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Brookman's video critique forum

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
I enjoy watching videos and, although I haven't been to a major tournament since 07, I feel I have a good base of knowledge.

I will watch anything, but tournament sets and/or money matches are preferable, since they are for serious.




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5/17/12 update: I'm going to start running a service for players so . . . . let me get things organized. Until then, please post sets!! I'm very interested and will begin match commentary this weekend ( or sooner, if you would like input before a tournament) I will be recording voice commentary instead of the old . . .. text based critique. So, looking forward, hope you'll enjoy.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
You play the first stock near perfectly, all the way up to the charge smash finisher.

Second stock: I'm thinking you could try lasering as soon as he starts floating, maybe just a single round of full jump laser, but what you do after this point is nuts anyway.


@ 38 seconds in you approach with nair, either refrain from this completely or at least attempt to down air. You also appear to DI backwards, which makes things worse for you.

you eat a down smash, successfully tech, turn around AND block, to miss a blatant shield grab opportunity. . do you remember what you were thinking in this moment??


afterwards you proceed to take space, messing up lasers on the way and then get mowed down by armada faster than you seem to have been able to imagine. You give up your safe spot under the left platform and eat a bair. you end up on the left platform and start spamming double jump. . . . .



I think you should probably just take the top platform at this point and see if you can reclaim the floor.


instead you try to reclaim the floor by dropping into a more controlled territory and eat a dash attack then panic when you are off stage and get miserably edge guarded.


You come back on your third stock, in what appears to be auto-pilot mode. Have you lost your mental stamina already??

still not enough lasering imo.









Down air is a great way to punish down smash.

Seriosuly, short hop, laser, fast fall. take platforms against their approach as a starting point and vary this tactic as necessary.


you block his dash attack again and shffl dair into shine and . . . . mess up the wave dash.

You can shield grab her dash attack, this is a reallly reaaaallly important habit to pick up, in my opinion. @ kill percents up smash out of shield, obviously.








when you land an up smash or an up air and you can't conceivably connect another hit, definitely laser as they descend. I use to have a joke where, if I hit you with 4 consecutive lasers as you were falling I won the match.

I assume (read: I hope) that random f smash is supposed to be a back air.

Armada has a nice edge guard and I'm not even sure what you can do about it once you're off the stage :] for that you're on your own.


You come back in rando-aggro-auto mode again. eat another down smash.

It seems like, for all your running around, armada is unphased and you are giving him too much room to breathe. definitely throw in retreating lasers into those stationary dash dances to at least add some percent.

@ this high a percent the kills you should be looking for are:

trade up smash vs. forward air.

punish down smash with dair shine up smash (ever try just dair > up smash?? can work when people dont expect it)

One thing you should try out (not in a high stakes tournament match) is forward tilt @ high percents. It's pretty solid for spacing since the knockback becomes more significant.


anyway, you just found the down air shine off his dash attack. You do some flashy ****, which . . isnt really necessary, but I'm glad you can do it "]


armada comes back on his third stock and you miss a pretty crucial up throw > up air.

im literally watching this in a frame by frame, thinking about the situation @ ~1:55 and I say to myself, I'd air dodge cause it looks massively uncomfortable. . . and you did. lol

Again, if you just took the top platform here it would allow you time and position to safely reclaim the floor.

2:13: sometimes, you just gotta know when to not go aggro and just fast fall back to the stage while DI'ing as far away as you can.


instead, you eat a forward air > stitch face cause you had to try and nair :urg:

great shine combos for the stock.



armada comes back, takes the bottom platform, you take the top . . .for a split second and then fall into his clutches.

you get really antsy on the edge, try to edge hop and eat his turnip. Armada CHOKES and you makes it back X_X

up throw up air followed by a BAD tech chase decision

miss space your forward b and it looks like this is it.


GG


anything you might care to add??
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
vs. shiz:

I dont have enough experience vs. top tier falco's but I'll grant you the input that I can.


In my opinion, the best tim to get inside of falcos is when the full jump lasers. A well placed shine can literally ruin their stock, especially if there is a double jump involved.

This will come down to your reaction time: you're on the top platform and as soon as you recognize they have full jumped you need to fast fall through, or off the side anything to get to the floor. That, or just block/reflect the laser if they arent trying to board the platform with you.


You should try sharpening your edge game vs. falco. I'm not sure how well you can execute this strategy, but remaining camped on the edge completely nullifes his laser. (obviously?)


You do exactly what I just talk about around 15 seconds in, you catchi him in his full jump laser and move in. Connecting a nair. . . (i have to unpause and see what happens next!!)


I think that a down air could have replaced the nair I just talked about as well as the bair I just saw. . .

down air is one of fox's best weapons in this match (IMO :urg: )

instead of up throw nair try up throw dash attack. people commonly miss the tech from this combo which allows for you to continue comboing. just a thought.





Not sure what happenss here, I'm just gonna ignore what happens after that nair. . .so :26 seconds in.

so. . . I'm thinking you can more wavedashing out of shield, and DEFINITELY more JC shine vs. shield pressure.

If you can comfortably find openings try up smash out of shield after the shine. Like KK said a few pages back in the fox thread, up smash beats/ties unless the falco dairs early, so don't rely on this 100%.




Shiz has a really fast reaction time to your shield, this sort of thing would be obviously hard to side step on your part.

You have a good dash dance and whiff a grab. . good DI on the shine. .

you miss a decent tech chase here, but that's ok.

Shiz is just spamming lasers realll hard then randomy comes in for a grab


throws you to the edge and . . .similar to your match vs. armada, you seem really nooby when you're hanging on the edge. should focus here.




I think I usually try to ride the stage so I can hope for chance to tech. just a thought.

you come back on your second stock and make no attempt to use your invincibility. :/


See how shiz uses that up b stall?? It's pretty hard to time that to maintain invincibility, you can wavedash in with a down smash or try to run in with a shine, something to look into/practice.


shiz throws out a random *** edge hop which I think would be easily punished by a JC up smash, but you run in kinda late with a dash attack and he blocks.


maybe even a shffl'd dair here.

you cover your dash with a shine and full jump. I really wanna know how your multi-shining is, cause landing shines vs. falco at the edge is so clutch.


you grab, f throw tech chase up throw > choke. I mean, up throw combos, so its not like you have to be fearful of anyting, even if you just back air.


shiz falls through the top platform and . . .again, you try to punish wit hdash attack. . .this time you're not so fortunate and he lands shine out of shield tech chase. . .tense situation!!

I think, when you fall through the platform you should have thrown out a back air ( i know how sensitive these situations are and how unconcious these move decisions are, but maybe just planting this idea in your head will helpyou notice them in the future.


1:20 you hold this spot next to the edge in an unthreatening, stale sort of way, and shiz moves in on you no problem.


you're off stage. . . .nice shortened illusion . . . and then you jump off the edge ASAP . . . I'm noticing a pattern here.


you get thrown off, eat a laser, fall really low and I assume you lose a stock here. . .


yep :]


same as last stock, try wavedashing into down smash whem people up b stall.

nice jc shine.


shiz edge hops really high here, this is the ideal moment to shine spike.

you connect dash attack and make areally really risky decision when you could have taken a controlling positon with your back turned toward the edge .


stock loss.


you leave the platform ASAP while shiz waits you out. He's gonna try to use his invincibility to the fullest.


Either you're back in techy-auto-pilot mode or shiz just really has your number, cause he nails you here.




shiz is a good player, falco is hard to play against. other assorted truthful johns.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
dair is one of fox's best tools vs falco

it doesn't fail vs cc shine

although it fails vs other things but at least it beats a big one
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
vs. g money, g1:

I read the second comment down and then two seconds later I hear the noise of a whiffed up air XD.


OK, pro-tip. when people are so accustomed to a certain timing of the up air, or are so intent on timing the DI, if you just hold off for a split second (READ: MIX-UP) the timing of your up throw combo, it will really fux with their head.


also, back air works. Shine is a decent option

I like to try and full jump bair fast fall up tilt!!!

try it, see if you can make it work.


cactuar combo'd.


This **** is hard as **** to react to (the up throw > regrab > rapid down throw.

Do you struggle?? you should work on struggling. He jabs you twice before that first throw and this is more than enough time to break out.




DO NOT SPAM DOUBLE JUMPS VS. MARTH.

I see you need to work on your up throw combos a little.


next throw, he DI's off the stage, so instead of going for up air (which wouldnt kill here anyway) I would, personally, opt for a nair/bair.

again, shine is a decent option though, at this percent I think nair/bair would have better knock back/kill potential. It depends on your style/preference/experience, I guess.

you land a back air and miss an absolutely crucial tech chase. Do you think you even recognized this as a tech chase situation in game @ this point???

you push him off stage with the nair and land a shine, but it doesnt seem like yourealized this would happen (i mean, who would???)




you take the edge and act all nooby on it, as usualy.


he, in a very pro move wavedashes into his shield and shield grabs you. Are you trying to struggle out??? down throw, he misses his tech chase. . . ? you sidestep and he nails you.



I think this kill was fairly lucky. . . though maybe he felt pressured into his up b. hard to tell from my point of view.


another situation where I would have air dodged (and hoped you would too) ends with you being tipped.

3 stock to 3 stock more less than one minute into the match.



something you could try out for me vs. marth here, when he is edge hogging over and over, runn off and just up b and see if you can catch him with your flame. (don't try this for the first time in a high stakes game, obv)



woah, did you just struggle out??



you take the top platform. Are you nervous up there? you leave it really fast. . .



up throw back air dash dance regrab up throw . . . choke.




again, you're spamming your double jump and get hit for it. M2K would probably have taken that stock in that situation, Gmoney sucks... (Just playin g$, you good :])



dunno wtf you're doing @ 1:30.

you get grabbed, are you struggling??


you get fsmashed, and waste your jump. just toggle the control stick to break the tumbling so you dont have to tech, or DI to the edge.




I hope the input that cost you this stock was an accident.


Is this the infamous auto-pilot mode emerging here???


2:07, definitely looks like it.


you should try tech chasing with stationary lasers.


crucial smash DI by G$. Of course. . .if you hit them with a move that sends them in the direction they DI . . . . you know what I'm getting at??


you did a jump from the edge again. I hope this was an accident, again.


classic light shield edge hog with a nice KO after.

you're pretty high percentage wise as he is losing this stock but its something you can easily recover from. IN MY OPINION!!!






you take the top platform, again, but leave it ASAP, as usualy. Why is that??


fail @ punishing his random Fsmash.


spamming jump again and you eat a tipped down tilt, which could have easily been another f smash :o



you up throw back air fast fall. . . . and instead of full jumping another back air you run out to position a nair. . . ?????




eat f smash with no DI, cause you're trying to nair.


he definitely baits that forward b. he baits it real hard.


I love coming up through platforms with down air. down air into grab. so good.

so ya, down air into grab: when the shine just wont combo.



here we go, virtually tied up.


you try to NAIR UP SMASH. . . .

and you're not struggling out of grabs. you need someone to encourage that for you when you play.











you f throw. he forawrd bs your shield. At this point, I think I would have gone for a wavedash back out of shield. . . but thats just my thought.



you werent even nervous on the edge and he gimps you through the raised edge.


GG.

not pausing these g2/3

no lasers, stale, unagressive movement. Gmoney moves in no problem.





You need to troll on platforms more, I think, especially on a big stage like dream land. you just got soo lucky @ ~4:30 on that edge gurad. good shine


good platform work @~5:00


definitely gotta shine spike after marth uses forward b to stall. It's clutch.




uhg @ 5:38 edge gaurding like a nooob.








6:00


dam @ that counter attack. **** was pro


slow get up for the win.


eat nair on his return.




you can definitely use the normal get up vs. marth's up b, am I wrong??





****ing risky edgeguard @ ~7:30.


fail up throw combo.


light shield edge hog for the win. DL was a nice choice of counter pick.


my battery is dying.

g3. . . ill get to tomorrow, maybe??
 

RaynEX

Colonel RTSD
Joined
Aug 14, 2005
Messages
6,454
Location
Corneria, Lylat System
Thanks Brookman. I have a lot to say in response to the help you gave, but I have class in a few so I can't sit down for too long.

Man there are sooo many holes in my game. I usually grab some food and spend loads of time going over my mistakes and stuff - but you pointed out a lot of things I missed in my own game. Thanks for taking the time.
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
yeah, for real.

it's ridiculous how many mistakes everyone mistakes. I want to play a perfect game, but it's so ****ing hard.

I gotta get some of my own tourney matches (or at least serious, isolated sets) recorded and put them in this thread. Brookman-sensei, yo.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
I watched your video trox and your set L.

here's a quick version:

Trox, your opponent makes you look like a complete noob. and you make yourself look like a complete noob.
There is nothing I can tell you that will make you beat him. I will go over your video more in depth later but I believe you need to post videos against a player who is closer to your skill. On top of that, watch more videos. there should be a video thread or just search for the US pro fox players.


L, you played pretty well there are just a lot of rough spots you need to polish. Also, HMW looks a lot better than the last time I saw his falco. I'll try to finish these up later tonight (probably around 4 AM again XD)

Anyway guys, keep up the good work.
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
Palpi owns. Also, need to get a video of me up here, Raynex I improved a lot since my crappy critqiue thread way back and since Apex :D
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,804
Location
Thunder Whales Picnic
stop running.

soon as it said go, you were off to the races and you gave samus the middle of the stage without contest. you lost some of the matchup in the first few seconds. yes lazers are good but you shouldnt do them soon as the match starts. what if the samus can't CC on point everytime what if they are scared of you? fox is a good character you do not need lazers. he can win without camping samus easy. just make good decisions and execute.

you did well in the early percents comboing him and stuff which is good but like you couldnt finish. seems like you were playing scared.

you should almost NEVER have to shield a missile shot on the ground by a samus.jump over it and do an aerial(depending on the percents situation etc etc.)

also FD is not a good choice vs samus or any character imo(maybe shiek). fox on FD is NOT that good despite what many may say. he is clearly just not good on the stage. he has very little range and on FD a match can very easily boil down to a few approaches and stale tactics.


i'd also drill more. samus loves to hold down. waveshine them to keepem honest. get the easy waveshines into upsmash a few times and they'll either think twice about CC'ing so much or continue to get wrecked by the bread and butter. also spacing bairs then shielding leaves you a winner.

example of the latter:
you bair
he CC's into Dsmash
you shield
you WD out of the shield
now you're in(watch for buffer grounddodge but if you do it right it should be free anything)

yeah kind of all over the place with my advice but like in short:

*dun be scared to pressure him.
*bair is your best friend. space the **** out of it with double jumps, full hops, short shops, double jump fakes etc.....fox is very versatile but he has certain things that just cant be beat given certain situations. bair is one of them kind of moves.
*FD vs samus is bad news
 

Pengie

Smash Lord
Joined
Nov 8, 2007
Messages
1,125
Location
Atlanta, GA
Thanks for that, hopefully I can get some more videos recorded so that you guys can keep tearing them apart and point out my mistakes :)
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
I been busy lately, I'll definitely try to get back to this thread.


In the mean time, people need to post more videos for me!!
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
fk it. post whatever character, but i have less exp with other characters besides fox.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
cant really get into my head into any of the videos posted currently. Anyone with some fresh vids, feel free to pos.


If you're really looking for a crit just repost and I'll see if I can get into it.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
As soon as everything is working order and I can edit/upload them more efficiently.
 

ERayz

Smash Journeyman
Joined
Dec 5, 2008
Messages
292
Location
Lachute, QC
I recently attended to a tournament, adn the only video we have of it is the crewbattle. Since I played pretty poorly ( only took 2 stocks to the other team ), I would like you to critique the part when I play. Because it seems I suck at the Fox vs Falco match-up on FD (I chose FD first, thinking about doing CG to Up-Smash and early Shine-spikes, but it turned out bad :( )

http://www.youtube.com/watch?v=7QETXxyXEoA#t=4m38s

I play from 4m38s to 8m21s. I know it's short, but that's all I have (the link points directly to 4m38s)

During these 2 "matches" I felt constantly under pressure, the lasers made me choke sooo much...

So I would like you point out my errors etc.

Thanks in advance!
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
JC shine out of shield vs. shield pressure.

Learn to DI out of his combos


g2.

You should get a little more comfortable vs. falco's lasers and against his shield presure.



aside from getting ***** by the lasers and shield pressure/combos you're pretty good.


just get some more practice in, check out some fox v. falco tournament matches to see how top level players cope with him,


fox v. falco is tough. Gotta use the shine out of shield to keep him grounded

try to master powershielding to a degree. the best way to handle laser spam ispowershielding them. Once tyhe falco sees that th you're able to powershield consistently they; be less prone to spam hard on you.


I see the fox player who followed you had just as much trouble as you.


Trahhh i'll get back to you later, gonna go make a puzzle with my girlfriend. ^_^
 

ERayz

Smash Journeyman
Joined
Dec 5, 2008
Messages
292
Location
Lachute, QC
Thanks man! As I can see, my problem is mainly about every aspect of defensive vs Falco. I know I must Shine OoS against shield pressure, but it seems my shine never lands. So I guess my timing + execution speed is still not good enough, for this technique(I'm gonna practice this A LOT)

Is there any guide about how to DI vs Falco's combos ? Because everytime I play vs Falcos, I get combo'd all day... :(

The PSing agaisnt the lasers sounds like a great idea, I'll work on that too ;)

aside from getting ***** by the lasers and shield pressure/combos you're pretty good.
That made me lol, this pretty much resumes it all, even though it sounds like I suck really bad :laugh: I know that's not what you meant.

Thanks again!
 
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