The thing is, there's so little to talk about. Just spam jab, and the rest should flow naturally.I feel like I'm the only person still playing her in plus sometimes. It makes me sad.
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The thing is, there's so little to talk about. Just spam jab, and the rest should flow naturally.I feel like I'm the only person still playing her in plus sometimes. It makes me sad.
Wow, you whine like a total scrub. Instead of complaining, try learning how to fight her, and maybe you'll learn a thing or two. But that's only possible if you can take zss down from that pedestal you put her on and believe that she can be fought.ZSS in brawl+ is borderline broken, if not completely broken. She is possibly the best character in the game and her only difficult match-ups in B+ are Olimar (down-b is gay) and Falco.
Also dair spiking is so ****ing hilarious
Even if the zss player isn't as good as yours supposedly is, saying "something can't work, as this" is a very limited way of thinking, being innovative and creative is how new strategies are made. Plus I'm very accustomed this samus's play style, it's only natural I'm gonna make her look bad. And if you hate zzs's current build so much, why don't you post a video of her in action that makes her so broken? Do something about it instead of just whining.Uh ZSS is my main and I play her in B+.
This ZSS is terrible, she isn't using dtilt at all, she isn't using uair, she isn't using jab. These are ZSS 3 most broken moves. Usmash is a bad move in b+, flip jump is not an approach, and fsmash as an edgeguard is a bad idea.
THe reason ZSS is so broken in b+ is because good players don't play her and aren't giving the kind of feedback they need to.
Also learn to DI, did you seriously die from a back air at 100%
Even though we're apparently at Gold, now, I do think that in the future, nerfing her jab so it always results in knockdown might be a good idea to keep in mind. No need to apply it now, but whenever the next patch is planned for, consider it.That said, I don't think she's so broken that she should be nerfed. If anything, at this point in the game, I'd much rather see other characters brought up to her level than see her brought down.
Decay is what causes dsmash chains in the first place.From 0 you can get 4 or 5 on most characters as is. The move just doesnt decay fast enough. All I found way a way to setup the D smash for guaranteed damage.
Sorry; just saw this post.I used to agree with you, I wanted to make dsmash easier to land but more punishable or some other sort of trade off, but the fact is that the sheer multitude of options you already have out of dsmash would just make the whole premise that much more ridiculously good than it already is. ZSS is a good character, but she's fairly difficult to extract her fullest potential. If she ends up being the best character, I'd rather it be a demanding one like her than a very beginner friendly one.
That's what I'm saying. Landing a dsmash is really difficult, on grounded opponents, because you have to predict that they're going to do some kind of dodge into it, which is unreliable. Making the move faster on start-up will only make it easier to land. On the other hand, the move is already stupidly easy on recoveries, and changing its timing won't change that. The change you're suggesting makes ZSS easier overall, IMO.I used to agree with you, I wanted to make dsmash easier to land but more punishable or some other sort of trade off, but the fact is that the sheer multitude of options you already have out of dsmash would just make the whole premise that much more ridiculously good than it already is. ZSS is a good character, but she's fairly difficult to extract her fullest potential. If she ends up being the best character, I'd rather it be a demanding one like her than a very beginner friendly one.