Deception
Smash Ace
Marathon and steady aim I understand, but why cold blooded? I was thinking about lightweight for the speed boost.
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Oh yeah I played with you too tiger... Haha my bad!Goodgames Icy and The Real.
JUST REMEMBER MY NAME NEXT TIME!![]()
RPGs/n00b tubes + danger close = fun for the whole family!Man, me and TRG just played the gayest clan. First match, they used Riot shields the whole time. That was fine. Next match, they all camp in the back of Underpass. It was nearly impossible to obtain. Pain in the ***. We did good though. Good to be back.
The only reason I prefer this game over CoD4. Danger Close Pro.RPGs/n00b tubes + danger close = fun for the whole family!
OK, the no-scope part is true, but the intervention has the worst close combat capabilities of any sniper, while the M21's low recoil and high Rof lends itself to scout sniping kinda well, since it makes an excellent pseudo AR. On the Akimbo magnums, It is more of a matter of preference, but I find akimbo clumsy for me, and the low clipsize of the power pistols (and TMP, and PP2000 on that note) doesn't lend to combat quite well (although when facing only a single person, they do serve as a godsend [Interesting story, when playing on sub base domination, I was camp sniping with the intervention and the TMP. Whenever a person went after C (the point behind me), I'd pull out my TMP, drop down, and start firing before reaching the ground. Haven't been killed by this method of point guarding. Shows how powerful the TMP can be.]).Being able to no scope =/= a good scout sniper.
I and hundreds of other people run around with an Intervention and get great scores. I've never seen good M21 gameplay because on paper it looks good. In an actual match, no. You put something that is totally random in the equation. Being able to pull out your Akimbo Magnums is the best option every time.
I can agree with this on any class with an AR, but when you're sniping and you need to become mobile for any reason, a machine pistol will do the job almost as well as a sub machine gun (and way better than any handgun) at close-medium range. MPs are the sole reason that sub machine guns are inferior now, because MPs are nearly as good as SMGs. Just look at the Raffica. It's an incredibly easy 1 burst kill at a decent range. A P90 can't kill as fast at close range.I actually prefer the old pistols from CoD4 as opposed to the machine pistols because they take forever to swap to and you're basically dead by the time you have them equipped.
1: the M21 (and the WA2000 to a lesser degree) do well in the middle of a firefight due to their High Rof, low reload time, and low recoil.Doesn't matter how bad the Intervention is at close range. You should always be swapping to your secondary.
It's cool if you want an MP, easy mode is fine and all.
although the M21 and WA have the low recoil vs the Intervention and Barrett; I'd have to agree but you have to hit center mass to ensure a kill otherwise its just a near kill with all but the intervention I believe. Depends on what perks you use and attachments.The Intervention and Barrett kill from the stomach up. They're just as good, if not better at mid range. If you miss a shot, don't try to kill them. Get away from there. The WA and M21 just can't compare. They only beat the other 2 at close range with an ACOG.
This is why they're two shot rifles at range.The Intervention and Barrett kill from the stomach up. They're just as good, if not better at mid range. If you miss a shot, don't try to kill them. Get away from there. The WA and M21 just can't compare. They only beat the other 2 at close range with an ACOG.