgehop knee / stomp
 

Windrose

Smash Lord
Joined
Mar 22, 2009
Messages
1,470
there's this thing that hax likes to do where he is turned around and looks like he's about to jump about and bair but instead he jumps out pretending he's going to bair forcing the sheik to try to dodge it and then hax jumps back and just grabs the ledge...it reduces some of sheik's options so she can't poof so close to you. if she does not try to dodge the bair...just bair her

i use that sometimes against marth too it seems to be a pretty good mix up.

opinions?
 

BigD!!!

Smash Lord
Joined
Aug 13, 2009
Messages
1,833
if shes too far away to burn you with the up b, just hold the ledge and wait for her to land on the stage

if shes close enough to **** with you, then threatening/going for bairs can be pretty good, a lot of sheiks know that holding the ledge is so good against them that they dont really stay ready to dodge an attack if you go out at them

if they do that barely landing on the stage double hitbox up b, just roll from the ledge, assuming youre under 100%
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
1,953
Location
Boone, NC
So I have a few videos coming out here
Played someone right around my level today

Videos on the way:
Falco
Jiggs
Peach
Fox
CF

So lemme know whatcha think please

But quick question first:
How do we beat Falco's bair?
Don't just go "omg you can't"

Seriously
How are we gonna get around this?
 

S l o X

Smash Champion
Joined
Aug 17, 2009
Messages
2,838
Location
bridgeport, ct
if he's just sh bairing, full hop dair. if he's waiting for you to jump, i run up shield and from there i hope they 1) miss lcancel or 2) try to bair shield again.

in either case, i nair oos or wd back oos. i actually haven't played a good falco in a while so this might be terrible advice.
 

crush

Smash Master
Joined
Feb 8, 2011
Messages
3,701
Location
Fashion Sense Back Room
Right when you see the bair hitbox come out, mash down b and falcon kick straight through it, then follow with a tech chase and you'll be winning tronaments in no time.

:phone:
 

Winston

Smash Master
Joined
Aug 13, 2006
Messages
3,562
Location
Seattle, WA (slightly north of U-District)
If he misses his bair you can punish it. That's all you really need.

Or you can go for the risky high-reward read like Slox said with full jump dair. raptor boost also works

edit: you probably shouldn't nair OOS as your default if they autocanceled baired your shield though. WD back is better by default; you can mix it up if they get too aggressive with following your WD back in an unsafe manner. Most players just play safe, though.
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
1,953
Location
Boone, NC
Kinda
This is what PP said: http://www.smashboards.com/showpost.php?p=13581747&postcount=12231
http://www.smashboards.com/showpost.php?p=13581860&postcount=12233

Alright well
Here's my sets

I already have a good idea of some things I need to work on but I'll see if you guys pick up on it too
Fox: http://www.youtube.com/watch?v=bBvmim2bJ1g
Falco: http://www.youtube.com/watch?v=FKNww8SAWUg
CF: http://www.youtube.com/watch?v=oqzTZBkUDTY
Jiggs: http://www.youtube.com/watch?v=DoQtX5NhWIQ

I'll have a separate post on Peach for two reasons:
1) I haven't uploaded it yet
2) It was 40 minutes long

I think you can see a lot of learning going on in that set though
 

Walt

Smash Ace
Joined
Mar 31, 2007
Messages
894
Location
Concord, CA
dtilt can actually go under AC bair but that's only if they whiff when you aren't shielding. other than that WD back OoS is the option I take most of time. I hate falcos bair. move is gay.
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
You get some decent techchases but you're sooooo slow
When you get an aerial that they don't CC in dittos get the grab it makes such a difference getting a techchase opportunity every time
 

ryankam10

Smash Journeyman
Joined
Dec 8, 2009
Messages
279
You get some decent techchases but you're sooooo slow
When you get an aerial that they don't CC in dittos get the grab it makes such a difference getting a techchase opportunity every time
i sort of agree with wenbo, you play pretty slow
but then again
silentspectre plays extremely slow/unique
and we all know hes really the #1 player **** mango

good techchases too.
edit: damn you do have nice tech chases. that last one vs fox => knee was just too beautiful
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
SS plays goofy, but he's not slow when it comes to moving out of aerials (he's bad at gentlemaning though haha)

0room just looks like he pauses after he gets a hit sometimes so just work on that and fastfalling properly

Also remember to always take advantage of the ****ty ledge on the right side of the mountain transformation of Stadium (dunno if it shows up but it's good to remember to look for)
It basically gets you a free stomp no matter what they do, which I will always remember because Hax once threw Swift onto that ledge and then guessed the tech in at the normal distance, so obviously ... <_<

Please never moonwalk after getting a hit ever again

Man this Fox is slower than 0room haha
He's missing like half of his Lcancels and doesn't run out of his aerials at all

Whenever you can I think it's better to reverse the upb when you're sweetspotting from below, it gets around way more stuff than the regular sweetspot (for reasons I don't really understand but whatever)
You get edgeguarded once on FD vs the Fox where I'm fairly confident the reverse would've gotten past

Wait that last techchase to knee ... beautiful?? It was just a regrab -> knee the missed tech wasn't it?

Learn to ledgedash or ledgehop Nair or vary the timing on upair ... it's a fine mixup if they're just standing at the ledge not shielding but otherwise it's pretty bad, delay it sometimes or just do another option because instant upair from the ledge gets whooped by all sorts of things
 

ryankam10

Smash Journeyman
Joined
Dec 8, 2009
Messages
279
after watching some more of your videos it seems you have some consistency issues
more than a few times you'll raptor boost into nothing when it easily could have been a nair or grab or something

you could work on your nair shflling, sometimes its great and sometimes its just really really slow and bad :|

also your edgeguarding could be improved a bit :p
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
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Location
Boone, NC
Yeah I still have a major issue with tech skill/consistency
Like that first uthrow->fsmash that was like ****ing 10 seconds late

I mean I can't go back and change it but
whatevs

But yeah I usually try to FF too soon
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
An exercise that helps me is doing the jump and trying to fastfall at the correct timing a bunch
Then add the aerial in afterward while keeping that timing in mind

It's a thing I used to get my Fox Nairs faster that transferred over to my Falcon
 

bertbusdriver

Smash Ace
Joined
Dec 8, 2007
Messages
883
Location
Norcal
nairing dk/bowser across FD in practice mode at mid-low percent is a good exercise too

edit: if you do it right, they'll stay airborn for a bunch of nairs in a row.
 

S l o X

Smash Champion
Joined
Aug 17, 2009
Messages
2,838
Location
bridgeport, ct
0room get aim and message me so i can tell you what to do.

it seems like you don't realize how fast falcon is (one of the few things i think i'm good at) and how you can take advantage of it against slower characters like peach.

and when you get hit dont just sit there. i think that part made me cry of laughter, it was so random.
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
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Boone, NC
I do a lot of random things
But yeah I didn't even really realize how slow I was until Wenbo pointed it out

Which is one of the reasons why you post videos
So I'm taking a lot of time out just to move as quickly as possible as much as possible
 

Winston

Smash Master
Joined
Aug 13, 2006
Messages
3,562
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Seattle, WA (slightly north of U-District)
How much do you play on your own?

I don't even think getting better with tech skill requires TOO much grinding. I play ~30 minutes to 1 hour a day just comboing CPUs while watching/listening to something else (for me it's MTG videos). I think that sort of casual regular practice helps a lot
 

0Room

Smash Lord
Joined
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Messages
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Boone, NC
Well my tech skill by myself is fine
Tech skill in a higher pressure situation is not so fine

Basically once a person becomes involved I'll miss a few things simply due to the randomness that involves
Like say I overshoot a nair
I'll hit with the first hit of the nair because they were SHing
Well I usually FF right then against a CPU, but because of hitstun, that FF no longer works

So basically I have to think a lot more about my tech skill stuffs when I'm playing people
Mostly when I get hit I try to start moving again too soon which leads to me standing there and taking more hits
like S l o x said
 

ryankam10

Smash Journeyman
Joined
Dec 8, 2009
Messages
279
nooo dont change your style
you can be the next silentspectre ^^
god knows it isnt s2j or any of us conventional falcons :D

on a side note i really like using the fmash as a reliable killer against spacies, which you do alot in your vid. sure you can uthrow knee but my controller/timing sucks and sometimes i cant get it out in time lol

if it works why not right?
 

0Room

Smash Lord
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Boone, NC
It works at 80% so it's really good
And I don't wanna be SS I wanna be really mobile

Because that's like all I talk about lol
 

Walt

Smash Ace
Joined
Mar 31, 2007
Messages
894
Location
Concord, CA
I usually don't try it till 100% and pretty much all spacies I play DI away on uthrow anyways so I almost never get the chance to do it
 

Winston

Smash Master
Joined
Aug 13, 2006
Messages
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Seattle, WA (slightly north of U-District)
SS is mobile, he's just relaxed. He may not choose to move as much as other falcons, but the movements he does choose to do are fast and precise (when he's in practice). You can be fast regardless of your style.

at the ranges just before I can uthrow knee I rather like uthrow instant uair (assuming no DI/away DI). For most common DIs it'll either send them far enough offstage for a good edgeguard, or combo into knee.
 
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