Skyground95
Smash Cadet
Is Dant still brawlhacking or has he quit for good?
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Lol I just have a bunch of tabs open at onceSnake has some nice balls.
EDIT: Stop lurking BlackJax >.<
Basically as soon as we figure out what causes the polygon lag.BlackJax, I don't want to be hasty, but how long it is going to take to release the next version of Brawlbox?
Taking a stab in the dark, but...Bones! :DAre capes and such fabrics in Brawl vertex based animation, or bone based?
http://www.youtube.com/watch?v=gzHfPN2SC1ISnake has some nice balls.
EDIT: Stop lurking BlackJax >.<
Zero Suit Samus' skeleton rigged onto Kit's model.That's... wow. How did all the animations work with the model so nicely? Did he adjust the bone names or anything?
Shaders can be fixed up, though. I just didn't get around to setting them up for Kit, as I've still got to fix up a few things with her model (and I would have to re-set the shaders after doing so anyway).I can't wait until the shaders are fixed up. :D
There's a material/shader flag that sets whether it loops, "mirrors" (not sure? Mario Kart Wii seems to use it for the characters' face textures, for example), or stretches the edges of the texture (which seems to be the default). Still not quite sure what it is, though.What about non-repeating textures? It continues to bug me how silly things like Kirby's face and Yoshi's eggs look because their textures get repeated when they shouldn't be.
I heard that there are still models that don't work.For those of you who aren't on KC:MM, BlackJax said that the importer doesn't lag in-game anymore!
He's now fixing some things up with his BrawlBox!
WITW :O?It's done.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23386&Moderated=All&facebook=true
How wrong was I lol
lol, you have my pics of the MissingNo sandbag :D *feeling honored*I now have new reason to sing again lol
I wonder when we will call it a full version.
Yep, its the no visor modelAre Falcon's eyes painted on?